Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)
* Improvements - added disabled building icon for Gate and Entrance - switch active tabs in contracts window depending on flights availability - optional services are enabled by default in signing contract window
- Balance - tuned Amenities performance - airplanes capacity significantly rebalanced - number of operations by time of the day rebalanced. VAR now give more bonus on morning and evening
* Bug fixes - fixed settings for buses - fixed gate stopping - fixed corners regeneration after placing walls objects - fixed walls removing - fixed pax types for airplane cabin classes - fixed short lanes plane deadlock issue - fixed flights are spawning passenger too early when the plane is yet to be created - fixed can sign contract with cargo even if there is no cargo facility in the airport - fixed gate1950, entrance1950, amenities, checkin, baggage claim shapes and nav agent positions - fixed editing tool intersection check - fixed wall objects snapping to walls corners - fixed a possibility to place a gate with a corner inside - fixed are walls parallel check - fixed missing blocker after loading - fixed Transferable Objects wrong removing - fixed no entrance for inbound checkpoint service - fixed lost last passenger from the gate - fixed inbound pax spawning in wrong place - fixed passengers without flights causing save to crash on loading - fixed RouteHuman NodeInfo array generation issue - fixed turning off ramps - fixed a crash in schedule window - fixed airline contracts filtering - fixed concrete ramp - fixed crash when cancelling flights
Version 0.7.3.222
Version 0.7.3.222
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)
* Improvements - research button indicates if no active researches - show spacing zones for roads and buildings during terminal constructing - setup animations for Trap1980, Trap1990 - implemented ramp vehicles parking check for stopping - setup liveries for B737_200 and B737_200_Cargo - added verification node for the Gate1950 - added amenity window - slightly improved roads rendering performance - added staff for check-in and gate - turned off build grid in outer world - added a new status "available but has connections" for linking tool - fixed description for lavatory drain truck - improved roof hiding
* Bug fixes - ux fixes for contract window - fixed crash in the supply unloading procedure - fixed loading issue - fix null airplane value after cancelling flight - fixed ready to get into vehicle error - fixes and improvements in traffic system - fixed room floor generation issue - fixed polygon tool contains obstacle check - fixed a crash in spacing area lens activation - fixed a saving issue - fixed intersections check for terminal - fixed a polygon tool contains airfield building check - fixed timings for outbound service - fixed Path Found callback crash - fixed stopped hosting services from capturing traps from other ramps - fixed corrupted ui when there are no ramps - fixed attachable units - fixed loading checkpoint strategy - fixed a wrong strategy after cancelling a flight - fixed action queue navigation issue - fixed gate1950 navigation issue - fixed doorway1950 navigation issue - fixed a crash while loading save file - fixed wrong bus on the gate - fixed missing flight data for passengers - fixed adding funds after passengers finished satisfaction checkpoint - fixed total passengers number in check-in window - fixed supply bus freezing at the entrance - fixed supply bus freezing on the road to the entrance - fixed entrance facility approach agents counter issue - fixed terminal building "same wall error" check - fixed intersection error in editing tool - fixed passengers move straight in some cases - fixed pending flight list when there are no on-demand ramps - fixed terminal polygon tool - fixed terminal intersections with airfield objects - fixed a possibility to place objects outside of airport shape - fixed Baggage Ramp road connection issue - fixed stuck services - fixed terminal navmesh generation issue - fixed stopping checkpoints - fixed stuck bus that waits for a late passenger - fixed buy vehicle button availability depending on money available - fixed showing relation status by hovering on relink button in the facility window - fixed airplane window - fixed a crash with service blockers - fixed skipped flights - fixed entrance stopping - fixed cargo facility 1950 box collider - fixed stuck buses on the entrance - fixed the crash when opening the schedule window
Version 0.7.2.221
Version 0.7.2.221
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)
* Improvements - new loading screens - show direction arrow for terminal objects - terminal services are got cancelled if certain criteria aren't met - setup 1940/1950/1970 passengers - setup catering for Avro Lancastrian - changed service representation in the airliner window - show unloaded to the airplane amount of fuel for fueling service - don't show progress numbers for the after flight check service - no more timeout for inbound gate - new contracts for cargo - removed default timings for pax services - parking service can be cancelled
* Bug fixes - fixed camera position on a new game - fixed pax boarding progress representation - fixed stuck baggage claim passengers - fixed canceling flight - fixed terrain - fixed departure when the parking service hit soft deadline - fixed passengers going thought the airfield - fixed vehicle parking navigation issue - fixed double luggage removing from baggage claim - fixed a crash related to airplane doors - fixed Transferable Object crash - fixed captions for services states - fixed tiers unlocked before every contract is scheduled - fixed indoor passengers lighting - fixed a possibility to round wall's object - fixed a crash during splitting walls - fixed hosting services gets unblocked too early if outbound is cancelled - fixed a crash during corner mesh regenerating - fixed queue stack overflow exception - fixed a crash during a wall deletion - fixed the gate's path for passengers - fixed union walls after resetting corner position in editing tool - fixed scenario inconsistency after editing tool corner position reset - fixed wall removing bug - fixed first wall min distance to corner check for polygon tool - fixed min distance check to corner for editing tool - fixed wrong connection point maneuver lanes generation - fixed passengers stuck on the baggage claim - fixed a connection point crash - fixed several save/loading errors - fixed a crash related to passengers adding to a bus - fixed Entrance 1950 model flickering issue - fixed crash after loading when opening a certain vehicle window - fixed a bug with clearing intersection data and not updating it - fixed simple polygon generation on intersection - fixed a possibility to place a building on intersection
Version 0.7.2.220
Version 0.7.2.220
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)
* Bug fixes - fixed game crashing when contracts weren't found - fixed clerks capacity isn't get reset after new game - fixed lanes leakage for resource supply deliveries - fixed a crash in the terminal polygon tool - fixed a crash after loading when passengers were tried to be spawned twice - fixed timings for outbound terminal service
Version 0.7.2.219
Version 0.7.2.219
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.216. In case if version is not shown in the list, restart steam)
* Improvements: - loading screen between scenes - enlarged terrain play area - increased max camera distance from 6km to 10km (some fps drops may occur on the max zoom out, trees rendering optimization in progress) - show errors tooltips in terminal editing tool
* Bug fixes - fixed wrong gate connection notification issue - fixed navmesh regeneration issue - don't allow destroying runways which has planes coming to it - fixed storage capacity settings for the new cargo terminals - fixed stuck vehicles on the ramp - fixed runway could be removed when there are planes heading to them - fixed assigning a vehicle with a job without any items - fixed crash on load related to traffic system - fixed research notification next button issue - fixed a crash after loading save after another save - fixed stuck plane when switching between old and new terminals - fixed a possibility to remove a corner which cannot be removed - fixed a possibility to move a corner with an impossible angle - fixed wall mesh regeneration issue after splitting walls in editing tool
Version 0.7.2.219
Version 0.7.2.219
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.216. In case if version is not shown in the list, restart steam)
* Improvements: - loading screen between scenes - enlarged terrain play area - increased max camera distance from 6km to 10km (some fps drops may occur on the max zoom out, trees rendering optimization in progress)
* Bug fixes - fixed wrong gate connection notification issue - fixed navmesh regeneration issue - don't allow destroying runways which has planes coming to it - fixed storage capacity settings for the new cargo terminals - fixed stuck vehicles on the ramp - fixed runway could be removed when there are planes heading to them - fixed assigning a vehicle with a job without any items - fixed crash on load related to traffic system - fixed research notification next button issue - fixed a crash after loading save after another save - fixed stuck plane when switching between old and new terminals
Version 0.7.2.218
Version 0.7.2.218
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam). Now all changes will be in "beta" branch, and you don't need to change the branch every update.
* Improvements: - don't show next tier button if there isn't any available contracts - improved research notification window - added terminal building help section - handled a case when no connection between an entrance and the supply network
* Bug fixes - fixed stuck bus and missing passengers after loading - fixed stuck busses on old terminals - fixed flight servicing isn't finished by std - fixed indicator of scheduled flights - fixed previous tier's contracts weren't unlocked properly - fixed reward icons - fixed baggage ramp 1970 - fixed checking removing - fixed a crash when canceling service
Version 0.7.2.217
Version 0.7.2.217
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam). Now all changes will be in "beta" branch, and you don't need to change the branch every update.
* Improvements: - changed position of 'buy vehicle' button - adjusted LT translation - fine isn't deduced anymore for cancelling outdated contracts - adjusted entrance window - adjusted checkin window
* Bug fixes - fixed supplies configs - fixed Kansaco supply vehicles livery issue - fixed a problem with removed baggage claim - fixed CateringCartage-1930 stuck issue
Version 0.7.1.216
Version 0.7.1.216
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.216. In case if version is not shown in the list, restart steam)
* Improvements: - supplies contracts for each era - added and setup CargoFacility-1950, CargoFacility-1970 - adjusted floor tiles
* Bug fixes - fixed several crashes related to traffic system - fixed a loading issue that led to errors - fixed a rare crash during activation terminal building tool
Version 0.7.1.215
Version 0.7.1.215
Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.215) Saves are incompatible with 0.7.1.213
* Bug fixes - fixed that sometimes a tier is only unlocked after saving/loading - fixed a crash with related to ts - fixed a bug with placing doors on internal walls - fixed a bug with impossibility to interact with internal objects