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Sky Haven screenshot
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Genre: Simulator, Strategy

Sky Haven

Version 0.7.4.223

Version 0.7.4.223

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)

* Improvements
- added disabled building icon for Gate and Entrance
- switch active tabs in contracts window depending on flights availability
- optional services are enabled by default in signing contract window

- Balance
- tuned Amenities performance
- airplanes capacity significantly rebalanced
- number of operations by time of the day rebalanced. VAR now give more bonus on morning and evening

* Bug fixes
- fixed settings for buses
- fixed gate stopping
- fixed corners regeneration after placing walls objects
- fixed walls removing
- fixed pax types for airplane cabin classes
- fixed short lanes plane deadlock issue
- fixed flights are spawning passenger too early when the plane is yet to be created
- fixed can sign contract with cargo even if there is no cargo facility in the airport
- fixed gate1950, entrance1950, amenities, checkin, baggage claim shapes and nav agent positions
- fixed editing tool intersection check
- fixed wall objects snapping to walls corners
- fixed a possibility to place a gate with a corner inside
- fixed are walls parallel check
- fixed missing blocker after loading
- fixed Transferable Objects wrong removing
- fixed no entrance for inbound checkpoint service
- fixed lost last passenger from the gate
- fixed inbound pax spawning in wrong place
- fixed passengers without flights causing save to crash on loading
- fixed RouteHuman NodeInfo array generation issue
- fixed turning off ramps
- fixed a crash in schedule window
- fixed airline contracts filtering
- fixed concrete ramp
- fixed crash when cancelling flights

Version 0.7.3.222

Version 0.7.3.222

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)

* Improvements
- research button indicates if no active researches
- show spacing zones for roads and buildings during terminal constructing
- setup animations for Trap1980, Trap1990
- implemented ramp vehicles parking check for stopping
- setup liveries for B737_200 and B737_200_Cargo
- added verification node for the Gate1950
- added amenity window
- slightly improved roads rendering performance
- added staff for check-in and gate
- turned off build grid in outer world
- added a new status "available but has connections" for linking tool
- fixed description for lavatory drain truck
- improved roof hiding

- Balance
- increased turnaround times
- adjusted pax timing and check-in performance
- adjusted amenities prices
- updated PAX TYPES config
- increased loan sizes
- improved passengers needs
- setup BaggageRamp-1970 bounds
- boosted amenities parameters
- tech balance for needs (all equal)


* Bug fixes
- ux fixes for contract window
- fixed crash in the supply unloading procedure
- fixed loading issue
- fix null airplane value after cancelling flight
- fixed ready to get into vehicle error
- fixes and improvements in traffic system
- fixed room floor generation issue
- fixed polygon tool contains obstacle check
- fixed a crash in spacing area lens activation
- fixed a saving issue
- fixed intersections check for terminal
- fixed a polygon tool contains airfield building check
- fixed timings for outbound service
- fixed Path Found callback crash
- fixed stopped hosting services from capturing traps from other ramps
- fixed corrupted ui when there are no ramps
- fixed attachable units
- fixed loading checkpoint strategy
- fixed a wrong strategy after cancelling a flight
- fixed action queue navigation issue
- fixed gate1950 navigation issue
- fixed doorway1950 navigation issue
- fixed a crash while loading save file
- fixed wrong bus on the gate
- fixed missing flight data for passengers
- fixed adding funds after passengers finished satisfaction checkpoint
- fixed total passengers number in check-in window
- fixed supply bus freezing at the entrance
- fixed supply bus freezing on the road to the entrance
- fixed entrance facility approach agents counter issue
- fixed terminal building "same wall error" check
- fixed intersection error in editing tool
- fixed passengers move straight in some cases
- fixed pending flight list when there are no on-demand ramps
- fixed terminal polygon tool
- fixed terminal intersections with airfield objects
- fixed a possibility to place objects outside of airport shape
- fixed Baggage Ramp road connection issue
- fixed stuck services
- fixed terminal navmesh generation issue
- fixed stopping checkpoints
- fixed stuck bus that waits for a late passenger
- fixed buy vehicle button availability depending on money available
- fixed showing relation status by hovering on relink button in the facility window
- fixed airplane window
- fixed a crash with service blockers
- fixed skipped flights
- fixed entrance stopping
- fixed cargo facility 1950 box collider
- fixed stuck buses on the entrance
- fixed the crash when opening the schedule window

Version 0.7.2.221

Version 0.7.2.221

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)

* Improvements
- new loading screens
- show direction arrow for terminal objects
- terminal services are got cancelled if certain criteria aren't met
- setup 1940/1950/1970 passengers
- setup catering for Avro Lancastrian
- changed service representation in the airliner window
- show unloaded to the airplane amount of fuel for fueling service
- don't show progress numbers for the after flight check service
- no more timeout for inbound gate
- new contracts for cargo
- removed default timings for pax services
- parking service can be cancelled

* Bug fixes
- fixed camera position on a new game
- fixed pax boarding progress representation
- fixed stuck baggage claim passengers
- fixed canceling flight
- fixed terrain
- fixed departure when the parking service hit soft deadline
- fixed passengers going thought the airfield
- fixed vehicle parking navigation issue
- fixed double luggage removing from baggage claim
- fixed a crash related to airplane doors
- fixed Transferable Object crash
- fixed captions for services states
- fixed tiers unlocked before every contract is scheduled
- fixed indoor passengers lighting
- fixed a possibility to round wall's object
- fixed a crash during splitting walls
- fixed hosting services gets unblocked too early if outbound is cancelled
- fixed a crash during corner mesh regenerating
- fixed queue stack overflow exception
- fixed a crash during a wall deletion
- fixed the gate's path for passengers
- fixed union walls after resetting corner position in editing tool
- fixed scenario inconsistency after editing tool corner position reset
- fixed wall removing bug
- fixed first wall min distance to corner check for polygon tool
- fixed min distance check to corner for editing tool
- fixed wrong connection point maneuver lanes generation
- fixed passengers stuck on the baggage claim
- fixed a connection point crash
- fixed several save/loading errors
- fixed a crash related to passengers adding to a bus
- fixed Entrance 1950 model flickering issue
- fixed crash after loading when opening a certain vehicle window
- fixed a bug with clearing intersection data and not updating it
- fixed simple polygon generation on intersection
- fixed a possibility to place a building on intersection

Version 0.7.2.220

Version 0.7.2.220

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam)

* Bug fixes
- fixed game crashing when contracts weren't found
- fixed clerks capacity isn't get reset after new game
- fixed lanes leakage for resource supply deliveries
- fixed a crash in the terminal polygon tool
- fixed a crash after loading when passengers were tried to be spawned
twice
- fixed timings for outbound terminal service

Version 0.7.2.219

Version 0.7.2.219

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.216. In case if version is not shown in the list, restart steam)

* Improvements:
- loading screen between scenes
- enlarged terrain play area
- increased max camera distance from 6km to 10km (some fps drops may occur on the max zoom out, trees rendering optimization in progress)
- show errors tooltips in terminal editing tool

* Bug fixes
- fixed wrong gate connection notification issue
- fixed navmesh regeneration issue
- don't allow destroying runways which has planes coming to it
- fixed storage capacity settings for the new cargo terminals
- fixed stuck vehicles on the ramp
- fixed runway could be removed when there are planes heading to them
- fixed assigning a vehicle with a job without any items
- fixed crash on load related to traffic system
- fixed research notification next button issue
- fixed a crash after loading save after another save
- fixed stuck plane when switching between old and new terminals
- fixed a possibility to remove a corner which cannot be removed
- fixed a possibility to move a corner with an impossible angle
- fixed wall mesh regeneration issue after splitting walls in editing tool

Version 0.7.2.219

Version 0.7.2.219

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.216. In case if version is not shown in the list, restart steam)

* Improvements:
- loading screen between scenes
- enlarged terrain play area
- increased max camera distance from 6km to 10km (some fps drops may occur on the max zoom out, trees rendering optimization in progress)

* Bug fixes
- fixed wrong gate connection notification issue
- fixed navmesh regeneration issue
- don't allow destroying runways which has planes coming to it
- fixed storage capacity settings for the new cargo terminals
- fixed stuck vehicles on the ramp
- fixed runway could be removed when there are planes heading to them
- fixed assigning a vehicle with a job without any items
- fixed crash on load related to traffic system
- fixed research notification next button issue
- fixed a crash after loading save after another save
- fixed stuck plane when switching between old and new terminals

Version 0.7.2.218

Version 0.7.2.218

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam). Now all changes will be in "beta" branch, and you don't need to change the branch every update.

* Improvements:
- don't show next tier button if there isn't any available contracts
- improved research notification window
- added terminal building help section
- handled a case when no connection between an entrance and the supply network

* Bug fixes
- fixed stuck bus and missing passengers after loading
- fixed stuck busses on old terminals
- fixed flight servicing isn't finished by std
- fixed indicator of scheduled flights
- fixed previous tier's contracts weren't unlocked properly
- fixed reward icons
- fixed baggage ramp 1970
- fixed checking removing
- fixed a crash when canceling service

Version 0.7.2.217

Version 0.7.2.217

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> beta. In case if version is not shown in the list, restart steam). Now all changes will be in "beta" branch, and you don't need to change the branch every update.

* Improvements:
- changed position of 'buy vehicle' button
- adjusted LT translation
- fine isn't deduced anymore for cancelling outdated contracts
- adjusted entrance window
- adjusted checkin window

* Bug fixes
- fixed supplies configs
- fixed Kansaco supply vehicles livery issue
- fixed a problem with removed baggage claim
- fixed CateringCartage-1930 stuck issue

Version 0.7.1.216

Version 0.7.1.216

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.216. In case if version is not shown in the list, restart steam)

* Improvements:
- supplies contracts for each era
- added and setup CargoFacility-1950, CargoFacility-1970
- adjusted floor tiles

* Bug fixes
- fixed several crashes related to traffic system
- fixed a loading issue that led to errors
- fixed a rare crash during activation terminal building tool

Version 0.7.1.215

Version 0.7.1.215

Beta version is available in Betas tab(Right-click on Sky Haven in Library -> Properties -> Betas -> 0.7.1.215)
Saves are incompatible with 0.7.1.213

* Bug fixes
- fixed that sometimes a tier is only unlocked after saving/loading
- fixed a crash with related to ts
- fixed a bug with placing doors on internal walls
- fixed a bug with impossibility to interact with internal objects