Sky of Destruction cover
Sky of Destruction screenshot
Genre: Simulator, Indie

Sky of Destruction

Update 1.2




Hello everyone! We are excited to announce that we have prepared a new update for "Sky of Destruction"!
In this update, we've accelerated player progression and increased the capability to enhance the aircraft carrier even more!



We also ensured that AI-controlled planes no longer get stuck in the rocks. It wasn't a bug, but it looked strange :)

We value your constructive feedback and are making "Sky of Destruction" even better.
We plan to release "Sky of Destruction" on new platforms soon!



Here is a detailed list of changes in the new version:


  • Significantly increased the upgrade power of the aircraft carrier's guns.

  • Added a multi-stage upgrade for the aircraft carrier's overall armor.

  • Improved AI behavior. Now AI-controlled planes don't get stuck in rocks.

  • The EMP projectile now disables the enemy Leviathan's laser.

  • Improved the balance of aircraft characteristics.

  • Players now receive more money when selling parts.

  • Doubled the chance of receiving an extra part for a victory.


Fixed achievement "Warrior"

Fixed achievement "Warrior"

Update 1.0



We are pleased to announce the release of version 1.0 of Sky of Destruction!



A lot of work has been done, and Sky of Destruction is ready for a full release! The release of Sky of Destruction will take place soon.









Here are some of the updates since the last release:




  • The game is translated into 10 languages.

  • Achievements have been added.

  • Full gamepad support has been implemented.

  • Gamepad and keyboard controls have been reworked.

  • Shooting with the gamepad no longer requires holding down buttons. Shooting works automatically when aiming.

  • Mission generation logic has been redesigned. The game is now more intense.

  • The interface has been improved. Highlights have been added when hovering over interface elements. Buttons and other elements now feel better.

  • Many sounds have been added, such as for interface elements, loot pickup, and so on.

  • The aircraft carrier armor indication has been redesigned. Now the armor of the main part of the aircraft carrier is shown, not its attachments. This helped correctly assess the armor level of your aircraft carrier.

  • In case of critical damage to the aircraft carrier, the player is now shown a message and an alarm is sounded.

  • Giving orders now works as it should. Allied planes respond instantly to player commands.

  • Sound quality in the game has been improved. The crackling sound during sound system overloads has been fixed.

  • In case of player defeat, the reason for the defeat is now shown.

  • Upgrade effects for the aircraft carrier have been added.

  • Demonstration of aircraft carrier attachments before purchase has been added.

Update 0.3.0

Now you can give orders to your allied aircrafts.

3 types of orders made:

  • Attack
  • Carrier protection
  • Hunting mode


“Attack” - 5 nearby to you aircrafts will fly to the point of the given order and will attack the enemy in this area.

"Protection" - 5 aircrafts closest to the carrier will fly to defend it.

"Hunting mode" - cancel the current order and the aircrafts will spread out on the map to find and destroy enemies.


AI has also become smarter. Now it will respond to the actions of the player. Will defend buildings if you attack them.
Or will attack your carrier more organized. Now you will need to follow the tactics of AI and protect your carrier.

Update 0.2.5


  • Reworked aircraft acceleration. Now acceleration is divided into separate charges. The number of charges can be improved by items.

  • Redesigned system for strengthening opponents with increasing difficulty of missions. Now opponents will not become suddenly very strong.

  • Fixed a bug in production when it was possible to build 0 consumable items.

  • The system of acquiring items has been revised. Before it always issued an "unusual" item. Now the chance to drop items of different rarities is balanced.




Update 0.2.4

Aircraft items changed:

  • Balance changed.
  • Properties bonuses replaced with fixed values.
  • Removed critical strike chance and critical strike power.
  • Removed most effects that lower aircraft stats.

Increased damage from consumable torpedoes several times.

Removed critical damage from aircraft parameters.

Fixed the bug of fast shooting when the attack button was pressed frequently.

Deep, In the Forest

Game is deck building roguelite card game with rpg elements in colorful family friendly setting. Your adventure begins in kingdom, deep in the forest, full of human-like animals under rule of Mad King. But he not always was called Mad.

Our Hero used to be close to the royal family, now accused of crimes he never did.
The Princess, beloved daughter of the King is long gone. After losing all the hope, desperation and grief drives King mad. So he starts accusing everyone of the trison and involvement in kidnaping. No one is safe anymore.
Like many before him, Hero accused of kidnaping Princess. He is missing her too, but he is able to come to peace with himself. And to prove his innocence and restore peace in the forest, the Hero must fight his way through foes until he meets the Mad King and his counselor.
Hero may encounter locals and Barons of the different regions to become stronger and gain support. Some of them do not care about justice and peace. All they want is reward. Others were missguided or fooled.
During your journey, you will visit 4 different locations in the forest, find powerful items and cards. And then head to the King himself in his throne room.
So justice will be served. So peace will come again. So how this story ends? The cards are in your hand.



https://store.steampowered.com/app/1188430/Deep_In_the__Forest/?curator_clanid=33025159

Update 0.2.3



    <*> Updated version of the game engine.

    <*> Fixed a bug where the Leviathan gun continued to shoot after the destruction of the aircraft.

    <*> Fixed a bug where planes stopped shooting after a long game.

    <*> Amy projectile duration increased from 3 to 5 seconds.

    <*> Amy projectile effect fixed.

    <*> Improved performance.

    <*> Improved rendering performance. Now the image moves more smoothly.

    <*> The balance of received resources for the destruction of aircraft has been changed.

    Update 0.2.2



    • Replaced enemy armor indicator.

    • Added indicator for the enemy carriers armor.

    • Aircraft flight speed reduced and game speed slightly reduced. Now it is a bit easier to shoot down enemy planes.

    • Added description of consumable items.

    • Improved operation of the interface buttons.



    Update 0.2.1



    • Now, when destroying enemy buildings, resources will drop.

    • Added display of the number of collected resources during the game.

    • Added opponents display of the armor level.

    • For a failed mission, no more items are given out.

    • Fixed some misspells in the text.

    • Improved balance between player and opponent aircrafts.