[New build - EXPERIMENTAL] 23w38a: Solar Panel, Helmet, Gas Bottle
This build adds a few components needed for Survival mode.
Backpack: The player can now store a few items in its backpack on top of the hotbar. Final quantity will tweaked. There is a new tab in the codex, and a new backpack transfer window when opening an inventory block.
Solar Panels In the early game the solar panel will help the player to produce power as hydrogen will not be available. Solar panels produces a various amount of power depending on their incidence to the sun. They are not checking for shadow coverage yet.
Helmet: It is now possible to equip an helmet! Simply press H by default to swap it. I had to be careful to adjust the hair / ears of several characters to make it fits. A full oxygen survival mechanics will be implemented.
Gas Bottle: The gas bottle can be used to manually transfer fuel or gas from one tank to another - or to refill your suit once the O2 survival mechanic is implemented. Be careful to not hit them as they might gets off with a bang!
Also includes various fixes and improvements related to crafting and tank.
Thanks for playing!
[New build - DEFAULT] 23w35b: Hotfixes
More hotfixes including a crash cause.
Bugfixes:
#5213 Wedge Slider not functional
#5077 #5250 Event gate % threshold are not saved correctly
#5102 Rotator angle precision issue
Crash in some instance of player collecting mined rocks
Thanks for playing!
[New build - DEFAULT] 23w35a: Hotfixes
Some more hotfixes, with a focus on fuel and inventory
Improvements: - Fuel and storage debug data have been improved
Suggestion: #5062 Furnace compatible with conveyor tubes
Bugfixes:
#5090 Removing pipe does not impact fuel flow
- pipe angled incorrect linking
#5113 Debug decal still shows decals after ship unspawn
#5061 Can pick up input / output of furnace / assembler while crafting
#5063 Hose cannot connect to another base of the same type
#5076 Can warp to current system
#5091 Engine sounds still present when entity is stalled
#5252 Fuel scoop effect still present on deletion
Thanks for playing!
[New build - DEFAULT] 23w24b: Hotfixes
Some more hotfixes.
Bugfixes:
#5246 #5228 Rounded corner issues
#5210 Cannot paste spaceship core
#5209 #5048 Lightcruise incorrect calculation for children entities
#5204 View entity colors debug option not functional
#5244 Paint and material are not merged when picked up in the action wheel
#5242 #5070 #5187 #5158 Pipe joints still present after ship unspawn
#5229 Rotator incomplete HUD info when linked to a turret
#5233 Decal artifacts
#5118 Wrong collision after deep mining on terrain
Thanks for playing!
[New build - DEFAULT] 23w34a: Hotfixes
Some more hotfixes, mostly about inventory and blueprint preview.
Bugfixes: #5192 Fuel indication on cargo #5193 Improper fuel flow reading on reactor / engine #5234 Chair and shipyard / grav unit incorrect hitbox #5237 Landing Gear indicator not showing.
Thanks for playing!
[New build - DEFAULT] 23w30a: Hotfixes
Some more hotfixes, mostly about inventory and blueprint preview.
Bugfixes: #5170 Collector can pull items while set to expel #5163 Assembler transfert windows and production windows overlap #5159 Various assembler / collector issues. #5173 Blueprint preview not working