Sleep Paralysis: The Uncanny Valley cover
Sleep Paralysis: The Uncanny Valley screenshot
Genre: Adventure, Indie

Sleep Paralysis: The Uncanny Valley

Bug fixes and minor improvements

- Last sleep paralysis improvements
- Bug fix for the warehouse chapter where the dolls would block the exit in certain cases
- Fixing some spelling mistakes

Hotfix day 1

- Fixed a bug where, in rare cases, Thomas wouldn't open his eyes again in the warehouse chapter.
- Made the introduction to how to make a save game more visible
- Minor improvements

Important for everyone who played the Demo.

I want to share something important for everyone who played the Demo back in April-August.

It's really important you do NOT load the save files from the Demo, because they are not compatible with the full game and will cause trouble.

Sleep Paralysis: The Uncanny Valley is OUT NOW!

I'm incredibly excited to share Sleep Paralysis: The Uncanny Valley with you all!

The game is finally available for purchase and play on Steam. If you want to play a unique psychological horror-story game. This one is for you!

Here's a rough preview of the game!

Game Release on December 14th!!

The playtests are wrapping up and I'm pleased to announce the game is coming online on December 14th. This is in exactly one month, just right before Christmas!

If you don't want to miss the launch of the game, wishlist the game!

Here's a lovely preview of the game:

Brief Demo & Full Release Update

The development of the game is steadily progressing, and the end of the development is coming closer every day.

So what is left?


Finishing The Game


Basically: Finalizing the last chapters of the game and fine tuning all chapters (details, bug fixes, atmosphere etc...) I will probably be able to do this by the end of September / start of October. Fingers crossed.

Playtests


After this, the major playtests of the game will start. During this phase the focus will be on bug fixing and further improving the experience. In the best case, the playtests will be wrapped up by the start of November.

The Finishing Touch


After the playtests I will be able to announce a date for the game release. The game should be ready towards the end of the year. Meaning you should be able to play the full game in November/December. If there are major issues or something of the sort, this might change, of course.

Demo


I will take down the demo at the end of August so check it out if you want to try it for yourself!
A heads up for everyone who played the demo: The save game from your demo might not be compatible with the full game. This is due to an increased amount of information that is saved in the new save files. This probably makes the old ones incompatible.

Trailer release


I will try to create one or two release trailer for the full game by the end of September. So, make sure to watch out for that on YouTube or here on Steam.