A new update arrives today for Sloth Tales. Version 1.4.0 adds in support for custom characters that have been created with the Animal Make. Paste or load in a code and now you can play Sloth Tales as whoever you like.
What even is the Animal Maker?
The Animal Maker is a character creator tool that's designed to be universally compatible with several games I've made. It's included with both the original Lion Quest as well as CAPITALISM The action board game for one player. Characters made in both games are compatible with each other, and now either can also be loaded into Sloth Tales.
But don't worry if you don't own either of these games, this update still lets you load in any number of pre-made characters such as the ones further down this page, which includes all the characters from Lion Quest and Lion Quest Infinity. In-game go to CHARACTER SELECT, copy the code below to the clipboard and then press PASTE CODE.
A quick patch to address an issue with the "Jimmy the Sloth" achievement not unlocking!
Sloth Tales version 1.3.0
A new update for Sloth Tales arrives. It includes the following cool changes:
D-pad input support for character movement
Support for M1 Macs
Improved handling of uncapped framerates
Tutorial icons for high-jump
Xbox/ PlayStation/ Keyboard specific controller glyphs
Improved support for non-standard screen widths
Engine upgrade
Minor geometry adjustments
Minor physics and lighting adjustments
Revised game completion screen
A big update for Sloth Tales
A new update arrives today for Sloth Tales. This coincides with the release of Sloth Tales on both iOS and Android. As the game is free (and with no adverts either) there is nothing stopping you from having the game on both your computer and your phone!
During the porting process I also took the opportunity to revamp elements of the core game. There are many mobile-specific things I've added such as the touch controller and resized interface which are separate and not part of the desktop release, but there are also lots and lots of improvements to the game which I am very excited to be able to offer here too.
The new changes to Sloth Tales are as follows:
A large amount of scene tweaks have been made, slightly adjusting the geometry across all levels in the game. The main goal here has been to reduce frustration with some of the game's more difficult sections, whilst also retaining some of the difficulty as the game is intended to provide a degree of challenge.
A new area has been added to the start of the game. This acts as a tutorial of sorts and is designed to help new players familiarise themselves with the game's mechanics.
Story redux: The dialogue has been revised to better explain the objective of Jimmy's adventure. As above, I have intended to retain the spirit of the original release, but creative adjustments have been made to improve the experience.
Game progress now displays as part of the interface. You can see how many keys you have found and used in the top right of the screen.
Some bugs have been fixed where progress would incorrectly save between sessions
An exciting new menu background has been added in
This version includes engine upgrade, performance updates and many miscellaneous bug fixes.
A Linux version of the game is now available.
Lion Quest Infinity is here plus a new update to Sloth Tales
Hello. Two piece of exciting news today. The first is the release of Lion Quest Infinity, for which Sloth Tales has acted as a preview of sorts. As of today this game is available for purchase on Steam!
If you have already played any enjoyed Sloth Tales I would definitely recommend checking out this fantastic title. Jimmy the Sloth (as well as other Lion Quest friends) return for their wildest adventure yet. Steal a magic grandfather clock, travel through time and across the universe. By night that is, by day you're working an office job. This game has many twists and surprises to keep you entertained.
This has also meant several months worth of bug testing and mechanical refinements which I'm pleased to bring back into the standalone Sloth Tales release too. This new update includes the following cool fixes:
Improved dash mechanic when using mouse input
Improved player death/ smash effect
Dither background effect when using the vignette for a smoother colour gradient
Improved glass effects
New menu button effects
New pause screen
Updated completion screen
Fixes for a couple of scenarios where the played could get trapped without the dash powerup
Blank screen fix when toggling back and forth between delete all data screen
Water blocks are now easier to see against the blue background
Improved checkpoints and fix for swapping back and forth between areas
Improved physics for the vertical platforms
Controller/ keyboard icons now update if a controller is connected mid-game
Numerous other miscellaneous level refinements
Phew, that's just about everything. Thanks for playing Sloth Tales, please do check out Lion Quest Infinity (you won't regret it!) and I'll see you around.