SMALLAND cover
SMALLAND screenshot
Genre: Role-playing (RPG), Adventure, Indie

SMALLAND

The Yuletide and Dedicated Servers Update!

Walking in a winter smaller land! ❄



Hello Smallfolk, alongside the dedicated server update, we're bringing you some festive treats!

Dedicated Servers


Dedicated servers are live, with

  1. 16 North American Servers (With servers on the west and east coasts.)
  2. 10 European Servers
  3. 10 Asian Servers
  4. 5 Australian Servers

Dedicated servers for rent are also available via G-Portal
Please note that we are working on getting the server files as soon as possible.



Yuletide


With this update, we're also fitting in some festive goodies for the holidays, Smallfolk will be able to see various pieces of Yuletide themed setting dressing around the map, as well as obtain some seasonal-only weapons.

Additionally, on the 21st of December, there will be 25+ new decorative items coming as well as a new building feature. There is currently a small leftovet UI change hinting at this in the current update. Please do not look at it as it is a secret.

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Dedicated Servers Are Coming on December 11th

Dedicated servers for Smalland: Survive the Wilds have been one of your most requested features, and we're thrilled to announce that following months of testing and planning, this option will be available from December 11th via our partners at GPORTAL.

Servers can be rented for 3 days, 30 days, 90 days, 180 days or 360 days. Pricing for the standard 30-day rental, with slots for 10 players, will be 11 EUR, 14 USD or 10.36 GBP.

Servers can be pre-ordered now via https://www.g-portal.com/smalland, and will be accessible in-game from 16.00 GMT on 11th December.

Official hosted servers will also go live at the same time in EU, US and Asia. These will be free for all players to access, and will offer persistent worlds. Peer to Peer play will remain, of course, for those who just want to keep playing as they are right now.

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Nominate Smalland - For Best Soundtrack!



If you love the whimisical, fantastical little soundtrack of Smalland: Survive the Wilds, then please nominate us for Best Soundtrack!

25% Off, Smalland: Survive the Wilds!

Announcement regarding 1.0 release date



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The launch of Smalland: Survive the Wilds 1.0 on PC and console will now be coming in Q1 2024.

The strategic action to release in Q1 will create the best possible result from a content and competitive environment standpoint and gives the team a timeline to implement even more features, giving new and existing Smallfolk the quality experience they expect.

Multiplayer is a vital aspect of Smalland, and we're pleased to confirm that we are now in the process of implementing server support to dramatically improve online play, alongside other performance-enhancing improvements. We will be refining and perfecting the new 1.0 content and post-launch roadmap, both of which we cannot wait to share with you all.

As an indie survival game, we live and breathe our community and couldn't be here without you - which is why we are committed to delivering an excellent experience from Early Access to 1.0 and beyond. A new release date will be revealed soon. We are incredibly thankful for all your support thus far and look forward to sharing the full 1.0 experience soon.

Best,
The Smalland: Survive the Wilds Team

Hotfix #8

Hello Smallfolk! A Small hotfix has just gone out!

- Various world fixes
- Character movement fixes in the equipment screen
- Removed quality from consumables( as they didn't have an affect and were just cluttering inventory with different quality levels)
- Fixed creature info window showing the wrong max level
- Clients can now recognize disabled turrets from further away
- Fixed turret spawning an additional captain if the first one died outside of the activation range
- Fixed item durability not loading properly on upgraded items
- Slight performance increase
- Updated localization.

New Crafting and Enhancement Systems Explained



One of the biggest under-the-hood improvements made to Smalland: Survive the Wilds in the Amber Valleys update is an overhaul of the crafting system. Here's what has changed and how it works...

Item Quality
At the point of crafting a weapon or armour, your intelligence stat is taken into account and may affect the quality of the item. Intelligence doesn't translate directly to a specific quality tier being crafted, instead the more points you have in intelligence, the greater the chance of crafting higher quality items.

Item Enhancement
At the workbench, there is now a new tab to Enhance weapons and armour. For a cost, any weapon or armour piece can effectively be upgraded to be as good as the next tier/item type in progression.

This means that if you prefer to keep an early game sword to match your play style, instead of swapping to a more recently added weapon with better stats, you can now enhance that sword so it remains useful even in late game encounters!

Please note: there is a maximum enhancement tier which is capped at the latest items in the game, so whilst most items can be enhanced up to 3 times, there can be a limit if the item is already late game gear.

Dismantling and recovering resources
Crafted items can now be dismantled to recover some of their component costs. Dismantling does not provide a full refund for any items it is applied to. The amount of resources that you receive for dismantling may be lower if the item has low durability.

Respec Attributes
Player attributes can now be reset at Herne for a cost. To restore all of your invested stat points, simply visit Herne at his camp by the Burrows entrance and select the dialogue option which asks to "refocus my training".

Hotfix #7

Greetings folks! A hotfix just went live addressing;


  • Winter being too bright in The Amber Valleys area
  • The Telson hammer not unlocking
  • A tweak to flying armor
  • Peaceful mode not working
  • Being unable to build in the park biome


Thank you all for your support!

NEW UPDATE, 25% off, for a limited time!

The Amber Valleys - Content Update #3

Greetings Smallfolk!




Content Update #3 is here featuring new weapons, creatures, threats and game-play features!

The Amber Valleys update continues the narrative left off at Malik who told you about the Aetherin tribe nearby.






New Creatures are coming to Smalland, featuring a new mount; the Scorpion! A tank bodyguard that packs a sting with it's attacks! Adittionally, there's also!


  • Beetle herds!
  • Aetherin Squadrons
  • Tarantula Variants
  • Tarantula Hawk wasps
  • Ladybug variant
  • Ssomething elsse...








Along with


  • The Handcannon - a musket-like projectile weapon, slow, but powerful
  • The firesand grenade - a grenade filled with a new combustible powder within The Amber Valleys
  • The Telson hammer, if being hit with a hammer wasn't bad enough, this hammer is made from the bulb of a scorpion tail.
  • The Scorpiolaminate Armour - armour fashioned from the carapace of, you guessed it, a Scorpion
  • and more!




Air-Defence Towers are a new gameplay feature in The Amber Valleys that are here to counter your flight. If you, for example, use your Blue Tit to roam the skies, you'll quickly find yourself in the sand. These towers can be permanently disabled by approaching them on foot and defeating the Aetherin inside so you can reclaim your aerial superiority!










There are two new NPCs within the Amber Valleys, Granger the dusty old hermit who will teach you some new crafting recipes, as well as another member of royalty...




Upon crafting a weapon or piece of armor, there will now be a chance to upgrade it to a higher rarity, improving its damage, resistance, and durability.T here will be 5 tiers, standard, superior, exceptional, rare and legendary. If you wish to grind out those stats and kit yourself out, you can respec yourself at Herne for 200 hoots as well!



Alongside this update is;


  • The new emote system, accessible by pressing 'Q'
  • New food recipes
  • Narrative continuation
  • New decoration schematics at the merchant (for hoots ofcourse!)
  • and more!


and also...

Additionally

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