Smash Hyper Drive cover
Smash Hyper Drive screenshot
Genre: Indie

Smash Hyper Drive

New Monsters, Upgrades, Hazards, BossFights!

New Monsters, Upgrades, Hazards, BossFights!


It has been 29 days since our last update and boy do we have a list!

FEATURES



  • Highscores.txt can be found in root directory of game.
  • Elevator Exit - Shakes and then dings when it stops.
  • Exploding Crack Spawner
  • New Monster - Bruiser
  • Dev Tool -> Enemy State Manager
  • Music Controller with fade and crossover.
  • New Skill - Dash
  • Turret Hazards
  • Moving Turret Hazards
  • Bullet Casings
  • Dead Enemies and Bullet Casings lower contrast to clear the screen.
  • Wall Spike Hazard
  • BOSS HP Bar
  • Test Subjects bob back and forth.
  • Exploding Crack Hazard from the side
  • Smokey Background Effect
  • New Monster - Hunter Seeker Rabbit
  • New Monster - Drone
  • Item Outline for Rifle
  • Tutorial for Move, Shoot, and Dash
  • Falling Items
  • Monkey 2.0
  • Floating Score Text
  • Hue shifting outline text on enemies that drop items.
  • Bouncing Score UI
  • Capsule Style HP Bars for player.
  • Game works fully on gamepad.
  • Level exit arrows are most active.
  • Finished Screen to let testers know it is over.



BUGS



  • Turn off dash at game start
  • Monkeys aren't glowing when they have items.
  • Room 3 - remove glower.
  • Room 4 or 5 - 1 glowing weapon giver
  • Pause Menu should always start with first item selected.
  • Delay until level start to show the arrow shoot tutorial.
  • Player can shoot when paused.
  • OPTION - Make the swap move and shoot controls enabled again.
  • E1M10 - The falling briefcase should glow.
  • E1M10 - BOSS HP Bar - When boss is near death. say 1hp we should always show 1 bar left.
  • E1M10 - The falling briefcase should have a falling sound effect
  • E2M2 - Bottom door should open when you walk through it.
  • E2M7 - Monkeys thrown by boss are not the monkey2
  • E2M7 - GAME OVER when killed by projectile.
  • E2MD - Make some of the drones drop donuts?

The hoarder of nanners

The first boss fight is ready for testers and will be released today.




We will have a few rooms you have to clear before you get there. Otherwise, it is ready to test out. See if you can beat it in your first try and how long it takes for you to kill him.