We are sorry about the delay, we know things have been on cruise control for long enough and we are back and ready to rev our engines and get things going full steam ahead. The reason for the delay is simple: we decided to completely redo the entire game. But never fear! We have expanded our team and Smash Track Drifters is back into production. Our team has already added amazing new features that we can’t wait to show you!
I’m not going to keep you in suspense so here we are with our new features and a glimspe at a new map:
We’ve had a Full Physics update and have added multiple camera angles so that you can get the full driving experience.
Upgraded Graphics because you deserve to see your car in the best way possible.
We’ve added a TON of new vehicles.
Along with the new vehicles we had to give you a garage to work in. The garage allows you to be completely customizable and allows you to change your bumpers, wings, colour, and wrap.
We also realised that we needed to give everyone more of a challenge we have improved them and added additional challenges to get you ready for the track.
Improved audio and music because we all know that a racing game without good music is as good as nothing.
New maps have been implemented in our Destruction Darby section which is set to come out allowing you to put the SMASH in Smash Track Drifters.
We also understand that a game isn't as much fun without your friends so we have upgraded the multiplayer system to run smoother.
Let me tell you adding these new features has been an interesting experience, to say the least. From invisible coats to wheels flying above you, Smash Track Drifters has kept us on our toes.
We want to take this time to tell you it’s time to get excited. This game is back into development and there is progress being made every day to bring you your new favourite racing game. We will continue to post updates here on steam but if you’d like a closer look at everything we are doing check us out on any of our socials:
UPDATE 1.5 - Physics Handling Overhaul, new cars and more
COMING SOON - UPDATE v1.5
This soon the be released update will resolve many of the initial teething issues discovered by the initial Early Access players.
Based on this feedback, I discovered that the main concern was that the handling needed additional work. So, I listened to you guys. The physics for the cars have been completely reworked, 100% better handling and they now come with tweak options. Additional cars are being added and much more, get ready!
Issue Raised : Cars 'slip' too much / don't handle as well as expected. Result : Complete overhaul using a new physics system.
Request Raised : More cars would be good Result : Although this is an ongoing topic, some new cars and variants have been added.
Request Raised : Can we have car options to tweak the settings? Result : Additional features are included in the new version to toggle traction control, car steering assistance etc.
Request Raised : Multiple cameras would be good. Result : Multiple cameras have been included in the new version, a smooth follow, in car cockpit, rotary mouse controlled (for cool drift angles and recordings) and a couple more for fun.
Request Raised : Gear sounds, boosts and engine noises don't sound or work as expected. Result : A new audio system has been installed using gear ratios for a more enjoyable experience. Additional car engine sounds are being added.
OTHER UPGRADES There are also a few other upgrades to the game functionality in general. I discovered that the difficulty in setting up the cars handling came from the variety of tracks. The drifting courses required a different setup to the harder tracks such as NEO TOKYO. To resolve this, I'm introducing a tyre setup system where drift tyres will be used in the right environment and track or higher grip traction tyres and power ratios used on alternative tracks.
EXAMPLE A drift setup where crazy scores can be achieved is used on certain maps such as drift zone. Friction is adjusted, traction control is disabled and damage enabled. Vehicle torque is cranked up and the back end allows donuts galore. In comparison, a track setup is used for the track races, drifting is still possible although the vehicle setup is completely different and focused on more competitive racing without flying off the track accidentally.
I aim to get this rolled out asap so stay tuned and if you would like anything else integrating, I'm opening the door again for suggestions so please comment your thoughts below :)
As always, bring a lead foot!
D - Smash Track Drifters Creator
Update Patch 2
Increased traction and handling on the 1P challenges car. Settings will be carried across to the EXO in multiplayer soon.
Unlocked the green Drift King car for multiplayer. More care will be unlocked and added shortly.