- Newer, better looking Oozelo models and textures.
- Three new badges: Snowflake, Frost Nova, and Icy Touch.
- New holiday items added. Unlock them during the 12 Days of Giveaways event!
Changes:
- The crafting menu now shows how many of each required item for blueprints you have, and all blueprints. - Several effects changes and updates.
- Forum moderators also now have ingame moderator privileges.
Fixes:
- Fixed bug causing some games not showing up in the watch list, and stats not counting for standard settings.
- Fixed an issue causing some players to experience much lower FPS than normal.
- Chat fade is now 10 seconds and shows up when selecting chat.
- Removed attack delay.
- Fixed Ifu being stuck when used by AI.
- Dead players wont reveal stealth anymore.
- Fixed issues with pushing and pulling players being block by objects, specifically Nether Bomb.
- Host's can no longer kick themselves from custom lobbies.
- Custom lobbies now show players in it when hovering over them just like the Watch list.
- Several more performance fixes.
SmashMuck DLC
Hey Champs!
There's been a lot of buzz about the new DLC through Steam, and I'm here to clear up some of the confusion. These packs are account upgrades, similar to what has been available since alpha in-game and through our website, but now with updated content.
These upgrades do not give players a higher chance of winning, they were created to give players a chance to get into smashing shape while supporting the development of SmashMuck. Everything purchased in these upgrades can be earned or crafted. SmashMuck DLC is simply Account Upgrades.
Any questions about content can be posted on our forums. Happy Smashing!
Patch Notes Version 2.2.12.1226 - October 30th, 2013
Content:
- New Champion! The PAX fan designed champion has entered the arena! Kovax is here!
- New Champion! Xavilla uses laterns and totems to smite her foes.
- New Outfits. Geisha Ninjette, Kimono Killer Ninjette, and Atomic Mainframe.
- New Weapons. Jade Sword (Ninjette), Razor Fan (Ninjette), Electro Coil (Mainframe).
- New Map and mode size! Brutal Boneyard is a new Destroyer 3v3 map now available for play!
- New Destroyers can be found inside Brutal Boneyard!
- New Ninjette bundle! Get everything you need for the ninja in one bundle!
- New account upgrades replacing the older ones. User's who already purchased older upgrades will keep them.
- New post match screen that breaks down each award, highlights, and unlocks. Also shows each player who won a bonus.
- Controller support! The XBOX 360 is now natively supported. Other controllers should work as well, you might just need to rebind some of the controls.
Changes:
- Melee attacking will now always attack in the direction of your targeter, but will stop if the target is facing away from the moving direction. "Always On" targeters can be turned off in the interface options.
- Melee attacks now hit all targets inside the melee cone.
- Each action can now have a maximum of 2 key bindings.
- Due to the binding changes, your settings will most likely be reset when you first start up the game.
- AI now understands the concept of "passing" carriable objects.
- Multiple AI improvements and changes.
- Lobby invites no longer require the user to know the password.
- Removed the character outline that shows up when behind objects.
New Champ Rotation (increased to 8 champions):
- Brutus
- Blitz
- Ace
- Kunak
- Dr. Jennifer
- Melody
- Oddilus
- Z-314
Balance:
- Brutus' Sweep cast duration reduced to 0.15.
- Flame Spout casting time reduced to 0.
- Satellite Blast casting time reduced to 0.1, and damage increased to 150.
- Wing Blitz initial range decreased to 14, and secondary range to 8.
- Whirlwind's cooldown increased to 8, Damage increased to 270, and range increased to 8.
- Toss damage increased to 270.
- Darkbolts damage increased to 150.
- Blade Flurry damage increased to 280.
- Shell Shock damage increased to 230.
- Bunker Buster damage increased to 240.
- Mine Cone damage increased to 100.
- Turbo duration decreased to 3.
- Scathe base damage reduced to 105, physical resist to 32%, movement speed to 200, and energy regen to 31.
- Dr. Jennifer base damage increased to 100.
Fixes:
- Rejoining a match should function like you would expect it.
- Members being shown in an alliance but actually aren't in the alliance is fixed.
- Events with the same name will properly show the selected event, not the first in the list.
- Most UTF8 characters are now supported in the chat.
- Projectiles getting stuck in their starting position shouldn't happen anymore.
- "Play 25 games" and similar highlights are working again.
- Nexi's attack speed is now correct with 10 blood charges.
- Alliance level progress bar works again, and shows the correct numbers.
- Minions in Gauntlet will no longer get stuck in spawn.
- Resetting default settings will only reset the current option tab.
- Auto-Detect will properly select your monitors highest resolution.
- Updated Prowl and Stealth descriptions.
- Players should no longer get kicked for ping timeouts if you have a bad connection.
- Users with slower connections should see much better overall latency.
- Daily challenge stats will correctly update when a new daily challenge begins.
- Current Win/Loss streak is properly named.
- The matchmaker will show the proper amount of players in queue.
- Inventory will show proper numbers for titles, badges, and logos.
- Allow Invites option now works properly.
- Performance increases.
- More netcode improvements.
- Many minor fixes.
Weekend Event: Just Da-Zerts
Do you know anything about SmashMuck? Can you jam with the console cowboys in cyberspace? Well you'll be able to showcase your moves during our ‘Just Da-Zerts’ weekend challenge! From Saturday 12pm EST until Monday 12pm ET, battle against your foes for the most Knockouts. The top 5% of players will have Zert and the Diesel Zert outfit unlocked on their account. The competition will be fierce.
Scoring breakdown:
Each Knockout will count as +2 points.
Each Defeat will count as -1 point.
Custom Games with Standard settings will count in this event.
Patch Notes Version 2.2.10.810 - September 26th, 2013
Alright folks! Another patch is here, along with some sweet sweet European servers! Servers will be down from 5pm-6pm EST for the patch. Here are the notes:
Version 2.2.10.810 - September 26th, 2013 **NOTE** - Previous versions MUST patch in order to play games, you will not be able to join a match without patching your client.
Features: - European servers have arrived! You can choose your server region in the lobby settings. For testing purposes, matchmaking games will be played only on North American servers.
- Grouping for matchmaking has been re-enabled. Joining a lobby will cause you to leave your group.
- You can now disable chat popups for each channel, settings are saved on a per channel basis.
Changes: - Changed the spectator free camera to use a RTS style control scheme instead of an FPS one.
- Emotes no longer lock a players movement, and will be cancelled upon movement.
- All players in a lobby can now invite another player, not just the host.
- The events menu now shows how much time is left in the event or league, rather than dates.
Fixes: - Corrected a database issue causing some users to get stuck on "authenticating" or not being able to log in at all.
- Fixed lobby invites not going through.
- Fixed lobbies being incorrectly flagged as custom settings.
- Per Game Boosts now properly subtract from games.
- Per Day Boosts will not improperly be removed from user accounts.
- Elite boosts now stack properly, for a max of 4X XP/CC with per game and timed boosts.
- Create Game button in the lobby menu properly layered now.
- Alliance leaders can now properly disband an alliance.
- Alliance level 20 badges will now be unlocked if your alliance is level 20.
- Alliances that appear stuck at level 19 now are leveled to 20.
- Notifications won't continuously show up when leveling from alliance level 19 to 20.
- Users stuck in an alliance that no longer exists is fixed.
- Destroyer and Champion bot AI updates.
- Netcode improvements for slower connections.
- Lots of minor menu fixes.