Smipat and the Lost Bones cover
Smipat and the Lost Bones screenshot
Genre: Adventure

Smipat and the Lost Bones

Smipat and the Lost Bones Playtest

Yesterday a small patch went live for the playtest.

Changes:
The newest patch has minor changes to current content. There is also some work done to new content, which is not testable yet (cave level). You can find the changes below:

Major Changes:
Line of Sight mechanic added to some enemies
Cave added (in gamefiles, not testable yet)
- Cave tilemap added
- Hole tiles with falling mechanic added, player can dash over a hole tile
- Water tiles added
- Bombable wall added
- Ghost enemy added
- Rock-slime enemy added (can only be damaged by bomb)
- Human miner enemy added
- Patrol enemy/object added

Minor Changes:
- Crow enemy behaviour changed
- Added sinewave behaviour to some projectiles
- Some audio effects added

Bug Fixes:
- Pushable/pullable barrels now work correctly and only one barrel at the time can be moved by the player

Teaser screenshots of the new content:

42b2c9b931149.png

Smipat and the Lost Bones Playtest invitation

Introduction


It has been over 10 weeks since we started this project and we have come a long way since then. Today we will invite people for the playtest via the steam playtest signup system. You might get an invite and will be able to play the current state of the game. If you did not get invited, join our discord and get a direct playtest key.

Discord: https://discord.gg/8jXNQM3uMC

Note: for the people that played the game in the past, it is recommended to reset the progress so you wont get save file related bugs. Resetting can be done in the top right corner of the main menu.

Changes


Since last time there were some changes. You can find the changes below:

Major changes



  • Bonehammer added
  • 7 Achievements
  • Minimap
  • Graveyard added
  • Dungeon added
  • Dash added
  • 2 new auidio themes
  • CROWS


Minor changes



  • Bag of Bones collect animation
  • Game canvas updated
  • Enemies spawn event
  • Signs
  • Item Inventory updated
  • Main menu updated
  • Camara Event
  • Audio Events
  • Bonehammer breakables
  • Bonehammer button


Bug Fixes



  • Options fixed
  • Item sprite flip fixed
  • Feedback and bug system in-game work now
  • The action buttons in the top right corner fixed


Known bugs



  • Barrels
  • Bone main attack won't reset
  • Attacking when pausing or opening the inventory
  • Audio is not fully 0 when set to 0
  • Wrong floorsprites
  • Swapping audio sounds bad


Some screenshots