Hi all! Just a quick patch (V1.0.1) to fix the following issues:
Fixed the bug in which byte patterns weren't recognized properly after the first game of that session
Fixed the SFX and music sliders that didn't work properly
Fixed the 'Time Played' stat not working
Happy gaming! หsteamhappyห
Roadmap for SnakeByte ๐
What can you expect in upcoming versions?
Here's the roadmap for SnakeByte ๐ While V1.0 contains the base for playing the main game modes with up to four friends, my intention is to keep updating the game with new content, features and patches. Right now, I'm a one-person 'team', so please take the 'Expected Release' with a grain of salt.
Remember that when you've got feedback to make the game better, don't hesitate to post it to the Discussions area in Steam.
V1.1
Expected in April
Full Controller Support (*1)
Steam Stats
Steam Achievements
Steam Community Items (e.g. Trading Cards)
V1.2
Expected: end of Q2
Challenges mode (single-player puzzle levels)
Customizable snake 'skins' (๐) with unlockables
Customizable game color pallets
Accessibility options (e.g. color blind friendly mode, remappable controls)
Play Battle Mode against the computer
V1.3
Expected: Q3
Online multiplayer
Customizable matches and lobbies
Replay functionality
Leaderboards
Other stuff
Expected somewhere between now and 2030
Two very special versions of the game ๐
Clarifying notes *1: V1.0 supports a lot of controllers for 90% in the game, but that's not enough to mark the game with the 'Full Controller Support'