Snares of Ruin 2 has just launched. You are wanted for another investigation, as well as for more romance. Best of luck in serving justice and let us know if you have any questions.
I hope you're all having a good day. Well, it is about to get better. The store page for Snares of Ruin 2 is now live, with trailer, screenshots, and other information.
The game is currently planned for release on 26th of July, so in just over 2 weeks from now.
Thank you all for support and enjoying the series! I hope this sequel will match your expectations!
Thought I'd post a few screenshots of Snares of Ruin 2 to keep you guys company while its development carries on.
Carrying out an investigation and doing a report together with Gwen.
Calixa (a new character) has her special methods of interrogating criminals.
A glimpse of a romance scene with Alzyra.
Update on Snares of Ruin 2 progress
Hello detectives!
So, just a little update regarding the progress of Snares of Ruin 2. It's still going fine, although a little slower than I was hoping for due to other life commitments. So, for now, I'm aiming to have it released sometime in summer, most likely sometime after the usual summer sale period.
I might post another gameplay video or possibly a couple of screenshots sometime in the near future, so keep an eye out for that. I hope it will live up to everyone's expectations.
Thank you all for the support!
Snares of Ruin 2 first sneak peek!
Happy New Year, everyone!
I thought it would be great to start this year with a little sneak peek of Snares of Ruin 2. This is a short video sample showcasing a bit from the first investigation. One of the things I've added to this game that my previous games didn't have are animated character busts. So now, whenever the characters talk, their mouths move and they'll blink at times too. I am hoping this can bring a bit more life to the characters during the scenes.
Thank you for support and be on a lookout for further updates.
https://www.youtube.com/watch?v=lDabzrbUwkA
Solution to Launch Problems!
Hiya guys.
So while preparing Snares of Ruin Zero for release, I've managed to find out what's going on with launch problems that some people have been experiencing with some other recent games of mine.
As I mentioned in some discussion threads before, there is a third party program called Node js (Nwjs) that is required as a launcher for this game and other more recent games of mine: Pegasus-5, Snares of Ruin, Renegade Grounds. This program together with one of the plugins is required for integration of Steam achievements. Unfortunately from what I've been testing today, the newer versions of Node js give a lot of problems and often don't trigger achievements (possibly due to conflicts with other plugins). So, as of right now, staying with version 22.3 of Node js is the best bet to make sure achievements still trigger.
However, if the computer has used a newer version of Node js for running of other games, then it could cause launch problems of games that used older version of Node js. There is a handy fix that can allow you to stop this from happening.
And then scroll all the way down and locate two files:
"Web Data" and "Web Data-journal", and DELETE them.
This will stop the override and will allow your computer to run games that use any version of Node js that's older than the whichever is the newest version you used.
If you happen to run a game later that uses a newer version of Node js, then you might have to do this fix again as the "Web Data" and "Web Data-journal" files will reappear and constantly auto-update based on what version of Node js you've been using.
Just a note - AppData folder is normally hidden on your computer, so you'll first have to 'show hidden folders' from your computer's Control Panel.
I hope this helps, and please feel free to ask any questions if you're still stuck.
The alternative solution that was mentioned before is to launch the game via Firefox browser (by going into game folders and launching it through the file called 'index').