Thank you for the constant feedback and support you’ve provided us! We’ve made strides in improving the game in recent weeks and we’re dedicated to supporting the game further in the upcoming months in order to provide you with the best possible sniping experience. Here are the patchnotes for the current patch:
Features - Added Steam Cloud support - progress and savedata are kept in user storage now
- Added POI completion reward for Mining Town and Village
Code - Fixed an issue that could cause the save files to become corrupted
- Fixed crash 'job manager:Atomic counter underflow'
- Fixed crash during Party Crasher mission
- Fixed crash after attempt to open main menu
- Fixed freeze that occurred while changing the video settings
Animations - Fixed animation bugs with Sawn-off Shotgun
Graphics - Fixed Shadows cast by local lights
- Fixed invisible objects on lamps
- Fixed green channel flip in ddna textures on terrain
- Fixed incorrect collision on several building and objects
- Several objects LOD’s and settings tweaks
- Several extreme navigation improvements
- Added new proxy for glass
Gameplay - Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
- Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
- Fixed redundant extreme navigation on several places on Village and Dam maps
Balancing - Fixed Herstal Voelpe Collimator unlock
- Fixed KT-R extended magazine unlock
- Fixed ES25 Silencer unlock
- Fixed ES25 Bipod unlock
- Increased ammunition for Sawn-off Shotgun
- Moved Sawn-off Shotgun from sidearm to secondary weapon category
UI - Fixed inconsistent button icon for “docking laptop” action
- Fixed wrong legend icon for POI’s in map menu
- Minimap readability fixes
Mining Town - Fixed exploit of respawning AI at POI by changing AI spawn rule
- Fixed issue that made player unable to tag 23S soldiers by using CCTV
- Improved skydome in the afternoon
- Fixed lighting in tunnels in Hotel area
- Fixed extreme navigation near the church, antenna area and dam transfer tunnel
- Fixed issue of destroyed lamps casting light in the safehouse
- Player is now able to go under AC system during Cut Off mission
Village - Tweaked light brightness on village horizon
- Fixed incorrect animation for hanging on stone wall in several places
- Fixed that player can get stuck on lying tires at Burning Brides I mission area
- Fixed improper size of the axe head collectible
- Fixed broken shimmy lines on stairs model
- Fixed holes in geometry of destroyed church in the Awas Family mission area
- Fixed floating object in Lydia’s hotel room in Kozori
Dam - Wolves on junkyard POI no longer spawn on game start
- Fixed wrong rotation of trash container that causes animation glitches when hiding
- Several performance fixes
- Fixed cloths on POI
- Fixed AI spawn distance in several outposts
- Minor graphical tweaks
- Fixed floating hooks above the road next to the “Butcher” POI
Missions - Remains of the Day: Fixed church bells that were ringing during mission
- Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
- Quarry Coup: fixed incorrect hint display when player kills Madame Roux
- Bridge: Fixed mission AI zone de-spawn on mission completion or abort
- Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
- Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
- Black Widow: fixed that dead 23S retries detecting player repeatedly
- Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
- Clear Out: fixed inconsistent use of SFX for mission objective
- Burning Bridges II: fixed computer highlight in scout mode
- Loose Ends II: fixed issue which caused the interrogations not providing meeting location
- Loose Ends II: fixed objective update when entering armory through the roof
- Loose Ends III: fixed mission unlock notification
- Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
- Loose Ends IV: fixed doubled completion objective pop-up
- Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
- Loose Ends V: fixed wrong mission unlock notification
- Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
- Opium Wars I: fixes on interior lights
Lydia DLC - Fixed issue that triggered restricted zone warning message when player uses drone within mission area
- Fixed issue with interrogation that doesn’t end with killing the victim
Localization - ALL - Added KT-R silencer description to weapon cache
- Fixed hint description that is displayed after clearing all POIs
- Fixed Raquel’s name in main dialogues
Other - Numerous other improvements and tweaks not listed above
Sniper Ghost Warrior 3 Update from CI Games
From Marek Tymiński, CEO of CI Games:
First off, we’d like to thank everyone who has supported us in our endeavor to make the best sniper experience possible. It takes a huge amount of effort in order to make a game on the scale of Sniper Ghost Warrior 3, and we’re committed to making the game even better as we continue to support this past release.
The game is being received well in the market and we are collecting valuable feedback from players and are actively taking steps to make sure that Sniper Ghost Warrior 3 is even better moving forward. So, I wanted to explain what our plans are in support for the game:
1. Before we release any more content for the game, we have dedicated staff working diligently to further optimize Sniper Ghost Warrior 3 to ensure fewer issues with framerate and loading times.
2. Only once we feel that proper headway has been made on the system performance, will we begin adding extras such as the much-requested multiplayer component.
We’re 100% committed to making the best game we can. Thanks again to all of the people who have supported us so far. We couldn’t have done this without you.
Patch Steam 1.0.1
Fixed mouse cursor visible during gameplay
Implemented fix preventing the map icons from breaking, and fixing already broken icons
Fixed Bow animation issues related to the FOV slider
Fixed .338 armor piercing ammo equipping issue
Fixed FOV issue while sprinting and holding the Fire button
Patch Steam 1
Added an FOV slider
> You can find it: Option Menu > Settings > Video
Added a Motion Blur On/Off toggle
> You can find it: Option Menu > Settings > Video > Advanced options
Fixed Heart beat sound
Fixed various extreme navigation issues
Made the Buggy Vehicle destructible
Fixed the KTR assault rifle aim position
Fixed some issues with using ladders
Fixed discovering new Points of Interest
Fixed saving issues of completed Points of Interest
Fixed issues with settings changes not saving properly
Fixed animation - sprint to zoom blend
Fixed animation - fast select prams unify
Tweaks in bows animations
Multiple mission scripting fixes
Various ambient sound fixes
Wolf sound fixes
Removed green blood elements in wolf attack
Repaired character voice in the Deep Ending mission
Repaired bush sounds for player
Fixes some keyboard binding issues
Fixed some of the cases with rain inside the building
Some localization fixes
Many other minor fixes
Sniper Ghost Warrior Launch
CI Games celebrates the launch of #SGW3. Enjoy The Game! #sgw3 #cigames #bemore #sniper3
Sniper Ghost Warrior 3 Launches Today
Today is the day Sniper Ghost Warrior fans around the world have been waiting for Sniper Ghost Warrior 3 officially launches today globally on Windows PC, Xbox One, and on PlayStation®4 systems.
Go behind enemy lines to help the resistance and discover what has happened to Jonathan North’s younger brother, Robert. With three sprawling open-world maps set in the country of Georgia, it’s up to the player how he or she would like to approach each mission. Will you snipe from afar, creep in the shadows, or go in guns blazing? Only by perfecting all three tiers will you become a true Sniper Ghost Warrior.
Watch the Launch Trailer: https://youtu.be/_seqcrC3S4k
Sniper Ghost Warrior 3 tells the story of brotherhood, faith and betrayal in the most complete sniper experience ever. Take the role of an American sniper named Jonathan North, who is dropped into enemy territory in northern Georgia, nearby Russian borders. Explore large open-world maps with dynamic weather and a day and night cycle that actually impacts play and decisions. Customize weapon equipment, accessories, vehicles and a drone, and utilize the three pillars of gameplay to your liking: Sniper, Ghost and Warrior.
Sniper Ghost Warrior 3 launches today on the PlayStation®4 system and Xbox One for $59.99 (USD), and on Windows PC for $49.99 (USD).
Season Pass content goes live!
Hello Players!
Along with Sniper Ghost Warrior 3 Season Pass Edition release we launch the first batch of the Season Pass content!
Season Pass is a set of additional content that includes two single-player campaigns, one vehicle, two deadly weapons and two multiplayer maps.
For DAY 1 we deliver to you one single player campaign “The Escape of Lydia” – prequel single-player campaign that expands the story, the Compound Bow – deadly weapon that takes your stealth game to the next level and All-terrain vehicle aka “Buggy”.
Stay tuned for more info about the Season Pass content, which will drop later this year!
Enjoy the sniping experience!
CI Games
Exciting News!
The game is now LIVE for Sniper Ghost Warrior 3 please feel free to start downloading and installing your game. Have fun playing.
Official Information:
We are aware of the problem with long initial loading times, but thanks to this decision we were able to shorten any loading times during missions, respawns, and fast travel to a minimum.
- fast travel 4-15s
- load last checkpoint(depend on situation) 15-30s
- Restart mission 25s
Ultimately we feel like this inconvenience is rewarded with a comfortable experience once the game is loaded.
Top 10 Things to Know About Sniper Ghost Warrior 3.
Use These Tips: Before Deploying Into the Republic of Georgia. As seen in the video, there are plenty of ways to play the game that cover a variety of styles. Control and modify the drone, equip a wide variety of arsenal, interrogate enemies, and explore three large open-world maps filled with hidden secrets and dangerous threats – you being the most dangerous threat of them all.