We would like to start with an apology regarding the lack of updates in the last few months. We have not dropped the game, but progress has been very slow due to personal problems. As such we have decided to transition to a free plan, starting 1st of April until the game leaves Early Access.
New Trailer and a lot of bug fixes
- fixed a lot of bugs
Modding template release
Changelog: - changed the internal structure of classes to facilitate modding - created a public git repository with a modding template for the template mod available in the workshop: https://github.com/h3xxit/Society-s-Paradigms-Mod-Template
Version 0.2 released! Workshop modding support!
Changelog: - added modding support with Steam Workshop integration - marks the end of the visual update. Even though not all goals were hit, the visual update is put on indefinite hold in order to focus on more important things like story, bosses and procedural map generation - Debug console for developers and modders got a complete redo(Backtick to open ` )
Announcement: - Full modding tutorial coming soon!
Regular update
Changelog: - mods that contain c# assemblies can now be loaded into the game(Workshop integration coming soon) - fixed bugs related to talking to npc's and shop owners - added a report bug function that redirects to our discord
MacOs build temporarely diabled
Because of some build errors the mac build seems to not work. We are working on a fix and have disabled the mac build until further progress.
Regular Update v0.1.4
Changelog v0.1.4: - fixed bugs related to the second story Path => A new story path complete with new characters and quests is now available - support for MacOs added - added some steam achievements(more to come) - minor updates to the graphics of the game - shadow system is still a "work in progress"(5 fps in testing edition) - fixed some cutscenes
Changelog v0.1.3
Changelog: - part 2 of the major visual update that is currently going on - shadows are not as good as expected so we will try another approach in the following weeks - fixed bug where NPCs could walk through the walls of Kronfeld - fixed the same visual bugs with incorrect layering in Sankt Archon for the 4th time - fixed being able to punch Paul while getting your items repaired - fixed random names appearing for incorrect npcs - added skip button in tutorial - fixed multiple bugs related to church story path ("but wait, there's more" edition)
Known Bugs: - it seems that updates on Steam delete meta progression and force a tutorial restart
Minor update v0.1.2
- fixed bugs related to Jades quests - fixed disappearing Abraxos bug - added shadows to trees - added Interfectorem Dei legendary sword
Closed pre-alpha testing release!
We are giving away copies of our pre-alpha game for feedback and testing! If you are interested, please fill in the following form with the necessary information in order to have the chance to qualify for a free key.
Disclaimer! Depending on the number of entries, as well as other internal factors, there is a possibility that not everyone who has submitted their form will qualify for a key.
Apply here -> https://forms.gle/izkGki67aojumdp97
We thank you for your interest in "Society's Paradigms"!