Solar Rogue cover
Solar Rogue screenshot
Genre: Strategy, Adventure, Indie

Solar Rogue

v1.0.5 - Crash fix

Small update with two small things:

1. Someone on Discord reported a crash when moving around without a scanner. Seems like it was related to how I generate random log messages. The crash has been fixed

2. While at it I ported the game to Godot 3.5.3 LTS which should have some nice engine bug fixes and optimizations.

Meaningful Random Log

Greetings Captain!

Another minor update I've been wanting to add to the game for some time now. Some people thought the random log messages that show up from time to time where quite fun but from the beginning I was planning to make them more relevant with dynamic information showing up from time to time to help new players figure out what's happening. This is the major update this week. You'll now see messages like:


  • Captain, We're running out of space!
  • Captain, Engineering might have broken some stuff... again.
  • Analysis show that Jerg have (play the game!)
  • Hold down the mouse click to force move to your desired location
  • and many more!


Other minor bug fixes:

  • Fixed an important crash that happened when enemy ships stepped on Energy Anomaly
  • Display proper movement speed modifier for human battleship


Interruptible Pickup!

Greetings Captains!

Seeing as things seem to have gone well with the interruptible crafting I've tried hard to add interruptible pickups as well. Hopefuly, that should drastically reduce YASD.



After watching Brian play a few games I also noticed a few issues with Anomalies that have now been fixed and I've tried to balance a few more items and fixed a major issue with the way I handled difficulty scaling which made it so that planets would drop up to 140 items on easier difficulty!

See you all in 1.0.4!

Steam Auto-Cloud

Hi Captains,

Just a little heads up to let everyone know I've activated the Steam Auto-Cloud feature. If you have any issues with syncing your savegame in Steam let me know!