0.8.33 * batteries, solar panels, tanks and antennas in the colony no longer generate navigation around them * removed the effect of dust particles in the premises * increased fps with a large number of solar panels in the colony * fixed a drop when sending cargo to the colony * fixed energy consumption by plants * fixed non-consumption of carbon dioxide by plants
0.8.32 * fixed a crash when shipping cargo to a base in the asteroid belt * hiding alt interiors for space stations * fixed the lack of research effect on shuttle flight speed * when fulfilling the contract, the morale of all the personnel of this faction increases * do not issue messages about unavailability and do not respawn characters until navigation in the colony is built * the time to detect stuck characters has been reduced by 6 times * fixes in localizations * it is prohibited to hire staff during the flight * fixed the display of parts when disassembling items * fixed a crash when removing a station block * limited sun brightness at low post-processing settings
0.8.31 * fixed a furniture collision in the server room * fixed scaling of the interface to wide screens * do not display 0 resources when building/installing furniture * dispose of waste above the production limit
0.8.30 * fixed creation of supply contracts with 0 quantity * fixed a nuclear reactor collision so that it fits into a 2x2x2 room * fixed flights to asteroids (affected the extraction of minerals on the asteroid) * fixed the alignment of the interface for high resolutions * fixed the icon of one of the items in the warehouse * fixed checking the availability of resources when installing shift software * fixed checking the availability of materials during the construction of premises, taking into account research modifiers * fixed collision of tanks in the colony * fixed a crash when exiting the colony
0.8.29 * the effective gas flow rate from the fusion engine has been increased by 10 times * the cost of nuclear fuel has been increased by 2 times * the dimension of thermonuclear fuel has been reduced by 10 times * the cost of thermonuclear fuel has been increased by 10 times * fixed charging and repairing robots when the player is not in the colony * fixed a problem with installing a landing pad on one of the types of tracks * improved game performance with a large number of staff at the station * the staff jam detection period has been increased by 6 times * fixed installation of the landing pad on pedestrian paths * fixed the installation of stairs in 2 rooms (one above the other) * fixed the inability to purchase some resources * fixed the inability to build and install objects when resources are plentiful * fixed the consumption of canned food at the station when working cafes in the form of solar system * instead of a stock of food, the hint indicates a stock of rations * fixed calculation of the resources sold, higher than the quantity available in stock * fixed the display of item characteristics (from 0 to 1 is shown as 1)
0.8.28 * the cost of nuclear fuel has been increased by 5 times - co2 generation on bioreactors and generators is disabled * automatically link all newly arrived personnel to cabins * the default production limit has been increased by 100 times * accelerated removal of blocks at the station * costs in the production of components and composites are reduced by 2 times * fixed brightness adjustment on low post-processing quality settings * night brightness adjustment is only available at high post-processing quality settings * productivity in kitchens with 2 robots increased by 2 times * correction in localizations * fixed nuclear reactor collision * displaying cost structures in tooltips, taking into account research modifiers * fixed installation of the landing pad on pedestrian paths
0.8.27 * added debugging when an object actor cannot be loaded * it is forbidden to remove the station wheel in some situations * fixed navigation error when moving between station nodes - removed the need for staff to work during the flight * the production rate of helium-3 has been reduced by 10 times * fixed a crash when closing the colony panel * correction in Korean localization * reduced wheat consumption in Russian cuisine * the production of thermonuclear fuel has been reduced by 10 times * costs for the production of thermonuclear fuel are reduced by 10 times * the productivity of the assembly line has been increased by 10 times * fixed a crash when installing objects indoors and outside the colony
0.8.25 * the cost of safe nuclear energy research has been increased to 10 points * fixed disabling camera rotation at the edges of the screen in 'in orbit' mode * fixed a crash when removing a block on a station or colony
0.8.24 * all localization edits made by the community have been moved to the game * fixed resource consumption in the form of from the solar system * fixed hunger at stations that occurs for no reason * the speed of mining has been reduced by 3 times * farm productivity reduced by 2 times * meat and fish production reduced by 2 times * different productivity on the farm * fixed unavailability of the supply of very cheap resources under the contract * the second fuel consumption of the nuclear engine is reduced by 100 times * the second fuel consumption of a thermonuclear engine has been reduced by 100 times * the dimension of nuclear fuel has been reduced by 100 times * the dimension of thermonuclear fuel has been reduced by 10 times * fixed food discarding (not debited from the warehouse)
0.8.23 * energy consumption by street lights is reduced by 10 times * energy consumption by basic resource miners increased by 3 times * the productivity of the average ceramic processor has been increased by 4 times * the weight of a unit of hydrogen has been reduced by 10 times * changed parameters of hydrogen and oxygen extraction during electrolysis * the production of optics, composites, parts, cables, motors, electronics, lamps and solar cells has been reduced by 6 times + liquid fuel generator and bioreactor, produce co2 + added oxygen production at gas processors * the productivity and consumption of gas refiners have been reworked * the speed of the entire production is reduced by 2 times * nuclear fuel consumption reduced by 100 times * the production of nuclear fuel has been reduced by 100 times * costs for the production of thermonuclear fuel increased by 10 times * consumption of thermonuclear fuel is reduced by 10 times * the navigation area at the doors has been increased by 2 times * it is forbidden to build static section blocks crossing the rotating one laid out above * fixed falling when removing items * fixed a crash when removing blocks at the station * fixed power outage at stations that do not go into the shadow of the planet
0.8.22 * Fixes in English, Chinese and German localization made by the community have been transferred to the game. * fixed a drop when changing the transparency of the room * Do not repair robots if the power on the repair table is turned off * do not treat the patient if the power is turned off on the operating table * fixed a fall when rebilding cells with ladders + added logging when installing furniture * fixed missing robot names * the rate of outflow of gases in a thermonuclear engine has been increased by 10 times
0.8.21 * fixed a bug when solar panels work if the station does not go into the shadow of the planet * fixed crash when loading old saves in 0.8.20 * added checks when removing furniture * the machine that produces steel is built of iron, not steel * added checks at the foundation of the colony * the effective gas flow rate from the nozzle of all engines in light mode has been increased by 20% * do not turn on automatically turned off energy during solar flares * the limit on the quantity of goods when buying has been increased by 100 times * fixed a resource prompt during a shortage
0.8.20 * costs for the production of electronics, solar cells, wires and motors are reduced by 10 times * fixed a drop when removing a cell if it crosses the camera * fixed the display of insufficient resources for cooking when viewed from the solar system * fixed arrival of tourists * fixed a bug with the calculation of shuttle routes * fixed crash when loading from save in some states of incoming shuttles * added checking the status of shuttles before saving the game * fuel consumption by all generators is reduced by 2 times
Solargene is in early access!
So, probably the most important and responsible stage has begun for Solargene - the game is now in early access! Everyone who loves space, and just loves to build and manage settlements - support the game and join!
Version 0.8 has been released in Playtest!
- Added tutorial inside the game - Added localizations to languages: Chinese, German, French, Spanish, Portuguese, Japanese and Korean - added new equipment made by @Mauser NATO, for which I THANK him VERY MUCH 🙂 - many more
Everyone who was signed up for playtest has been granted access!
As before, I ask you to send me the following information about the game: 1. cases of crashes, freezes and other critical errors 2. errors in game logic 3. Localization errors 4. information about the health of the game on your computer (your configuration, with which settings the game works acceptably) 5. suggestions on balance and game mechanics 6. everything that you consider necessary to tell me about the game
discord: acprog#2519 email: acmain@gmail.com
Until January 31, I will collect feedback on the version, and post operational fixes. After that, Solargene will be released to Early Access! Good luck!
Happy New Year 2022!
So, the year 2021 is coming to an end, what interesting things happened in cosmonautics in it? - The Perseverance and Zhu Rong rovers have joined Curiosity in exploring the surface of Mars - The Hope spacecraft has entered the orbit of Mars -Ingenuity spacecraft, the first helicopter to fly on another planet, entered the orbit of Mars - The first module of the Chinese near-Earth station has been launched - A new module "SCIENCE" has been docked to the ISS and started functioning - Two private companies have sent and returned tourists from space at once: SpaceX and Blue Origin - The IXPE X-ray telescope has been launched - And probably the most long-awaited event is the launch of the James Webb telescope It's been a great year, and may the next one be even better! Happy New Year 2022 to all of you!