Under the Join Solomon snow: First Contact Playtest section, click button Request Access, login into your Steam account. In 1 day, you will receive an invitation from us - the game will be available for you.
Happy playing and please share with us feedback on our Discord server - we will be happy to know what did you like, what not, any ideas, and if you find any bugs, please share it too.
In the last 1.1.67.g912f3fb8 build, we improved the game's performance.
Performance issue in 1.1.59.g790cf53d build
We discovered big performance negative impact in 1.1.59.g790cf53d build, we are working on the next build which should be available in 1-2 days.
New version of Solomon Snow 1.1.59-g790cf53d is available for beta players
Translation fixes: text shortened not to overlap the canvas
Added voice dialogue for Boss1 and Solomon Snow on level 20
Added monologue story on level 3
Fix null-reference on levels without dialogues
Improve In Game Messages synchronization with sound
Fixes for DPad controller
General optimization for PC/Xbox - increase FPS rate
Transparency shader optimization
Added Steam SDK support
Extent ObjectPool for callback action
Change default pool size for floating text at attacked damage
Added support for reading player choices on dialogues
Added support for reading out boss messages in dialogues
Remove unwanted logs
Hit blood effect optimization
Fix puddle material
Added left shift to hold position on keyboard
Added translations for finish screen
Added UI sounds
Improve scrolling on the level selection screen
General fix/update translations
New version of Solomon Snow 1.1.35.g167a8a2b is available for beta plyers.
https://www.youtube.com/watch?v=Q4P1Hlxd-VA Changelog: 1. Text review - spellchecking 2. Fix press any button at start 3. Added D-pad Input Control - now you can move the player using D-pad 4. Fix recognition of fire on the floor to give the player better possibility to use fire extinguisher 5. Small fixes on finish screen 6. Added special effect for dying monster when got critical damage 7. Performance improvements
New version of Solomon Snow 1.1.20.gd6396297 is available for beta players.
Changelog: - potential fix for freezing the loading screen - dissolve effect that appears on killed monsters as a result of dealing critical damage - increased, better collision for Player bullets (ref to hit box), thanks to which in narrow passages there is no problem with hitting - collection of dropped items fixed when we no longer have space in the inventory - fix bake lights on levels 2-4 - removal of tornado attack animation from level 2 - caused problems for players at first had a lot of problems because of that - monster blaster shooting delay added, it is easier to approach now - increased movement speed of the player and NPC Friends - it is more dynamic - improvement of the fast-firing error in certain specific situations, the weapon started firing faster - it may also be a fix for the so-called weapon welding - adding first aid kits on levels 2, 3 and 4 - beginner players needs them - fix to increase smoothness on the controller - better marking of levels, now there is no possibility to mistake start and end of current level - lighting improvements - outline monsters, when the player sees them, are displayed for a while - better explanation of Match3 rules - IngameMessages for inactive functions such as no grenade etc. - changing the skill tree - grenade can be obtained from level 6, so players will not make a mistake and buy this skill before they get any grenades - increasing the power and range of the grenade - fixes related to strange behavior of monsters - climbing into walls - fixes in dictionaries - Game Analytics implementation