Solomon Snow: First Contact cover
Solomon Snow: First Contact screenshot
Genre: Indie

Solomon Snow: First Contact

Solomon Snow: First Contact new build 1.1.99.gaf402613

We are happy to present you the next build with many changes and fixes, at the same time thank you very much for reporting bugs on our Discord server.

  1. Added Events Log HUD notifier for the player (preparing for Journal System Quest)

    • alien kills
    • boss deaths
    • Solomon Snow deaths
    • aliens deaths
    • Solomon Snow kills
    • team member kills
    • key found/utilized
    • handgun found
    • grenade found/thrown
    • shovel found/utilized
    • extinguisher found/utilized
    • shovel found/utilized
    • hammer found/utilized
    • alien blaster found
    • Med pack found/utilized
    • door unlocked
    • damage wall broken down
    • debris cleared
    • power switched off

  2. Added InGameMessages (preparing for Journal System Quest)

    • a lot of new voices
    • a lot of new texts
    • new game logic for in game scripted messages

  3. Add sound settings for music and sound FX
  4. Fix texts for:

    • continue/accept actions
    • unlocked doors
    • tutorial texts

      • how to popup cosmic pager
      • how to popup fire extinguisher
      • how to popup first aid kit
      • how to popup grenade
      • how to popup hammer
      • how to popup key
      • how to popup pistol
      • how to popup rifle
      • how to popup shovel
      • how to popup skill tree


  5. Add sound settings for music and sound FX
  6. Design fixes

    • fade in/out level

  7. Bug fix: can't hear player/team member death sound
  8. Volume down during monolog and dialog
  9. Fixed freezing loading screen
  10. Fixed clearing preferences during update to the new version of Solomon Snow game
  11. Change monolog for level3
  12. Fix flashing on start scene
  13. Fix null reference on the levels scene
  14. Better field of view for NPC friends to give them possibility to react earlier on danger
  15. Known issues:

    • Match3 puzzle - sometimes screen is blank (work in progress - should be fixed for the next build).
    • A little jumping UI interface in some cases (work in progress - should be fixed for the next build).
    • Sometimes enemy can go throughout by wall when the player is using close quarters skill.
    • On the level boss, you can be killed during resolving Match3 puzzle (work in progress - should be fixed for the next build).
    • New Game is resetting music/sound FX settings set by the user.

Solomon Snow: First Contact build 1.1.78.gdbe826a3

- Fixed clearing preferences after update the game

Solomon Snow: First Contact, build 1.1.73.gb613f400-1.1.78.g0cdf5f61


  1. Fixed the flashing fire on the main menu screen on the cut scene
  2. Fixed null reference exception relating to scroll on levels screen
  3. Fixed loading screen freezing
  4. Change monolog background screen
  5. Fixed behavior evading by NPC Friends
  6. Fixed names on buttons
  7. Hide ALT TAB in the gameplay menu for keyboard
  8. Fixed extinguisher foam target into fire
  9. Fixed backpack refresh stats in gameplay menu
  10. Fixed on level 18 respawned NPC Friends place
  11. Performance improvements
  12. Fixed monolog on Level 2

Solomon Snow: First Contact, build 1.1.73.gb613f400-1.1.78.g0cdf5f61


  1. Fixed the flashing fire on the main menu screen on the cut scene
  2. Fixed null reference exception relating to scroll on levels screen
  3. Fixed loading screen freezing
  4. Change monolog background screen
  5. Fixed behavior evading by NPC Friends
  6. Fixed names on buttons
  7. Hide ALT TAB in the gameplay menu for keyboard
  8. Fixed extinguisher foam target into fire
  9. Fixed backpack refresh stats in gameplay menu
  10. Fixed on level 18 respawned NPC Friends place
  11. Performance improvements
  12. Fixed monolog on Level 2

Solomon Snow: First Contact, build: 1.1.73.gb613f400


  • Fixed the flashing fire on the menu scene on the cut scene
  • Fixed null reference exception relating to scroll on LevelsScene
  • Fixed loading screen freezing
  • Change monolog background screen
  • Fixed behavior evading by NPC Friends
  • Fixed names on buttons
  • Hide ALT TAB in the gameplay menu for keyboard
  • Fixed extinguisher foam target into fire
  • Fixed backpack refresh stats in gameplay menu
  • Fixed on level 18 respawned NPC Friends place
  • Performance improvements

Solomon Snow: First Contact - Steam Playtest & Performance Fix Build 1.1.67.g912

Under the Join Solomon snow: First Contact Playtest section, click button Request Access, login into your Steam account. In 1 day, you will receive an invitation from us - the game will be available for you.

Happy playing and please share with us feedback on our Discord server - we will be happy to know what did you like, what not, any ideas, and if you find any bugs, please share it too.

In the last 1.1.67.g912f3fb8 build, we improved the game's performance.

Performance issue in 1.1.59.g790cf53d build

We discovered big performance negative impact in 1.1.59.g790cf53d build, we are working on the next build which should be available in 1-2 days.

New version of Solomon Snow 1.1.59-g790cf53d is available for beta players



  1. Translation fixes: text shortened not to overlap the canvas
  2. Added voice dialogue for Boss1 and Solomon Snow on level 20
  3. Added monologue story on level 3
  4. Fix null-reference on levels without dialogues
  5. Improve In Game Messages synchronization with sound
  6. Fixes for DPad controller
  7. General optimization for PC/Xbox - increase FPS rate
  8. Transparency shader optimization
  9. Added Steam SDK support
  10. Extent ObjectPool for callback action
  11. Change default pool size for floating text at attacked damage
  12. Added support for reading player choices on dialogues
  13. Added support for reading out boss messages in dialogues
  14. Remove unwanted logs
  15. Hit blood effect optimization
  16. Fix puddle material
  17. Added left shift to hold position on keyboard
  18. Added translations for finish screen
  19. Added UI sounds
  20. Improve scrolling on the level selection screen
  21. General fix/update translations

New version of Solomon Snow 1.1.35.g167a8a2b is available for beta plyers.

https://www.youtube.com/watch?v=Q4P1Hlxd-VA
Changelog:
1. Text review - spellchecking
2. Fix press any button at start
3. Added D-pad Input Control - now you can move the player using D-pad
4. Fix recognition of fire on the floor to give the player better possibility to use fire extinguisher
5. Small fixes on finish screen
6. Added special effect for dying monster when got critical damage
7. Performance improvements

New version of Solomon Snow 1.1.20.gd6396297 is available for beta players.

Changelog:
- potential fix for freezing the loading screen
- dissolve effect that appears on killed monsters as a result of dealing critical damage
- increased, better collision for Player bullets (ref to hit box), thanks to which in narrow passages there is no problem with hitting
- collection of dropped items fixed when we no longer have space in the inventory
- fix bake lights on levels 2-4
- removal of tornado attack animation from level 2 - caused problems for players at first had a lot of problems because of that
- monster blaster shooting delay added, it is easier to approach now
- increased movement speed of the player and NPC Friends - it is more dynamic
- improvement of the fast-firing error in certain specific situations, the weapon started firing faster - it may also be a fix for the so-called weapon welding
- adding first aid kits on levels 2, 3 and 4 - beginner players needs them
- fix to increase smoothness on the controller
- better marking of levels, now there is no possibility to mistake start and end of current level
- lighting improvements
- outline monsters, when the player sees them, are displayed for a while
- better explanation of Match3 rules
- IngameMessages for inactive functions such as no grenade etc.
- changing the skill tree - grenade can be obtained from level 6, so players will not make a mistake and buy this skill before they get any grenades
- increasing the power and range of the grenade
- fixes related to strange behavior of monsters - climbing into walls
- fixes in dictionaries
- Game Analytics implementation