Enhancements & tweaks: 1) Upgraded to Unity Engine 2019.4.20f1 2) Upgraded to Steamworks SDK 1.48 3) World Map: You can now press and hold CTRL (Y button on controllers) to display 'unseen blocks'. 4) Allow Minimap to be extended to the whole screen. 5) All upgrades in the final Aura area are 'frozen' until all the final puzzles are completed 6) Lowered NetGun build requirements. 7) In Lelantos, muted the Riverines 'hiss' when you are in a puzzle room.
Bugs: 1) In world map, only a max of 1 chest was displayed, even if there were more with items left in them. Now all are displayed. 2) When the mouse wheel button has been re-binded to 'Cycle Weapons', then when you mouse over the minimap it now does not active the next weapon, but does a zoom in/out only. 3) If you fired a bomb against the furthest right wall of the world then the game could crash. 4) If the player entered the final puzzle in Aura and the glitch effect was running, then the effect never stopped until you exited the puzzle room. 5) "Somethings" could spawn very close to the player when at world edges. 6) Danger Scanner: If you came immediatly from a world that you had already killed the Something in, then the danger scanner would not be visible when it should be.
SAMA Halloween Sale
No one should be out this Halloween, so why not stay inside and play SAMA!
With a spooktacular 40% off for this Halloween weekend, now is a great time to get our game "Something Ate My Alien".
Happy Halloween, From us @ RoKabium Games.
[previewyoutube="RM2m1_v33Bo;full"]
SAMA Update - New difficulty mode 'Zen'
After listening to our players we decided to add another difficulty level, 'Zen' mode.
This mode reduces the number of enemies further and also makes all weapons kill enemies with 1 shot.
This mode is more for the people who want to explore, collect and just puzzle.
We also made it possible to change difficulty on a game you have already started. So if you are finding it too hard or too easy on a level you can now change it mid game.
Hope these changes are welcome and help some of our players enjoy the game more.
Also, we have just started a new discount on the game, so now is a great time to get hold of SAMA with a 25% discount here on Steam.
We would also love to hear your feedback and would appreciate any reviews on our Steam page.
Thanks for all your support, and have a great time with our game!
[previewyoutube="RM2m1_v33Bo;full"]
New Version V1.006
Just updated both the main game and also the demo, to the a new version 1.006
Just a few a reported bugs fixed and better logging of file IO errors to help with permissions etc.
Changes included in this version:
Enhancements & tweaks: 1) File IO errors now logged to file to help debugging. File path is C:\Program Files (x86)\Steam\steamapps\common\Something Ate My Alien\SAMA_LogFile.log
Bugs: 1) Controller HUD popup when using the HUD was too big for 1920x1080 resolution screens. Now it resizes correctly. 2) Controller - Item Scanner on HUD would not follow the item as you scroll down and it went 'off screen'. 3) Clicking on items in the backpack with the mouse was not popping up the item description window.
Thanks for all the updates and feedback so far and please continue to post on our Steam forum with anything you need help with and we will do our best to help with any problems.
Hope you've enjoyed the game, and if you could leave us a review that would be great! :)
Thanks, Rob & Kat.
New Version V1.005
Just updated both the main game and also the demo, to the a new version 1.005
Just a few things this time, but just wanted to get them sorted ASAP for you all.
Changes included in this version:
Enhancements & tweaks: 1) Help message on the World Map screen & Settings screen, if you are using a controller, to tell you about using the Left Stick to toggle checkboxes. 2) For controllers, if you have 'Hide Cursor' unticked, then it will still use the controller stick you have assigned for 'Device Control', ie aiming. If you set 'Device Control' to 'Unbound', then it will use the mouse for aiming.
Bugs: 1) If you try to teleport as the Something is exploding (1 - 2 seconds), then you don't get the token, and you have to kill him again. There is now a message if you try to teleport in this situation. 2) If you were firing the flame thrower and you got a message box or paused the game, once the popup had gone the flame thrower fired forever. 3) If you swapped controllers (from PS4 to XBOX) while the game was running, certain buttons would stop working until the game is restarted.
Thanks for all the updates and feedback so far and please continue to post on our Steam forum with anything you need help with and we will do our best to help with any problems.
Hope you've enjoyed the game, and if you could leave us a review that would be great! :)
Thanks, Rob & Kat.
Last chance to get SAMA with 20% discount!
We're getting close to the end of the Summer Sale, and with only 24hrs left, you need to get on over to our Store Page and buy "Something Ate My Alien" now before the 20% discount ends!
We've had tons of feedback and messages, which we have put to good use and released a new update yesterday adding improvements and requests from our players!
Hope you've all had fun at the Summer Sale finding lots of great games to play, and a big 'thank you' to everyone who bought our game and hope you enjoyed it.
Thanks, Rob & Kat.
New Version V1.004
Just updated both the main game and also the demo, to the a new version 1.004
Changes included in this version:
Enhancements & tweaks: 1) Don't allow Something to 'eat' you within the first 20 seconds of teleporting in. 2) No enemy spawn in puzzle rooms for Insane mode. 3) Oxygen Station supply bar now moved above station and is green/red color to help visibility. 4) Balancing: Firestorms on Tartarus & blizzards on Aura have been removed when fighting the boss on Insane difficulty level. 5) Any interaction with the MiniMap now auto-pauses the game. Map can also be zoomed and resized while it's in the paused state. 6) Added a new button 'Twin Stick' to the Settings/Controls window. For controllers this sets up the button bindings more like a 'Twin Stick' setup. 7) Controllers: Back/Share button now available to bind to an action. Start/Options now used for menu select, ie ESC menu. 8) Too many Monodons spawning in Tartarus with firestorm event. Now random between 2 - 5. 9) Warning popup when selecting a new game with 'Hard' & 'Insane' modes. 10)Aura final boss, reduced the amount of enemies that spawn at the same time.
Bugs: 1) Game fails to start, with a red error displayed bottom left. If the folder 'My Games' doesn't exist in 'Documents', then create it on startup. Seems that people who sync their 'Documents' folder with OneDrive, don't have this default folder created. 2) HUD focus rect not rescalling correctly when HUD scale is changed. 3) HUD Item icons for 'Misc' were not showing correct icons. 4) Stopped Energy & Oxygen pickups occasionally spawning with the Grave particle system attached. 5) Certain applications like DropBox, OneDrive & AntiVirus can lock our game save files while they scan/sync them. Introduced better locking detection around this area to stop erros occasionally happening because of this. 6) Controller triggers function better. Previously if you set them to fire the weapons, then you had to fully let the trigger travel 'up' again before being able to press down again and shoot again. Making shooting a little slow. Now this is not required, just a slight trigger up motion will allow you to press again for a 'fire'
Thanks for all the updates and feedback so far and please continue to post on our Steam forum with anything you need help with and we will do our best to help with any problems.
Hope you've enjoyed the game, and if you could leave us a review that would be great! :)
Thanks, Rob & Kat.
SAMA Discount 20% extended into Summer Sale!
Yay! The Summer sale is here!
We're extending our Launch discount into the summer sale, so we still have a 20% discount on "Something Ate My Alien" till the end of the sale!
Our demo is also still available and is on our Store Page for you to try the first 3 puzzles of the game.
If you have already bought the game, we would love to hear what you think, so if you could leave a review on our Store Page that would be great. Thanks!
Hope you all have a great time looking for bargains during the sale, and if you have any questions about our game, join us on the Steam forums or any of our Social Media.
Bumpy's Insane Adventure in SAMA - Live Stream
Live Stream
Come see our game streamer "Bumpy McSquigums" play "Something Ate My Alien"! Having completed the game on 'Normal', now it's time to try Insane mode!
Maybe even find out, who is 'Jeff'?
Developer Rob Donovan & Artist Kat Langwagen will be in chat to answer any of your questions, during the stream.
Launch - With 20% Discount
We're excited to announce that we have just released our game "Something Ate My Alien".
There is currently a 20% launch discount, so get it now!
We would also appreciate after you have played, to leave us a review on our Steam Store Page.
The Game
Something Ate My Alien is a 2D, digging and puzzle platformer game where you take the role of the AI Antalasia, and control your little Alien blobs to explore the planets you visit! Your task is to dig through the ground of the different worlds and find all the items required by the pirate that is hijacking you. During the adventure on each planet you have to battle environmental dangers, fight off wildlife, solve secret puzzle chambers, and all this while surviving on a depleting oxygen supply and a threat far scarier than the local wildlife.
Key Features
Dig through the depths of 4 different planets and collect as much loot as possible.
Solve puzzle chambers by pushing and pulling blocks to reveal secret treasures.
Survive by finding oxygen recharge stations and dodging environmental obstacles.
Fight the hostile flora and fauna with your choice of 6 specialized weapons.
Upgrade and build your equipment by collecting items and energy.
Find hidden relics and collect achievements.
Engage in bigger battles with the scary huge threats guarding the hidden secrets.