Hello villagers, It’s so glade to welcome you all in Prairie Town!
Notice about Number of Version: 0.6 refers to the major version, 0.0.30 refers to how many times we have updated from the relsase.
These are the update contents: 1.Fixed the props pack-in information delay. 2.Fixed the wrong ranking about item levels. 3.Fixed the problem that character will be stuck in the wall after waking up from hospital. 4.Fixed the problem that read autosave won’t trigger secretary’s mission “Childhood Friends”. 5.Fixed the situation that NPC may follow players on the next day of Laurel Festival. 6.Fixed the problem that some triggered features won’t unlock the information. 7.Fixed the problem that Mushroom cannot be acquired in mission“Brave’s Commonsense”. 8.Fixed the problem that helper will take some mission props. 9.Fixed the problem that prop won’t be taken after mission “Lost & Found”is completed. 10.Fixed the crush error in mission “return the past” 11.Fixed the model overlay of Deep Sea Gloves.
If you like Song of The Prairie don’t forget to share it to your friends. See you next time!
Welcom to join our Discord server: https://discord.gg/nusw2hCKvJ
Song of the Prairie 0.6.29 patch update.
Hello villagers, It’s so glade to welcome you all in Prairie Town!
Notice about Number of Version: 0.6 refers to the major version, 0.0.29 refers to how many times we have updated from the relsase.
These are the update contents: 1.Fixed the problem that moving items in classification of Storage Box may cause the data error. 2.Fixed the problem that pressing ESC in Cook Station interface can not exit. 3.Fixed the problem that strange white box may show on NPCs’ icons in character property interface. 4.Fixed the problem that talk to stranger form desert may cause crash. 5.Fixed bowl-position shift when NPCs have a meal in the restaurant. 6.Optimized description for part of the missions and CGI. 7.Optimized the issue that NPC may not show up during the date. 8.Optimized the air wall range on part of farm area. 9.Fixed the problem that mission “brave’s commonsense” cannot be submitted. 10.Fixed the problem that times of slapping watermelon will not reset in every turn. 11.Fixed the problem that some new added items will not show on the Cook Station interface. 12.Fixed the situation that after players were forced to send out from mine cave in the previous day of festival, then players may cannot join the festival in the next day. 13.Optimized the situation that ore may re-spawn in large scale repeatedly. 14.Fixed the problem that move from farm to town may lead to crash. 15.Changed part of icons in Sakona’s Inner Space. 16.Fixed the problem that the mission-acception order of “extraterrestrial guest” may wrong. 17.Fixed the model display error of Banquet Beast Dress for female. 18.Fixed display error of some wore accessories. 19.Fixed the shipment price of Camellia. 20.Fixed the name of awarding interface in “Rising Lanterns”. 21.Fixed the icon errors of Thunder hammer and Sunflower hammer. 22.Fixed the problem that across the spring lake cannot fish. 23.Optimized Sakona’s icon. 24.Added mission CG dub for Freya, Jin, Poer and Huan. 25.Optimized the completing ways of mission “Inspiration? Catastrophe?” 26.Fixed the problem that leave tutorial area will not be transported. 27.Fixed the problem that plot of Hassure and Stranger from desert cannot be triggered after finish the mission “Lost & Found. 28.Optimized the Town decorations like trees, flowers and grass respawn countdown. 29.Fixed the problem that crystal ball divination times will not Accumulate. 30. Fixed the problem that stealing Kroc’s outfit in his Inner Space will change his icon. 31. Fixed the problem that Kroc’s hat will not respawn after being stolen. 32. Fixed the outnumbered GuGu bird icon in Animal Field Guide. 33. Fixed the situation that mission can be accpted repeatedly.
If you like Song of The Prairie don’t forget to share it to your friends. See you next time!
Welcom to join our Discord server: https://discord.gg/nusw2hCKvJ
0.6.00 Update Notice
Hello Everyone!
SoP is about to step into 0.6 version, so glad that we have moved one more step towards the full version!
Here is the roadmap about Sop’s update: At the first month after release the new version, the development will be focused on keeping the new version’s stability. Then we will start to develop new contents at full speed. Finish the development and testing then release the update.
0.6(0.6.00) version major optimizations and new adding, please see details in : 0.6.00 Update Preview.
Now we will show you those fixed bugs mentioned by players in ver 0.5 and new content or optimizations in ver 0.6.
Fixed the icon display error of large bowel of Sour Draddish Soup in menu. Fixed the problem that Golden mixed vegetable risotto recipe only can cook silver one. Fixed the problem that characters model may tilt after reading save files. Fixed the problem that Storage Box may cause the disappearing or refreshing of items. Fixed the position error of animal pen fences after upgrading. Fixed the problem that some decors may locate in wrong place when took them out from the Storage Box. Fixed the problem that “hang around”will not trigger the special event during the date with Kroc, Du and Lori. Fixed the problem that NPCs may squeeze together during the autumn main story. Fixed the problem that unlocked seeds in the first year will not show in the store in second year. Fixed the problem that some fishes in aquarium may disappear after sleep. Optimized Poer’s haircut. Optimized animal eating sounds. Optimized the mission refreshing of bulletin board. Optimized the operation experience of Storage Box. Optimized the Character creation operations. Optimized the proficiency calculation errors. Optimized the animals may huddle together in the animal pen. Optimized the situation that NPCs will not change back their clothes in Inner Space. Optimized the situation that store will not show items in other seasons. Optimized the situation that haircut from head accessories cannot fit the current hair color. Optimized the situation that animals may fail to enter the after players arrangement. Optimized the situation that models of door and door frame may overlay. Optimized the items information display of Shipping Box, now it will show more detailed information. Optimized the problem that NPC may disappear after the date CG in The Spring of the Goddess's light and Meadow of Memories. Adjusted the hearing range of some sound effects. Adjusted some items descriptions. Adjusted some NPC’s preference points to some flowers. Adjusted the entrustment bonus in different levels. Added animal pen destruction function. Added side ops in summer, autumn and winter. Added notice when favorability with NPC has reached a new level. Added manufacture function for Fashion Store. Added choices for helpers arrangements. Added livestock products exchanging store in Goldrush Mall. Added Fish exchanging store in House of Mermaid. Added new Inner Space for Poer, JiYue and Sakona. Added voices for Poer, Poline, Liv, Huan, Jin and Freya Remade interface of menu. Remade Kroc’s look Inner Space Changed Sakona’s ear rings and crown model form ponytail hairstyle. Cabinet for Moon Bay Restaurant will come later. Added voices for Freya's and Liv first encounter, birthday and part of the romance CG. Added subsequent story from information board in Abby's Inner Space (To unlock the new mission by meeting the requirement). Added new way to acqurie Beet Fishrod.
About muti languages. We will continue to optimize the texts and composing for English. Some languages translations have made progress in the community, and if anyone of you want to join in just check the top thread in Steam Discussion. They will be added into the game when they are ready.
Notice: You don’t have to start a new game for experiencing the new content. You can still use the previous save files.
Thank you for your patience and support. Our main work will be focused on the running stability of game. And if you have met some problems or bugs please give a feedback to us.
August 14, 2023(GMT) SoP is about to step into 0.6 version, so glad that we have moved one more step towards the full version!
Here is the roadmap about Sop’s update: At the first month after release the new version, the development will be focused on keeping the new version’s stability. Then we will start to develop new contents at full speed. Finish the development and testing then release the update.
We will follow this pattern to develop and update until we think it’s time to release the full version. Except adding new contents, we will continue optimizing gameplay, control, text, graphic rendering and performance.
Then before we show you the new tricks, let’s have a look about the optimizations.
[Optimizations]
Save files functional adjustment
Some feedback told us that game saving design had defects. When players play the game with autosave but then create a new game and sleep over a night, the previous autosave will be overwrote. That would be disaster for those players who have spent hundreds hours in the game.
So we redesigned the save file logic to make it easier to understand and to be used. Now you guys don’t have to worry about save file will be overwrote(still have notice when overwriting), and just creating new games as you want.
When you read here, we know you still have concern. No! The modification about save file function will not affect your previous save files. Just keep gaming!
Game controller optimizations
According to the sorted feedback about controller, we have optimized the controller operations-including redo the operational logic in many interfaces and unify some common operational logic.
Left stick and D-pad have the same functions in some interfaces to make sure every player could adapt.
Mathematical Design Optimization
We care about this part but we do not expect absolute balance cuz that may make the game tedious . But from players feedback that the unreasonable mathematical design has suppressed players interests on some gameplay. So we made some adjustments on this.
Materials Shipment Price Adjustments (unit: coin)
Golden Ore: From 50 to 40 Crystal Ore: From 100 to 70 Ruby: From 5000 to 3000 Jade: From 10000 to 6000 Diamond: From 50000 to 20000
Heart of Opal: From 10000 to 5000 Heart of Sapphire: From 20000 to 10000 Heart of Ruby: From 50000 to 25000 Heart of Jade: From 100000 to 50000 Heart of Diamond: From 500000 to 250000
Ancient God Wood: From 50000 to 30000
Vegetable Shipment Price Adjustments (unit:coin)
Diamond Mushroom: From 2000 to 10000 Happiness Mushroom: From 500 to 1500 Blue Skinny Mushroom: From 250 to 300
Calabash Gourd: From 175 to 210
Tools XP Bonus Adjustments:
We have improved XP bonus from Watering Can and Hoe. In last version (0.5 Version), XP bonus after affective usage from Watering Can and Hoe is 1 point by ignoring tools level. In up coming update (0.6 version), Watering Can and Hoe in different levels will give different XP bonus after affective usage.
Level 1 XP bonus: 1 point Level 2 XP bonus: From 1 point to 2 points Level 3 XP bonus: From 1 point to 3 points Level 4 XP bonus: From 1 point to 4 points Level 5 XP bonus: From 1 point to 6 points Level 6 XP bonus: From 1 point to 8 points
Besides, for the rationality of characters’ personality, we have adjusted some NPCs’ preference to flowers form “Favorite” to “Like”. But this adjustments will not affect Church Florist Amy.
Farm Clots Optimization
So glad we optimized this part. In 0.5 Version we’ve received so many suggestions and feedback about the farm land and this part will be changed in 0.6 Version. We optimized the irregular edges of lands to make sure they will be more neat and we believe that this kind of optimization will provide you a better experience of farming. What’s more it could comfort those OCD players.
We filled some obvious irregular lands in 0.5 Version. 40 places of lands were adjusted in 0.6 Version. For example, A little area across the river of farm is not able to be farmed and decors cannot be placed in there. We added grids on this area so that this place could grow plants or corps and display those beautiful decors.
Now let’s show you the changes we have made. White grids represent the areas in 0.5 Version and the blue grids show the adjusted areas.
*Thanks to player S.ssssss for providing us the original grids map.
Adjusted some UI, optimized texts layout
UI is also a very important part, in the next update, you are about to witness the changes of UI
Cookbook’s UI is totally redone and show you all in a brand new interface.
Inner Space UI is also adjusted-the menu on the left will be more match players operational habits logically. List on the right up corner is magnified so that content in it could be shown more clearly.
Backpack is the most important part. But the changes will not show on the UI but the operations. In this version, reasonable operations allow you to equip and take off items form slots more smoothly. Equipped items will still show in the backpack also but tag their status. Those changes will make players understand the link between backpack and items better.
And, according to the suggestions, developers added a new function to show owned items number in the Store Pages. This convenience could make your shopping more comfortable.
Followings Are Texts Layout Changes:
●Text spacing of Fashion Store ●NPCs names list on map ●Title of Laurel Festival rank list ●Title of Fishing Festival rank list ●Names display on Immigrants' Directory ●Texts about insufficient coin in dispatch interface ●Glowing background length behind the blueprint unlocking text. ●Text display range of animal enclosure option interface ●Texts layout in memo’s Relationships interface ●Text display range of commission items names in bulletin board
Those are major optimizations. And of course we fixed a lot of bugs but we’ll show you that later. Now let’s have a look about new content.
【New Content】
New Choose-able Characters
When the game released we have received so many feedback about hoping career won’t be bound by character’s gender. We heard that and made changes in 0.6 Version.
We added 2 characters for each career, which means now every career have 2 characters to choose. Yes, now we have to careers, 2 characters. Notice: We didn’t add new careers but characters. New careers will be added in the future.
New Side Quests
Story writer enriched quests but it’s just a beginning, more quests will be added in the future.
Story writer added 27 quests for Summer, Autumn, Winter in first year. Those quests involved so many characters in, including but not limited to Architect, Hassur, SuMo, Tailor, Blacksmith, JiYue and so on. More side quests have been added in the game and they are entangled with the NPC Feature System.
New NPC Feature System
NPC feature could enhance NPC’s characteristic difference and influence players interaction. Every NPC have unique feature. Some feature could provide more lines in the conversation while some could provide more acquisitions for players.
The whole system is not complicate even don’t need players interference. If you want to know some NPC’s feature, just go to explore. For example: Some features need to be triggered by certain conditions, by special quests. Those unlocked features could be checked in Relationships page.
New Commission
Now there are new commissions on bulletin board in front of Guild! These commissions are mainly about collection, raising animals. Welcome you all to check new commissions.
Three Inner Spaces
Inner Space is our favorite part, it not only could let players know villagers better but also could provide special props and outfits for you. So in the up-coming update, we added three Inner Space for three characters and also optimized a previous one. His change may astonish you.
Now we have 8 Inner Spaces. In the new version, we added 3 more. They are Sakona the blacksmith, Poer the architect, JiYue restaurant owner. And we optimized Kroc the miner’s Inner Space. We rebuilt his image and renovate the texture of his background.
The optimization on Kroc’s Inner Space may influence the future design on character’s. Their Inner Spaces may look totally different from the Prairie Town and we believe this kind of design will vary characters personality.
New Plants and Products
Farming will not absent. This time we added new crops and flowers and their products
New Crops and Flowers:
Chives Peas Coriander Feather Kale Lily of the Valley Water Lily Aster Camellia
Product:
Chives Juice Lily of the Valley Nectar Lily of the Valley Nectar Drink and so on...
New King of Fishes
This time we added new king of fishes for you to catch! They are to rare to catch. New update will bring you two king of fishes.
King of Fish in Goddess's light Spring-Sun King Fish
King of Fish in Clear Spring Lake-Tiger in the Water
Added Goods Exchange
In the game you may face a situation that you need something but they are hard the acquire. Some storekeepers seized the opportunity then ran this business.
Now you can exchange livestock products in Exchange Store, but only the same type of products can be used for exchanging. The rule is Big exchange for mid, mid for small and cannot reverse.
The exchanging for fish is special, you will need a kind of new currency “fish coin”to do this. The rule is, if you unlocked the Field Guide of fish, even you have sold all the fish, you can still exchange fish with “fish coin”.
Helpers arrangement
In the past, when helpers faced multi jobs they would work as they want. We have “trained”them, now they will work by following players arrangement.
In this version, players could arrange helpers working order freely and they will follow it strictly.
Pen Destruction
Yeah, in the past everybody cannot deal with the outnumbered useless animal pen, or destroy some parts of the pen but cannot fix them.
Now we optimized this part, added animal pen destruction function. That means you can remove the pen totally. If you removed the pen but forgot to take out things in it you will be paid for that.
New In-Town Interactions
Something more exciting, the interaction system was enlarged farther. Content in Prairie Town will be more rich. We added some interesting interactions in different locations of Town. Now you can make a wish in front of Goddess Statue or make a divination with a crystal ball in Amy’s house. Moreover, in this version, NPC will behave correspondingly when you interact their items while they are in the house. Also, the destroyed decorations in houses will be resat in a few days.
Those shelves, boxes or stalls in front of the stores will not remain as the decorations in the new version. Now you can interact with them and have chances to acquire items on shelves. Of course this behavior will cause negative influence-storekeepers will have to raise the price because of the lost.
Oh, those interactive stores are Grocery Store, Golden Ranch, Birds Aviary, Moon bay Restaurant. Don’t forget to have a look!
New Ornaments
Everybody loves shining jewelries. Fashion Store now runs a new business-selling jewelries. It’s said that a large batch of goods arrived, don’t miss that.
New update added about 40 ornaments, they all are acquirable for you!
Store could not only sale ornaments but also made them by the owner. Owning ornaments could unlock the corresponding blueprints. Entrust storekeeper with helping you to make the ornaments.
New Buff System
We have hatched this system for a long time. In 0.6 Version we will put it in game.
Player could gain buffs by making wishes. Notice: Buffs are not much in 0.6 Version and the acquire way is simple. But there will be more fun in the future. Such as, adding Buff types or adding more acquire ways.
Epilogue
Gradually we have reached to the end of this journey. I believe all of you could notice that in this update we enhanced the running stability, perfected game mechanism, added new gameplay and new plants with their products.
This update is just a part of the full version, we will update more things until the game is ready to be a completed build.
Thank you all for you patience and support which makes us reach farther. Hoping you could be our side all along the road!
If you like Song of The Prairie don’t forget to share it to your friends. See you next time!
Welcom to join our Discord server: https://discord.gg/nusw2hCKvJ
Summer Sale -10%! Come and join the Prairie town to enjoy the cool!
Hello Folks, Song Of The Prairie has joined Steam Summer Sale now! Now available whit 10% off!
And, we are preparing the upcoming updates, the next major update will come within this summer! Welcome everyone to join in our community, you could discuss the game with everyone and send your feedback to us!
Also, we build a localization testing program in Crowdin - Crowdin
Song of the Prairie 0.5.27 patch update.
Hello villagers, It’s so glade to welcome you all in Prairie Town!
These are the update contents: 1.Fixed the problem that recruiting in the weekend market may cause the crush. 2.Fixed the problem that finishing the upgrade of builds or animal enclosure may delay. 3.Fixed the problem that purchase chances will not refresh weekly in Rhode’s Mystery Store. 4.Optimized the problem that some areas may be blocked by the terrain when riding an animal. 5.Optimized some English text for some props. 6.Fixed the problem that rare mutan sheep cannot be unlocked in Field Guide. 7.Fixed the problem that purchase some kinds of Sleepy Pig cannot receive correct amount of animal feeds.
And if you have any bug or translation feedback, welcome to the Discord server "Song Of The Prairie" to tell us in "ea-bug-channel" and "translation-bug channel", or go find the Dev @Mavis. Discord Link:https://discord.com/invite/sYU6zhNhZg
Thank you for liking our game: Song of the Prairie, just share it to your friends.And there will be more content and updates to release in the future, stay tune!
Song of the Prairie 0.5.26 patch update.
Hello villagers It’s so glade to welcome you all in Prairie Town!
These are the update contents: 1.Fixed the problem that some English texts will disappear. 2.Fixed the problem that enclosure pieces cannot be placed in Editing Mode. 3.Optimized the problem that mushroom house chatting CG of Du and Liv during the date will show in black screen. 4. Fixed the problem that eat Sugar-coated fruit will consume two of it. 5. Fixed the problem that skip the tutorial at the beginning stage will not receive the coins. 6. Optimized the problem that Immigrants Dictionary cannot filp to next page by mouse clicking. 7. Optimized the texture of deserted houses on the farm.
And if you have any bug or translation feedback, welcome to the Discord server "Song Of The Prairie" to tell us in "ea-bug-channel" and "translation-bug channel", or go find the Dev @Mavis. Discord Link:https://discord.com/invite/sYU6zhNhZg
Thank you for liking our game: Song of the Prairie, just share it to your friends.And there will be more content and updates to release in the future, stay tune!
Song of the Prairie 0.5.25 patch update.
Hello villagers It’s so glade to welcome you all in Prairie Town!
We are planing the next major update after 2~3 months, so we will devote ourselves to the development of the next major version completely. That’s why we may will lower the update frequency after the 0.5.25 version update. But of course we will make emergency fix if there is serious problem. In 0.5.25, we mainly focus on dealing the underlying content. The purpose of next major update is to make the basic content more stable and more convenient, plus more new-added game content. Here is the preview about the next major update:
【Optimizations】 Redo the operation of controller. Adjust the function of file saving. Optimize the game numerical system. Optimize the some resources refreshment. Fix some known problems.
【New Content】 Add that you can choose different genders with the same profession when creating the role.(Will not add new profession) Add new side-ops in Summer, Autumn, Winter of the first year. Add new features for NPC. Add new three more Inner Worlds and change Kroc’s image in Inner World. Add interaction system for town scene. Add new corps and flowers. Add ornament store. Add exchange store for livestock product and fishes. Add new function of managing the priority of helpers’ work. Add new function of demolishing animal enclosure.
Those are just part of our update plan. In the future, we will hold positive attitude and enthusiasm to push the optimization of game and the adding of new content.
These are the update contents: 1.Fixed the problem that there will be two entrances in second year Garden Fair games. 2.Fixed the problem that Piggy Station UI will not disappear completely after pressing ESC. 3.Optimized the problem that enter the Hairstyle House first time in new game will change character’s hairstyle. 4.Fixed the problem that hair color of Lateral horsetail style could not be changed. 5.Optimized the Gugu Bird on Becky’s head may disappear. 6.Fixed the problem that after giving Anadem to your date, anadem will continue existing. 7.Fixed the problem that Sugar-coated Fruit will not add PE. 8.Fixed the problem that collected sunny crab production shows differently in backpack and in scene. 9.Optimized the animal’s AI performance after riding them out the enclosure. 10.Optimized the performance of shovel withered tree. 11.Fixed the problem that sent emails will be send again.
And if you have any bug or translation feedback, welcome to the Discord server "Song Of The Prairie" to tell us in "ea-bug-channel" and "translation-bug channel", or go find the Dev @Mavis. Discord Link:https://discord.com/invite/sYU6zhNhZg
Thank you for liking our game: Song of the Prairie, just share it to your friends.And there will be more content and updates to release in the future, stay tune!
Song of the Prairie 0.5.24 patch update.
Hello villagers
It’s so glade to welcome you all in Prairie Town!
PS:Spirits and optimization about helpers will be working on continuously, you can pay more attention on it.
These are the update contents: 1.Fixed the problem that sleeping may cause the crash. 2.Fixed the problem that players cannot choose the items by using symbols“+ , -”. 3.Fixed the ineffectiveness of lipstick colour in character creating interface. 4.Optimized the problem that chef may not show up in second year cookery battle. 5.Optimized the problem that players cannot choose the options by controller when checking missions during the talk with NPC. 6.Optimized the problem that Lv.2 player house will not hide the pillar. 7.Fixed the problem that Pumpkin Street Lamp could be destroyed by sickle.
And if you have any bug or translation feedback, welcome to the Discord server "Song Of The Prairie" to tell us in "ea-bug-channel" and "translation-bug channel", or go find the Dev @Mavis. Discord Link:https://discord.com/invite/sYU6zhNhZg
Thank you for liking our game: Song of the Prairie, just share it to your friends.And there will be more content and updates to release in the future, stay tune!
Song of the Prairie 0.5.23 patch update.
Hello villagers
It’s so glade to welcome you all in Prairie Town!
PS:Spirits and optimization about helpers will be working on continuously, you can pay more attention on it.
These are the update contents: 1.Fixed the problem that helpers cannot fish.
And if you have any bug or translation feedback, welcome to the Discord server "Song Of The Prairie" to tell us in "ea-bug-channel" and "translation-bug channel", or go find the Dev @Mavis. Discord Link:https://discord.com/invite/sYU6zhNhZg
Thank you for liking our game: Song of the Prairie, just share it to your friends!