Sons of Valhalla cover
Sons of Valhalla screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

Sons of Valhalla

Hooded Horse to publish Sons of Valhalla

Sons of Valhalla was announced to be published by Hooded Horse and a trailer was shown in the Hooded Horse Publisher Showcase at PAX East 2022. The publisher showcase revealed new content and announcements across Hooded Horse’s strategy games.



Sons of Valhalla can be wishlisted below:

https://store.steampowered.com/app/1409830/

The trailers for Sons of Valhalla and the other games featured in the showcase can be found at the Hooded Horse Publisher Page on Steam:

https://store.steampowered.com/publisher/HoodedHorse

✨ Discord ✨

Hi Folks! It's finally happening: our Discord server is online!

Join us now by following this link: discord.com/invite/9GhFAXcn8a

Important information for all backers
To access the role "KS Supporter, Alpha Tester, Beta Tester" you must enter your username in the Pixel Chest backer area, so that the role can be assigned to you. Being on the server you only have to type /kickstarter and one of the roles will be assigned to you.

We appreciate your feedback!

Sons of Valhalla Team

PAX East

It's a wrap! Sons of Valhalla is 155% funded!

Hello folks! Thanks to everyone who supported us during the last four weeks!

After some crazy last few days, the Kickstarter campaign has now come to an end. It has been an incredible ride - we have been blown away by your support and generosity! In the end we are 155% funded with a grand total of 31.175€ from 752 amazing people.

What's next? Let's Talk Rewards!

Rewards Surveys
We will be sending out reward surveys in the upcoming week, after Kickstarter has processed all participants' payments (usually 7 days). So keep an eye on your email inbox.

Instant Play
For the reasons mentioned above, the backers who have chosen the Instant Play reward (or higher) will receive a message with information about the Steam key in 7-10 days.

About Eternity, Love Carving, Statue/NPC/End Boss/Easter Egg Designer, Portrait
We will contact supporters who have purchased one of these rewards at a later date. We're gradually working down these rewards.

Other digital rewards
All other digital rewards, such as the game (fan, follower), wallpapers, soundtrack, etc. will be fulfilled closer to the release, starting with the game's beta! We'll keep you updated regularly on how the development process is going, and we'll be sharing more details in the upcoming months.


Discord
We are in the process of setting up a discord server to make it easier to stay in touch with you. When the time comes, we will inform you and assign you the right role.

Again, we want to thank everyone who supported our project! It means a lot to us that you believe in Sons of Valhalla just the way we do!

That's all for today!

Funded 146% ! Kickstarter ends in 2 days!

Hello folks!
These days have been absolutely intense and we are overwhelmed by all the support you have been given us!

Funded 146 %!
The project has been funded and the Kickstarter campagne is still running for 2 days. Every additional $ will be used for improving the game.
Anyone who supports our campaign and purchases the Instant Play(or higher) Reward can play the alpha of SoV right after the campaign ends.

Get your ticket to Valhalla.
Let's go!

You can find the campaign here: https://www.kickstarter.com/projects/pixelchest/sons-of-valhalla-a-2d-base-building-strategy-game

Kickstarter campaign is launched!

Hello friends!

We are live! Thanks for all the nice comments you sent us on social channels. And thank you for joining us on this adventure!


For all of you that just discovered Sons of Valhalla, welcome!

If you want to help us more, spread the word about Sons of Valhalla with your friends and family!

And don't forget to follow us on:

* Twitter: twitter.com/SOV_game
* Insta: instagram.com/sov_game
* Website: sov-game.com
* YouTube: youtube.com/c/SonsofValhalla

You want to play Sons of Valhalla?

Kickstarter Launch

DevBlog #1

Hi guys,

welcome to my first Sons of Valhalla Dev-blog! This month I mainly worked on my online presence. So the Steam page is finally live and you can now also find me on IndieDB and GameJolt.
Besides that I worked on a lot of little things regarding the game and one of them is how I bring life into trees. I'm going to show you how it works in todays dev blog.

First of all, I needed a tree like this one:



This tree is beautiful but if it had some movement it would be even more beautiful to look at. So I took a wind shader from Unity (you can find it in the Lost Crypt demo) to make the tree vibrate.
Because the shader is on the entire tree, the trunk and treetop move at the same time.


Then I decided to divide the tree into individual parts, so I can equip each part with a different wind speed. This will make the tree look more realistic because the entire treetop will not move evenly.


After the split I put the parts back together and gave each part a different wind speed.
I think the result is really impressive.


To make the tree fit into the background, I created a rim color mask for all parts. With the wind shader it is possible to transfer the light color of the scene onto the tree rim and it looks as if light is shining through the rim. Very cool!


Because the tree sometimes loses a few leaves, we definitely had to have a particle effect here.


The end result is highly impressive, right?


That's how I make trees dancing in Sons of Valhalla! If you haven't already, please add SOV to your wishlist. I'd really appreciate your support!

See you in the next dev blog episode!