Sonucido: The Mage - A Dungeon Crawler by Daniel da Silva cover
Sonucido: The Mage - A Dungeon Crawler by Daniel da Silva screenshot
Genre: Indie

Sonucido: The Mage - A Dungeon Crawler by Daniel da Silva

V3 Update!

Hey guys,

Fixed some minor issues, a bug and made the game a bit easier!

There were certain situations were it was just impossible to progress. Now the demo is a bit easier, especially for experienced players but everyone should have a better time now.

All old saves still work, so you can continue playing after the update ːfishmanː

Full Changelog

- Added a bomb and a health potion
- Fixed a shadow line
- Improved the placement of a door
- Fixed a bug in regards to the belly guy near the lake
- Reverted the water color back to a slightly darker hue

Sonucido: The Mage Livestream!

Hey,

I'm streaming today now!



V2 Update for the Sonucido Demo!

After publishing a V0 (which was more of a backup plan) and a V1 right before the Steam Next Fest started, I worked the last couple of hours to improve the demo even further!

It is now even more polished and if you haven't played it, now is a great time to do so.

Have fun!

Full Changelog

- Added missing localized text
- Fixed some light bleeding and shadow lines
- Increased the bomb base damage by 1
- Added a strength potion in a level
- Changed the modern/traditional movement switch key to L (for some reason # didn't work on Windows)
- Improved the transition to the death screen under certain circumstances
- Added sounds to two enemies
- Changed font sizes in a couple instances
- Increased the size of the incident decision boxes

Sonucido Livestream! 17.06. - 5 PM CEST, 8 AM PDT

Ask your questions, get a glimpse into the world of Sonucido: The Mage!

If you want to know even more about the game, you can watch the devlog series!


Watch the developer play!

I will talk about the development, answer your questions and tell you everything you need to know about the game ːlog_skullː

It's starts at 11 PM CEST! That's 2 PM PDT!

Last Demo Update, for real lol

There was still one minor bug which needed to be fixed (relating to the elevator scene). Yeah, that's all.

ːlog_skullː


Full Changelog

- Improved the elevator scene at the start of the second demo level. If you have your inventory open it closes now which looks better but reopens after you finished the elevator.
- You also unwield and rewield your weapon in the elevator scene. This fixes a minor bug: If you changed your weapon (over the numpad) this could lead to stopping the sound of the elevator scene. You can still change your weapon in that scene over numpad though (this is intended).

Last Demo Update before Release!

It will still take a couple of weeks until the game is released but this will likely be the last demo update. It's a short vertical slice of the game and I think people can easily decide after playing if they like it or not. If you haven't played it already, give it a shot!

There are now wounded versions for all enemies when they are low on health and I added two minor quality of life features. Especially the wounded enemies add to the combat.


Fueled by caffeine I'm adding more and more levels to the game!

2021. Sonucido.

UX improved!

Like last time I improved the accessibility again. Leveling and Language Selection are now usable with the mouse and I added UI buttons for the dialogue scenes. Some players had the issue that they mistakenly attacked their dialogue partner. This should now happen far less often!
I also made the last fight with the soldier a tad easier.

Have fun!

Full Changelog

- Language Selection and Leveling are now available for mouse input
- Added UI buttons for the dialogue (mouse input) which should make the game a lot more accessable
- Added a missing word in the German translation
- Made the soldier slightly easier to kill