Hello everybody,
This week Soulblight armory have been enriched by Bull-leaper Suit which you've chosen in our Discrod poll! ( discord.gg/trP7mPE ) Although it offers small protection value its power lies with “Faster Sneaking” unique property. Thanks to this you’ll be able to avoid damage in another, more gentle way ;)
Also this week we’ve added an utility feature that you all might find very useful - a chance to preview the taint before acquiring it! Just walk onto the selected platform and the card with all the info will appear. Now, you will never be forced to blind pick the taint when you don’t remember it’s symbol.
And of course the poll. :) This week it’s a bit different as you are choosing between two taints: Superstitious and Slothful. Which one should we add to the game first? Let us know by voting at our Discord channel: discord.gg/trP7mPE
Poll is ending traditionally next Wensday.
Cya around,
Kuba
P.S
I bumped into NetMoverSitan Soulblight series this week. Love his voice over for characters and epic episode cliffhangers :D Go check it out:
https://www.youtube.com/watch?v=5kPzUm8InNQ
New Camahueto Armor
Hello everybody,
This week’s update is a bit late as we needed to patch couple of new bugs that you’ve reported after the optimization round we’ve performed last week. The build with all the fixes is now up and running :).
The new version of the game includes also a new Camahueto Armor Set that you’ve chosen to be added in last week’s pool. Its Passive Damage ability will empower your close-combat-oriented style and maybe help you survive a bit longer then without it ;)
This week’s weekly Discord poll is already up as well. It gives you a chance to decide between another two armors - light Bull-leaper's Suit (on the left) and studded Armor of Oblivion(on the right). Poll is ending this Wensday
Vote here: https://discord.gg/trP7mPE
Cya Around
Kuba
P.S
Took a one week break from my weekly vloging and decided to move the vlog day to wensday. Here's the vlog from last week.
https://steamcommunity.com/sharedfiles/filedetails/?id=1382812557
Help us choose what to add to Soulblight
Hello everybody,
This week we added three more gauntlets. They will empower your fist fighting efficiency or can be used in combinations with other weapons as well.
As you can see, we keep adding new stuff on weekly basis. We have lots of ideas for how to enrich the game and we want you to help us choose thous we should go with first :) This is why starting today once a week we will set up a poll on our Discord channel. Currently we're considering which of the light armors we should add in the next update - sneaky Nerajatan Robe or spikey Camahueto Armor!
Here's the link to the discord channel where you can vote: https://discord.gg/trP7mPE
Poll will be ending on next Wednesday
Cya Around
Kuba
New Weapons: Gauntlets
For this week's update we have three new gauntlet type weapons. As you can see this are designed around dealing passive damage. We've also significantly increased overall passive damage effectiveness. With this changes we hope to create new play style for both faster and slower characters. Pick up a pair of gauntlets and bleed your enemies to death! :D
Cya Around,
Kuba
New Taint: Impatient
This week somthing for speedrunners - The Impatient Taint :)
And of corse the dev vlog for this week:
https://steamcommunity.com/sharedfiles/filedetails/?id=1367803754
And if you're intrested in Hyperion audiobook I mentioned here it is:
https://www.audible.com/pd/Sci-Fi-Fantasy/Hyperion-Audiobook/B002V5BLIW
New Taint: Hypochondriac
Hey Everybody
Another week - another Soulblight update :) This week we've added new Hypochondriac taint to the game. There is of course a new achievement available for aquiering it as well:)
P.S
In this week's vlog we have a special guest :) Bartek my cousin's son droped by my basement studio :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1360247257
Soulblight Leaderboards
Hey Everybody
As you might know tomorrow we're celebrating Soulblight release in Kraków
https://steamcommunity.com/games/530930/events/1667895040311319465
This is why today I stayed up a bit longer to finish adding leaderboards to the game. And so the new the update is live :)
Now the players will be ranked by two factors. First base on their progress, then base on their time. When you launch the game you might realize that actually it includes two simular rankings. As I plan to regularly update the game to keep results relatively comparable the scores from the last few updates will be stored in the "THIS ROUND" category. This leaderboard will be cleared on month to month bases. Don't worry though, we won't let your best runs to fall into oblivion :) Thous will be stored in "ALL TIMES" category as well :) If you've been able to pull of particularity good run before this update and you have it on your Save Slot it should be included in the ranking as soon as you launch the game.
Hope to see some of you tomorrow in Kraków :)
Cya Around,
Kuba
P.S
I will edit this post and add some photos from the party and the vlog when I get back :)
And here they are:
https://steamcommunity.com/sharedfiles/filedetails/?id=1357345029
Taint Room Progression
Hey Everybody - Happy Easters!
Yup! The new Soulblight update is now live. When you launch the game you might noticed the following things:
Taints are now randomly assigned to the path
Not all taint room paths are unlocked from the start
What we've realized during last couple of weeks was that allowing player to chose from all 4 taints every level actually decreased the replay value of our game. After few runs everybody has a favorite setup and stops experimenting with other available option. Yes - randomly assigning taints to the path and adding a lot of new taints would have solved the problem. Although we plan on adding new personalities it will take some time and we thought this problem couldn't wait that long. On the other hand some of you mentioned the game could use some additional progression mechanics. And so the idea pop into our minds - we've decided to kill two birds with a one stone :)
Now at the start of the game only two paths with random taints will be available. This way you will no longer be able to use the same taint setup in every game. To get access to additional choice options you will need to unlock the other paths. You do it with Corrupted Cores. Every time you defeat the boss you will get one Corrupted Core. Power up the taint room with 3 of thous and a new path will open :)
To add even more depth to taint selection we've also introduced to the game a less powerful version of the core. The Energy Core will alow you to re-role one of the taint options and it is now available to buy at Cecil's Dungeon Crawling Paraphernalia Emporium ;)
Cya Around,
Kuba
P.S
The Dev vlog for this week:
http://steamcommunity.com/sharedfiles/filedetails/?id=1349584979
What's next for Soulblight
Hey Everybody
Before we move on to this week's topic Let's tackle the official part first - New Soulblight update has just went live :) Here's the change log:
New Language Support: French
New Language Support: Italian
Stamina Cost of Block lowered (We want for it to be more useful for heavy armored characters)
Pad control schemes with inverse block and dash buttons added
Every locked chest will now contain at least one item
Slight re-balance of Dr. Morikay Boss fight. (More info here: http://steamcommunity.com/app/530930/discussions/0/2650805212060856683/)
Other minor bug fixes
Ok so now let's move to the topic at hand - What's next for Soulblight
Although the game has already been released we'd like to continue improving it on weekly basis. I've sat down this week and wrote up a roadmap. I decided it would be best to keep you guys up to date so here's the plan for 3 upcoming weeks:
Taint Room progression
Leaderboards
Two additional taints
If you guys have any ideas on what you'd like to see added to the game feel free to post them on our community hub or https://www.reddit.com/r/MyNextGames Subreedit
Cya Around
Kuba
P.S
And of course dev vlog for this week :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1341051358
And here's combat mechanics discussion thread I mentioned:
http://steamcommunity.com/app/530930/discussions/0/1697168437869857476/
Hope you didn't think I'll stop posting ;)
Hello Everybody
Hope you didn't think that I will stop posting after the launch :) Although the game is released we're still putting some extra effort into it. If you haven't noticed Sunday night there was an update. Here's a short change log:
Slightly decreased shop prices
The Dead pixel issue in the middle of the screen fixed
The info about game progress and best run time added to the save slot
Minor fix in the Sound pipeline (hope this was the thing causing sound staggering. I can't be 100% sure as I wasn't able to reproduce it :( )
Slight Taint power adjustment for the purposes of balance
Other minor bug fixes
Also for thous of you who has been following us since the kickstarter. You might remember this stretch goal:
Forgot to mention It earlier but although we didn't reach this stretch goal we decided we can't imagine our game without it - the game has two endings :)
Cya Around
Kuba
P.S
For thous who follow my weekly dev vlog here's the missing one form the last week (I recorded it but didn't have time to post it)
http://steamcommunity.com/sharedfiles/filedetails/?id=1336727754
And here's another one I recorded yesterday
http://steamcommunity.com/sharedfiles/filedetails/?id=1336727752