Space Betrayers cover
Space Betrayers screenshot
Genre: Strategy, Indie

Space Betrayers

Patch EA 0.2203a

Hi Sailors!

Over the past few weeks we've been focused on fulfilling the top requests from the community, so let's start with one of the main additions.


In-Game Tutorial


We've added an in-game tutorial, which can be played both solo and multiplayer. The tutorial will explain the game mechanics as they are presented during the match.

We're still adding more information to the tutorial, so don't forget to give feedback if you still have questions about any game mechanics!


Balance Changes


Queen Intent Visualization


It is now possible, while hovering, to visualize which room each queen intends to attack. This addition allows players to have more strategic control on how they will deal with the Queens' attack.

In the future it will be possible to disable this view during the match creation.


Others



  • Added explosion counter on Ticks.
  • Added new types of challenge results.
  • Added animation to challenges that force discards.
  • Added animation to challenges that destroy ships in space.
  • Added animation to challenges that destroy ships in reserves.
  • Added several new informational icons in room and ship inspects.
  • Added Swarm and Sailors arts to the map, there are still some missing elements and animations.
  • Several improvements in the texts to facilitate reading and understanding.
  • Various fixes and localization tweaks.
  • Removed timer from solo matches.



Fixes



  • Fixed background loading issue during character selection.
  • Fixed "Left Behind" card animation issue, that allowed players to interact with cards being animated.
  • Fixed issue with ships intent animation during Swarm activation, that caused the balloon to flicker.
  • Fixed issue that caused the card holding animation to get stuck after being released.
  • Fixed rooms hover particles.

Patch EA 0.2202b

New Content



Element Z (Zzyx's Special Card)



Action:
Exchange 1 science for any other resource type.

Sometimes you have to improvise. Zzyx's special card allows the player to control the Sailors resources. This card is one of the few ways to create rare resources, such as fuel.


Other



  • Integrated new main menu.
  • Added new effects to the "You're next" skill card.
  • Added new effects to the “Cancel Destination” card.
  • Added card remaining counter in the Joker Room.
  • Added new effects on ship movement cards.



Fixes



  • Fixed issue during an action sequence with the Wasp Control room.
  • Fixed issue during a sequence of actions with the Cargo Control room.
  • Fixed issue where characters could turn invisible.
  • Fixed issue where fire effect could turn invisible.
  • Fixed action panel during a decree.
  • Fixed ships intent arrow.
  • Various localization fixes.

Patch EA 0.2201f


  • Removed minimum number of players to start a match. It is now possible to play games solo or with just a friend. This is not the intended way to play the game but this should let players try out the game when there are no other matches available.

  • The Maximum number of betrayers is now configurable. You can play matches with less or even no betrayers. If you just want to cooperate to win or try to learn the game together, you now have that choice.

  • New Intercept Challenge choice animation. It should now be clearer what option was randomly selected in case of time out.


Bug Fixes:



  • Fixed Luck bar pin positioning

Patch EA 0.2201d (A.K.A Day One Patch)

New Content



Change of Plan (Eve Special card)



Vote (Setup Step): Dismiss the current vote check.

Who said you need to follow the rules? Eve Special card allows her to completely dismiss any vote check during it’s Setup Step. This powerful Special card can be used to either escape from tough situations or even remove any chances of reaching good outcomes.

Balance Changes



Lucky Dice



Nerf: Reduced pass increase from 25% to 20%.
Reason: We re-balanced most of the luck values so that players don’t need to rely on Luck Dices plays.

Intercept Challenge



Nerf: Reduced pass chance from 75% to 60%.
Reason: This card is intended to be considered a risky play. Previously players had 100% success when combined with a Luck Dice. This is a huge nerf and we will keep an eye on how this card will perform to see if we need to tune up it’s value again.

Cancel Destination



Nerf: Reduced pass chance from 75% to 65%.
Reason: Same as the Intercept Challenge. However since this card has fewer uses than Intercept Challenge we decided to keep it’s value a bit above the Intercept Challenge card.

Anti-Tick Room


Buff: Increased pass chance from 25% to 30%.
Reason: This is an indirect nerf to the Ticks since they were too punitive to the Sailors.

Jump Control Room


Buff: Reduced fail chance for each battery value.

  • 3 batteries: from 90% to 80%,
  • 4 batteries: from 75% to 60%,
  • 5 batteries: from 25% to 20%,

Reason: This should help reduce the risk of earlier jump attempts. We will keep an eye on how these values will perform.

Luck Checks


Tuned up most Swarm challenge values to make it a bit easier for the sailors to pass these checks without a Lucky Dice.

Other


Included last Demo patches and bug fixes.
Fixed Swarm cards inspect description.
Fixed Anti-Tick location inspect description.
Various other localization fixes.
Updated Portuguese (Brazil) localization.