Super excited to announce that the game now has controller support! This can mean Steamdeck and maybe even Switch support down in the future! Please post about any problems or feedback in the discussion boards Enjoy and fly safe!
Patch 1.0.5 Is live!
Hello there Space Pilots! This is another tiny patch that addresses the performance issue inside of the space ship
Improve the optimization while inside of the spaceship (optimizing light and smarter background objects rendering)
Fixed a bug where the music won't start on the first level
Please let me know if it improve things for you
Patch 1.0.4 Is live!
Hello there Space Pilots! This is a tiny patch with two most common complaints:
Fixed a bug where enemy Slug Ships will have infinite range
Fixed a bug where the conversation dialogs will not be in the right localization language
Please let me know if you find more things and if you still have localization issues!
Patch 1.0.3 Is live!
Hello there Space Pilots! On this patch I made a change to help with the frustration of not having a checkpoint system during levels (Its a huge challenge at this point)
I decided to add 9 lives for our space cats so you could respawn right away if something went wrong with one of your battles!
Also added some quality of life improvements that were requested through feedback and reviews
New Feature: Added the ability to respawn using one of your nine lives instead of restarting a level
Quality Of Life: Added an option in the option menu to stop focusing player on new turn
Quality Of Life: Added an option in the option menu to stop focusing on enemy ships between turns
Please let me know if it improve things! More things will come in the future!
Patch 1.0.2 Is live!
Hello there Space Pilots! On this patch I tried to do some optimizations to allow higher FPS when going inside the players ship!
Optimization - Hide space stations when zooming into ship (except for when shopping)
Optimization - Hide ships when going inside player ship
Please let me know if it improve things! I will keep trying to add more optimizations as soon as I can
Patch 1.0.1 Is live!
Hello there Space Pilots! The first ever patch of Space Cats Tactics is live now! I have been solving the following issues:
Fixed an issue where HUD could disappear on the inventory and equipment tutorial on Level1
Fixed an issue where player can get blocked on level2 and it would be impossible to complete
Removed confusing green target icons from secret cache when collected
Level4 caravan encounter made easier by moving trigger area further away from the enemies, giving more time to the player deal with it in advance
Fixed a case where a story tech on the tech tree wouldn't be unlocked
Fixed an issue with some achievements given for free when finishing a level
Fixed an issue where a player could use upgrade on shop view without buying them
Fixed an issue where the camera will focus on enemy ship instead of its target AOE blast zone
Fix and issue where warp in sound effect would ignore the effect mixer
Fixed an issue where items from previous levels will not be sold on later shops
Fixed and issue that can cause Amir and Lizzy's ship to stay too long on level7
Its almost time for the 1.0.0 full release! 24th of July!
Space Cats Tactics full 1.0.0 release is coming very soon! The 24th of July will be the day you could put your paws on the game and hopefully not have a cat-astrophic experience playing it ^_^
I am happy to announce that Space Cats Tactics will take part on Steam Next Fest demo festival! On the 19th of June, 12:00am pacific time there will be a Dev Let's play stream of Space Cats Tactics and viewers could ask me anything!