Space Gladiators cover
Space Gladiators screenshot
Genre: Platform, Hack and slash/Beat 'em up, Indie

Space Gladiators

Space Gladiators Full Release

Hello,

After more than 16 months of Early Access... Space Gladiators is finally launching in version 1.0!

Here's a quick summary of everything that's been added and changed during Early Access:


  • 2 new characters
  • 167 new items / perks / traits
  • 21 new enemies
  • 8 new traps
  • 3 new minibosses
  • 27 new challenges
  • 393 new rooms
  • Countless gameplay, design, balancing and bug fixes and improvements
  • Added stat modifiers to items
  • Added the map & procedural path generation
  • Added starting traits and danger levels
  • Displayed the outfits on the characters
  • Changed from individual zones to only full runs
  • Removed enemy contact damage and reworked all enemies to account for that
  • Performance improvements with a dancing potato
  • Added localization in 8 other languages
  • Added trading cards


Special thanks to Petra, Bear, Olexa, Rogue Justice, PentaHybrid, Traumaturgy, TheSpaceEgg, Funguy, Kenzup, Celt, Devildoer, Lyman, Swestar, Graeme of 2 Left Thumbs, 2 Lainz, JoueurSansFromage, Bestiyo, TheTurtleMelon, Giragnoulak, Idiosyncrazy, Lef, Esty, Sensei Bean, MadderThanEggs, Woodlutins, littleninja117, Soremon Sketch, DrFenouil, Blueish, Ixion, AguruAguru, Flounder, DarkLiveRyder, Fugu, Jean, Nublear, Dreamless, Ducky, D3, jason, drakan, Hibou Inquiet, Howard, Padongo, Hallow, Pepenosoy, Natalie Swirvin, Cimarus, EthanZ, Susucr, Moonboi, Himg, ingeniousclown, crazyred, pisun morza, mataos, kirakirby, ShoMG, hobbidwa, Papnix, Pielef...

...and everyone who contributed in some way to make the game what it is today - whether it be by translating some part of it, giving me feedback and suggestions, making videos on the game or just supporting the development by playing it!

Cheers!




Turkish [0.9.3]

The Turkish language is now available in the game.

Special thanks to Gowner and the LG studios team for that!

Trading Cards & Fixes [0.9.2]

Hello,

We now have trading cards, emotes, backgrounds and badges for the game! Not totally sure how that works but you should be able to get some of them by just playing.

Also wanted to let you know that Space Gladiators will likely be released in 1.0 later this month. It's been in Early Access for more than 15 months now, which is about 9-12 more months than planned.

Even though there are a lot of ideas and features that couldn't be done, I'm pretty happy with how it turned out. Of course, I'll keep tweaking and supporting the game even after the EA tag is gone.

Special thanks to Sasta (1), James (2), MrJuhanso (3) and Petra (4) for their help!

Fixes & small tweaks




  • Fixed a bug where the Water Bottle and the Cross would heal before adding a Max HP. (1)
  • Fixed a bug where the graphics of the energy bar would sometime go over its limit. (2)
  • Fixed a bug where the Nail Bat was giving 5x the amount of damage it should. (3)
  • Fruit Basket now gains a charge when you’re picking up a fruit even if you’re not at full HP. (4)


Cheers!