Genre: Turn-based strategy (TBS), Indie, Card & Board Game
Space Grunts 2
DEVLOG #6 – Game progression, artwork and music
https://www.youtube.com/watch?v=CPwsRxppZ8Q
This week I worked on getting some sort of progression going in the game. This mostly means that I start moving things around so that you don't get all the variations of enemies at the start, and not all the cards are available to you all the time.
I also started looking around for the type of music required for the game, and surprisingly the 50's - early 70's sci-fi movie theme songs go very nicely with the visuals.. there might be something there!
And finally, working on some new high-res art work.. so you might start seeing some new banners on this Steam page over the coming week!
Dev update 1-5: Vlogs, blogs and weekly updates
Alright, quick little catching up to do on this steam-page! Now that it's available and fully up and running, I plan to post my weekly vlogs+blogs and dev update notes here, so you can stay up to date on where this game IS and is going to!
This week I worked mostly on graphics and a little tool called the Creature Creator, so check it out on this weeks vlog:
https://www.youtube.com/watch?v=l4mNbXBqmWw
If you're new to this game, you can watch AND read back on the first 4 parts of the weekly updates right here:
which should bring you fully up to speed on the game!