Genre: Real Time Strategy (RTS), Simulator, Strategy, Indie
Space Rogue
Space Rogue EA1.2 Patch Notes
New Gameplay Features
<*>Auto-Save function. At the start of each galaxy sector, your progress will be saved. When you lose, the game will propose you to load the latest save or to get the space points and exit to menu.
<*>New Device - Cargo system (NPC only). Some enemy ships will be equipped with cargo bays. You will get an additional reward for destroying this system after the fight, even if enemy was able to escape from battle.
<*>New Weapon - Kinetic Bomb - this weapon will launch timed bombs that will explode after 10 seconds, dealing a great damage to the target device. The crew is able to shoot and disarm bomb to reduce an incoming damage by half.
<*>New Cartridges. Tired of losing your crew, boarding enemy ship? Spawn-bot v1000 - Summon mechanical monsters in enemy bay and create chaos, leaving your crew in safety.
<*>New Enemies – Large Mordren Ship and additional trade/cargo ships for some factions.
<*>New Weather event - Plerx Asteroids. This belt of asteroids is inhabited with Plerx creatures and they will spawn on your ship if meteor will pierce your defense.
<*>Events - More than 100 events are improved by adding new answers and tweaking balance, in addition to other small changes.
Other Changes
<*>Reduced chance of negative mining events;
<*>New End Game screen – new design, score frame, load button etc.;
<*>Loot tooltips in dialogues.
Space Rogue 1.1 Hotfix Notes
We just released another hotfix for Patch 1.1.
Several small issues were fixed.
Main problems with Space News were solved.
Space Rogue 1.1 Patch Notes
Important Note
Unfortunately, there is a possibility that current patch will corrupt your current save game file. We have tried to avoid this as much as possible. However, new game features and massive gameplay fixes make transition process from old to new version quite challenging. We hope for your understanding.
New Gameplay Features
Space Monsters Protect your ship from hungry space monsters during the new monsters events! New unit types added: plerx crawler and plerx producer.
Space News Space news are temporary global events which affect game in various ways.
Gameplay Changes
Critical fixes for boarding mechanic! Player's teleport is ready for use at the start of the battle. Player's crew members no longer die when enemy's crew is defeated.
Mining is more balanced now. Better reward/penalty ratio. No more unexpected hull damage!
Most of the annoying instant crew kills were replaced with the new type of penalty called "crew damage". Your crew members have a chance to survive after receiving a damage if they have enough health points.
Added new modifications of combat cartridges for player' ship and NPC' ships.
New combat events added. Space battles should be more variative now (we tired of those pesky robots too!).
Two new big mordren ships added.
Gameplay Fixes
Missiles damage fixed.
Shield pierce parameter works as intended now.
Meteorites deal less damage in high difficulty sectors.
Enemy engineers no more teleporting to player's ship for boarding action.
State of ship's systems (working/damaged/destroyed) change properly now.
Battle cartridges are fixed in various ways. Cartridges will reload faster now.
Auto-attack is enabled by default now.
Tritanium cost in shop has been greatly reduced.
Crew leveling cost is decreased by 60%.
Cost of hiring new crew members is decreased by 60%.
You can no longer fly between planets with broken engine.
Graphic Fixes
HP bars of the ship's systems are easier to read now.
Crew members no longer use the HUGE tools.
UI Changes And Fixes
"Custom Game" button (Sandbox mode) renamed to "New Game".
"New Game" button renamed to "Quick Game" (start game with default settings and random main quest).
Added confirmation window when trying to start a new game or a quick game.
Repair buttons are on the right positions now.
Tooltips now properly display health of the crew members.
Several fixes for alert texts.
Several minor text and icon fixes.
Space Rogue Trading Cards Arrived
http://steamcommunity.com/sharedfiles/filedetails/?id=449710583
The title says it all.
Space Rogue now has Trading Cards.
Collect them, trade them, craft them into badges!
Price Change
Greetings to all space adventurers! A week has passed since the release of Space Rogue in Early Access.
We are closely monitoring your comments about the game. We hear a lot of constructive criticism. Thank you for your feedback!
Since the release sale is over, we have decided to set the final price closer to the initial sale price.
Have a nice flight!
Hotfix Patch Notes (20.05.2015)
Hotfix is deployed!
We hope (fingers crossed) that we have fixed the irritable problem with blocked main menu buttons.
“Captain reduce to cooldowns” exploit is fixed.
Some screen resolution fixes applied.
Space Rogue Soundtrack Production
A short video about the soundtrack production for Space Rogue.