Space/Mech/Pilot cover
Space/Mech/Pilot screenshot
Genre: Role-playing (RPG), Strategy, Visual Novel

Space/Mech/Pilot

NIGHT @ SKY HOUR 3 ANNOUNCEMENTS (vivid/stasis and RE: DECEIVED VOICE!)



Hey Pilots!

Happy 2nd year anniversary for the soft-launch of SPACE / MECH / PILOT! We've mentioned how the next NIGHT @ SKY HOUR, our annual anniversary event would be a bit different this time around...and well, take a look for yourself!



First off, we're co-publishing the Steam release of vivid/stasis, the freeware rhythm-mystery game from Hajimeli, releasing with its first episode in Q1 2023! You can wishlist it here:
https://store.steampowered.com/app/2093940



In addition, the next mainline PROJECT NATURA game (the third game after A NIGHTMARE'S TRIP and SPACE / MECH / PILOT), RE: DECEIVED VOICE, releases Summer 2023 on Steam and Itch.io! For those wanting answers about the universe-line, the truth will change everything.

We have a full post about our announcements here if you'd like to read up (also contains a short blurb about where we're at with current projects, including S/M/P updates):

Thank you for another year of incredible support, pilots! Your support has allowed us to extend a hand with releases like vivid/stasis, as well as go above and beyond with our next game, and we're excited to show you more in 2023!

- SKY HOUR WORKS

NIGHT @ SKY HOUR 3 - ANNIVESRARY REVEALS happening October 7th @ 5 PM EST



Join us for NIGHT @ SKY HOUR 3 on October 7th at 5 PM EST to see brand new premiere announcements from both Hajimeli and SKY HOUR WORKS.

Premiere Link:

In case you were wondering about Steam Deck compatibility...


Attention Pilots!

Valve finished a review of SPACE / MECH / PILOT and have labelled the game as "Playable". See here for the details:



In short, apart from needing to use the default M+KB bindings for the deck (the touchpads especially), the game will run perfectly! We imagine they tested the game with the linux version specifically, and not with proton itself, so note that support on this system will be limited compared to Windows releases of the game.

No other SKY HOUR WORKS titles, including the 2ECONDS VNs and A NIGHTMARE'S TRIP, have been reviewed or are in a review process at this time.

And that's all! Enjoy the carnage, pilots!
- SKY HOUR WORKS

NOTE: Valve did not approve our requests to test any of our games on a Steam Deck dev kit as of writing.

THE FINAL SKY HOUR WORKS UPDATE OF 2021


Hey Pilots!

Our final update of the year for SKY HOUR WORKS is available now on Patreon! The post is free for everyone to view and it covers what we've done this year and clues in as to what's next for the label!

It includes a special section relevant for SPACE / MECH / PILOT players here - the tl;dr being that we're still actively working on bringing the game to HTML5, and that expansion development is set to begin at some point in 2022! As for those wanting a Mac version...well... :)

Details on what's taking so long on our next patch is present there too.

https://www.patreon.com/posts/60345524

Happy Holidays!
- SKY HOUR WORKS

Happy Birthday, SPACE / MECH / PILOT!


Hey Pilots!

Today marks the one-year anniversary of SPACE / MECH / PILOT's soft-launch on Steam. On behalf of everyone at SKY HOUR WORKS' S/M/P team, thank you so much for enjoying the game! Every ounce of support has meant a crazy lot to us!



To celebrate, we brought on artist BLACKYPNG to do a new commemorative key art to celebrate the occasion, and it is currently the Steam store page! It's also been added to the game as a ending CG too! If you want to download the assets and keep them for yourself, as well as change your Steam Library cover/banner you can download this kit here.

SPACE / MECH / PILOT has been a special project to us, and its been awhile since we've talked about its future. As said before, we're still really focused on other projects, whatever it be SKY HOUR WORKS' next mainline title, RE: DECEIVED VOICE, or the team's various other jobs on the side, such as my current full-time job, production work for the rhythm-adventure game UNBEATABLE! This means we haven't really sat down to begin work on S/M/P's game-changing expansions, and probably won't get to it anytime soon. But that's not to say they we haven't had any ideas, because I'll let you in on a secret - we know what's next for Kato and the strange ship-assimilating program.

This is a look at KATO in the [NEXT] Chapter. A early look into the future of SPACE / MECH / PILOT.



You can catch alumni from past SKY HOUR WORKS projects, including this one, streaming tonight to celebrate at 8 PM EST via twitch.tv/klonoacomet! And for more details on the rest of the announcement, including a special message for fans of A NIGHTMARE'S TRIP, check out our full patreon post here!

Miss the Beach? You're invited! (to this sale. that we're doing)



I'm excited to announce that we're back on the Steam / Itch Summer Sale, and this time - we've brought friends!

The Summer Friendship Bundle, exclusive to Steam, contains both A NIGHTMARE'S TRIP and SPACE / MECH / PILOT's complete editions, as well as several games from our pals at Anarch Entertainment (NOISZ / 2ECONDS) and LAME DIMENSION! You can support the bundle here:

https://store.steampowered.com/bundle/21439

On top of that, our other games are on a nice discount n' stuff! Ya know the song n' dance! The new artwork (shown above) is done by our friend hexantoid, who came back to do new summer key art featuring Adrien, Kato, and the two new mysterious characters from our next PROJECT NATURA title, RE: DECEIVED VOICE!

https://store.steampowered.com/bundle/12014/A_NIGHTMARES_TRIP__FULL_ITINERARY_EDITION/
https://store.steampowered.com/bundle/16475/SPACE__MECH__PILOT_V10__THE_UNIVERSE_DRIVE__OST/

Full details, including progress updates / announcements are available on current SKY HOUR WORKS projects are in our Patreon post, because it is almost 6 am in the morning and I am too tired to type that all out again for two different Steam posts

https://www.patreon.com/posts/52870671

For SPACE / MECH / PILOT players, I'll recap em here real quick:

  • The game's Web version begins development today, and the side-story we're writing exclusively for our Patreon is now in the drafting stages! (note: it is very sad)
  • Mac version's on the cards!
  • A small patch came out that added Kato's summer artwork as a new ending CG for the game!


Stay safe, and have a great summer!
Jeff

p.s. play that other game im working on https://store.steampowered.com/app/1290490/UNBEATABLE_white_label/