Space Station 14 cover
Space Station 14 screenshot
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Genre: Role-playing (RPG), Simulator, Indie

Space Station 14

Launcher Update - .NET 10

This concerns the game launcher used to connect to game servers. Updates for game content happens separately.


  • Upgraded to .NET 10. This should improve game performance a bit.
  • Updated the localization files.

Launcher Update - Fixes

This concerns the game launcher used to connect to game servers. Updates for game content happens separately.


  • Added some more icons.
  • Windows: Downgraded a native library to fix crashes with compatibility mode.
  • Linux: Disabled GLFW Wayland as it's broken.
  • macOS: Fix support for older macOS versions.
  • Updated the localization files.

Launcher Update - Apple Silicon Support

This concerns the game launcher used to connect to game servers. Updates for game content happens separately.


  • The game now supports Apple Silicon for a performance boost.
  • Fix idle CPU usage.
  • Round times on the server list now work properly when exceeding 24 hours.
  • Added Romanian translation.
  • Linux and macOS now get MIDI support out of the box.
  • Updated native dependencies. Should fix some weird platform-specific bugs.
  • Launcher logging is now enabled by default.
  • The launcher now refuses to show negative player counts reported by servers.
  • Fix out-of-the-box graphics on Snapdragon X devices by forcing compatibility mode.
  • Launcher now warns on first startup if you have a 13th or 14th Intel CPU, as these may be vulnerable to a degradation hardware defect.
  • Updated the localization files.

Update Vlog 108 - (Harmpack, Jump Boots, Artifact Glue)

Two new science technologies can be researched on the station, the first of which are jump boots. These allow the user to traverse potentially lethal surfaces with ease, no power required. The second is the harmpack; this backpack allows the users to enjoy two extra functional arms, for whatever purposes you may have! Artifact glue can allow for endless riches or destruction to whatever artifact the glue is applied to. The spray painter now allows for tile perfect decals, alongside other various options. As well as various other content pieces, sprite works, and awesome bug fixes in this patch cycle.

Update Vlog 107 - (Scurrets, Stamina Damage Resistance, Salvage Tweaks)

Scurrets make their first appearance on the station. They are a ghost role that is purchasable for 25k spesos. Currently they are only for emotional support. A new Atmos device was added that allows technicians even greater control over the pressure in their networks. Most syndicate hardsuits now feature some level of stamina resistance, giving them greater power over stun weaponry. There have been sweeping tweaks across salvage, generally nerfing all of their weaponry while simultaneously debuffing their foes.

Update Vlog - 106 (Exo Station, Estoc DMR, Barotrauma Damage Buff)

A new station joins the game; it is named Exo. This station features alien architecture, different department layouts, and other stylized choices. A new syndicate weapon named the Estoc is a longer-range option, with not quite as much stopping power as the C20 or Bulldog. Thieving gloves were removed, meaning now only the thief antag can steal from people quickly and stealthily. Scrap armor allows for tiders to make discount blood-reds, and now mad scientists can turn you into a smart corgi!

Update Vlog 106 - (Exo Station, Estoc DMR, Barotrauma Damage Buff)

A new station joins the game; it is named Exo. This station features alien architecture, different department layouts, and other stylized choices. A new syndicate weapon named the Estoc is a longer-range option, with not quite as much stopping power as the C20 or Bulldog. Thieving gloves were removed, meaning now only the thief antag can steal from people quickly and stealthily. Scrap armor allows for tiders to make discount blood-reds, and now mad scientists can turn you into a smart corgi!

Update Vlog - 105 - (Pipe Stacking, Text Highlighting, Sentry Turret Controls)

Atmos techs can now layer multiple pipes on the same tile and even combine them into one singular output. This offers the previous complex systems of pipe stacking while still looking great. You can now highlight any words you want, from your name to your current job. This will allow you to stay more focused on things pertaining to you, especially helpful in busy radio situations. Sentry turrets, like the ones found in AI cores, will now have consoles to configure their settings further. Diona can now "root" into the ground, allowing them to walk over slippery surfaces while absorbing whatever reagents lie below. There are other great QoL features, from evac emergency lockers to improved atmos devices.

Update Vlog 105 - (Pipe Stacking, Text Highlighting, Sentry Turret Controls)

Atmos techs can now layer multiple pipes on the same tile and even combine them into one singular output. This offers the previous complex systems of pipe stacking while still looking great. You can now highlight any words you want, from your name to your current job. This will allow you to stay more focused on things pertaining to you, especially helpful in busy radio situations. Sentry turrets, like the ones found in AI cores, will now have consoles to configure their settings further. Diona can now "root" into the ground, allowing them to walk over slippery surfaces while absorbing whatever reagents lie below. There are other great QoL features, from evac emergency lockers to improved atmos devices.

Launcher Update

This concerns the game launcher used to connect to game servers. Updates for game content happens separately.


  • Attempt to fix a date parsing issue that could cause the launcher to brick.
  • Server search now doesn't update on every character entered to avoid lag.
  • Added Italian and Norwegian Bokmål translation.
  • Updated the localization files.