We had to update the game 3 times in a row fixing a lot of urgent bugs. This patch note covers all of the changes we made in those updates.
+ When you click on a billboard you can now see all of the information about its current advertisement deal. * Fixed billboard bug when billboards wouldn't load with the posters. * Fixed marketing deal bugs. * Fixed no trader ships bug. * Fixed inconsistent visitor counts upon loading/trapped visitors. * Trader prices are now more random. * Fixed stocks not saving. * Fixed game-breaker bug with the particle reactor building.
0.1.1 Patch Notes
Hello, and welcome to 0.1.1!
This small update fixes some major bugs and introduces neat quality-of-life improvements.
+ Added fullscreen/resolution options to settings + Added "do not show again" option to upgrade popups + Added five new achievements + Added indicators for motel and storage building to upgrade panel + Time controls were enabled for police inspections
* Balanced out pirates * Fixed trading panel bug * Fixed friendly-fire bug * The drone blueprint from tutorial/early game has been defaulted to common * Fixed storage building bug * Notifications now disappear after 1 minute * Fixed marketing panel bug * Fixed hangar upgrade bug * Lots of minor bugfixes * Balanced some prices * Reworked ideal price system
We hope you are enjoying the game so far. This update was possible thanks to your feedback.
As we are slowly ending the closed beta testing phase and entering the early-access stage, we decided to roll out a big update fixing a lot of bugs and adding a variety of new stuff to mess around with.
Patch Notes
+Added a new building called the "Speedcharger". +Added a new building that unlocks stock trading options called "Stock Trading Center". +Added a new building called "Particle Reactor". An early-game energy solution. +Added 3 new pirate types with different stats and ships. +Replaced the old police ships with new ones. +Extended the tutorial. +7 achievements were added. +Reworked the trade screen of smuggler ships. +Improved the tutorial system. +Motion blur switch was added. +Balanced the graphic presets. +Reworked the inventory system. +Added new commands for testing purposes. +Added an icon for the Jumpgate research node. +Added new research nodes.
*Camera controls have been improved drastically. *Fixed asteroids going through shields. *Fixed tutorial bugs. *Small bug fixes *Small balancing changes. *Fixed some UI bugs. *Small main menu rework. *Reworked switches (UI). *Balanced factions. *Fixed shield sizes. *Performance improvements.
What To Expect From Upcoming Updates
We have a lot of content planned for Space Station Tycoon. These include a new mission system, policies, new items, new buildings, new customization options, and so much more. We'll also start translating the game into many languages. Stay tuned for more info!