Space Tail: Lost in the Sands cover
Space Tail: Lost in the Sands screenshot
Genre: Adventure, Indie

Space Tail: Lost in the Sands

Happy holidays with Space Tail: Homecoming DLC!

Hello space dogs!

Starting today, Steam Winter Sale begins - it's a perfect opportunity to get Space Tail: Every Journey Leads Home at an all time low price!

But that's not all - the final chapter of Bea's adventures has arrived, in a new, completely free DLC - Space Tail: Homecoming! Add it to your account here:

https://store.steampowered.com/app/2233010/Space_Tail_Homecoming/

Additionally, with this update we have added Japanese translation to the game.

Patch notes:

Improvements/balance changes/fixes:
- healing items now restore two lives instead of one
- upgrades to maximum life and shields are obtained earlier
- the creatures don't react to player on their own while we're in relations mode, which makes it easier to communicate with them
- collectibles on Sensua piramid were moved around a bit to be easier to find by using senses
- AI Station: removed lasers and made it easier to reach the platform on which we destroy the battery
- Gula: scent won't lead to an upgrade until we unlock double jump
- Fixed an issue in which the player could get blocked after swimming through vines that block the way on Labyrinth
- robots on Proditia now drop shield restoration items more often
- less robots spawn at the same time on Proditia
- yellow scent paths that lead to mission goals are now a little bigger than the others

Free DLC:
- two new maps: Roboton and Kometon, including a hub between them, unlocked after finishing the game
- four new costumes, unlocked on DLC maps
- two new lore fragments to collect
- two new achievements - one for completing each new map


We at Longterm Games and Enjoy Studio wish you happy holidays and a memorable, outstanding new year's celebration! Everyone who joined us in our space adventure so far, thank you for being here. And to all new space dogs, who are yet to join us - welcome!

Best Wishes,
Longterm Games & Enjoy Studio

Buy the game here:
https://store.steampowered.com/app/1975660/Space_Tail_Every_Journey_Leads_Home/

Black Friday deal

Hello space dogs,

We are happy to announce that we just released a soundtrack for Space Tail: Every Journey Leads Home! immerse yourself in space exploration with our friend Bea with these amazing 11 music tracks. You can check it out here:

https://store.steampowered.com/app/2199190/In_Space_No_One_Will_Hear_You_Bark/

But that's not all. With Black Friday coming soon, we've prepared something special - a Dog Plays in Space bundle! Purchasing it will let you obtain both the game AND the soundtrack at a reduced price! See for yourself:

https://store.steampowered.com/bundle/28720/Dog_Plays_in_Space_Bundle/

If you purchased the game previously, don't worry - you can still take advantage of our bundle offer!

Aviato - Planet of Lightness

The planets that Bea visits on her journey through space are completely different. Planet Sensua, called the Planet of the Senses, is overgrown with dense jungle, full of hostile and friendly fauna and flora. Gula - Planet of Exploitation - is a sun-scorched, windswept desert where life is found mainly in underground tunnels. The third (not counting Earth, where her journey begins) planet visited by Bea is much more unusual than the other two.



Aviato is called the Planet of Lightness. The idea of lightness, ephemerality and aiming upwards is ubiquitous here. This can be seen, for example, in the early concepts of landscapes, in which the translucent crystals growing in every direction are shrouded in mist. The atmosphere of lightness is emphasized by the flora of the planet - just like the following ephemeral examples of plants, reminiscent of feathers or dandelions.



At the same time, Bea has to carry a heavy burden on this planet of lightness. She looks after the half-dead Rose, who, stripped of her fiery powers, is just a cold, immobile stone. The natural formations of the planet Aviato come with help here - gravitational crystals that bend space and allow Bea and Rose to move in previously unattainable directions.



The same applies to the inhabitants of the planet. Soaring through the sky, translucent squids don't care about gravity. While the sky is their natural habitat, the idea of climbing up is no less important for the second race inhabiting the planet.



The reptilian Aviatoan race has inhabited the planet as long as the giant squids, and for all that time has also helplessly struggled in the face of their primitive, brute force. Historically, despite their superior intelligence, the Aviatoans were pushed to the bottom of the food chain and had to live under the yoke of more powerful creatures. Driven by their fear and envy, they have developed a strong caste structure in which some despise others. This hidden mentality within their community was exposed in a repulsive way when the AI arrived on the planet.

In exchange for access to technology, they agreed to build a relay and make the fiery gas deposits available for exploitation. They rapidly developed their civilization and built tall, sprawling cities. At the same time, they exacted revenge on their opponents and enslaved the squids using their newly acquired bridles and saddles. They are one of the very few races that remain in a kind of symbiosis with the AI.



The theme of dominance and climbing up is strongly present in the structure of the Riders. The finale of the level also refers to this idea, where starting in the underground, we reach the very top of the pyramid - the Relay, where we defeat the ruler of the Riders - Pluto.



Buy the full game here:
https://store.steampowered.com/app/1975660/Space_Tail_Every_Journey_Leads_Home/

Robot 8088Y



The 808BY scene is an important moment in the plot of Space Tail. Chronologically, this is the first time Bea meets a kind soul in a cold and dangerous space. Moreover, her friend is a creature of Artificial Intelligence - a cold and insensitive creation, striving to dominate the universe.



Product model BY from the 808 line of service robots. He was assembled on the “Roboton” production line orbiting the planet Proditia. Due to the fact that he contains parts from Creations of the Unsundered Era, he has a deeply embedded emotional component. It manifests itself by interpreting the number “808BY” as the name “Bobby”. The AI tries to stifle emotional behavior in robots by interpreting it as a manufacturing defect – if the AI cannot accomplish that, it marks them to be scrapped, which is precisely what happened to 808BY.




808BY, like whisp Rose, is one of Bea's companions who help her on her journey through space. Unlike Rose - a round, fiery, impetuous ball of energy - Bobby's design follows the same principles as the rest of the Artificial Intelligence creations - consisting of hard, rectangular shapes. As a robot, 808BY rarely shows emotion. But when he does, you can see him going all-out!



While 808BY accompanies her, Bea can use his abilities. As a creature of Artificial Intelligence, the 808BY is an invaluable helper in the fight against its domination in the universe. While comet Rose's gameplay was destructive, chaotic and dynamic, the robot's abilities are much more passive, relying heavily on hiding Bea and helping her get through the threat unnoticed.

One of the main abilities of Bobbi is to hack AI devices. While in the case of a comet, the interaction with AI components comes down mainly to destroying them, the 808BY is capable of more sophisticated interactions. By hacking AI components, it can turn components on and off - for example, open a door or turn on an elevator. The operation of hackboxes is not a one-time operation, as in the case of a damaged battery. You can also hack robots. All you have to do is walk up to it unnoticed and let 808BY fry its wires. Use the hacked robot - for example, by using it as a shelf to get higher. Remember, however, that the hacked robot will wake up again after a while!



Invisibility helps you avoid being seen by cameras, hostile robots, and even some creatures. Normally, Bea can hide from unwanted eyesight by hiding in bushes. When 808BY unlocks the cloak ability, all Bea needs to do is crouch and she will become invisible. Note however - if the enemy robot spots Bea before it becomes invisible, it will continue to attack the place where she disappeared!



Have you played Space Tail yet? Which type of gameplay do you like more - dynamic combat alongside Rose, or silent infiltration with 808BY?

Purchase the full game here:
https://store.steampowered.com/app/1975660/Space_Tail_Every_Journey_Leads_Home/

Space Tail: Every Journey Leads Home is now available!



Hello, space dogs!

The big day has come and its now time to take off! Thank you for all your support and patience during the development!

One hour after the release, on 8:00 PM CET, we will host a livestream with the dev team. During this event, you will get to meet Kacper and Exkajer, our Game Designers.

Are you ready for the adventure? Meet us on the livestream today!
Let's play Space Tail together!

Buy the game here:
https://store.steampowered.com/app/1975660/Space_Tail_Every_Journey_Leads_Home/

Space Tail: Lost in the Sands Available NOW!

It's time to embark on a space adventure with Bea in Space Tail: Lost in The Sands! This Prologue is now available for download, so go ahead and check it out for free! If you have any questions or concerns, feel free to post them on Steam forums (where you can also find the FAQ!) or join our Discord.