A slight oversight caused the game to be compiled into 64-bit architecture, making it impossible for some players to play the game. I apologize for the mistake.
I just made a quick update to the working 32-bit architecture again. I ask all players using this platform to update the game and warn me of any issues with the game. Thank you all!
We've improved the way you can play using the keyboard, in previous versions you were required to play using only one key pattern to play with the keyboard, but some players were not comfortable playing in that pattern. Now you can play using one of the classic keyboard patterns in spaceship games, check out the new patterns.
You do not have to do anything at all to modify this, the game will know if you are using the as WASD ’keys or the arrow keys and will show the respective weapons use buttons on the weapons panel. This applies to the game's CO-OP mode if player 2 is using the keyboard.
Achievement “Top 5”.
Before it was necessary to be in the top five of the rank in infinite mode. Now you need to get a fixed amount to unlock this achievement, as soon as you reach 1,000,000 points in infinite mode, the achievement will be unlocked regardless of your rank position. We believe this is the fairest way for all players, everyone will have the same goal to unlock this achievement.
Improved game textures.
In previous versions the game compressed the textures of the game, leaving them with a little low quality. This ends up unnoticed for some players, but see the comparison:
This is just an example of how the game was losing graphics quality, now all the textures of the game are top quality. Don't worry, it just increased the file size, the minimum requirements to play it remain the same.
Game optimization.
- Optimization work has also been done on this release to try to bring the best possible experience for the player. We resolved several programming errors that caused the game to drop FPS, in more extreme cases, the game crashed, forcing the player to restart it. We believe this bug has been resolved as we have removed and improved many things in the game's programming, but we always count on your feedback to let us know of any issues you encounter.
- Modifications have been made to balance the game, the prices of some items in the ship's upgrade menu have been changed, making the experience a bit more challenging and balanced.
I will always try to improve and develop better games, I count on your support. Thank you!
Regards,
Alysson Moraes - Developer
Portuguese to English translation by software.
Space War: Infinity (v 1.0.4)
I made some minor adjustments in this version to improve the gameplay.
- The player speed was improved.
- The spinning enemy laser got a little slower.
- The laser time of some enemies and the speed with which it is intended to player has also been subtly improved, it is a bit slower.
I hope you enjoy.
I would like to announce the production of a new game, soon I will talk more about the new project, thank you!
One player suggested that it be possible to sell the items and retrieve the points to redistribute them correctly. After some tests, we decided that this feature can only be used once in each match and only in the first 5 seconds of play. This prevents the user from buying and selling an item that increases HP during the game.
Improvement SPC-3
Some collectible weapons like the shotgun and the machinegun are weak compared to the SPC-3 upgrade, so we made some changes so that the player does not feel punished for collecting some weapons.