This is the 13th update for SpaceBourne 2 Beta. Until now, we have posted updates on Discord, but since many Beta Testers are not currently using Discord, we will start posting updates on Steam as well.
• 8 new Ore types added for Asteroid Mining and Surface Mining. Depending on system security and system level, rarer types of mines may be discovered.
• Mineable rocks have been added to caves on Planet surfaces.
• Tax system added to the markets
• Miner Guild ranks re-organized
• Sell / Buy all buttons added to the Market Interfaces
• Now players can rename their ships from the Ship Manager Interface at stations.
• The experience rewards and leveling system have been balanced
• The economic system, Mission rewards, and item prices have been balanced.
• The loot system has been balanced. Now loots are more accurate
• The ship and character stats have been balanced. (There are 106 different stats that will affect the Gameplay. I have balanced what has been reported or detected so far. However, there may still be unbalanced stats in the game. If you encounter such a situation, please report it.)
• Now only primary weapon bonuses are now used in weapon groups.
• Some stat values are clamped
BUG FIXES :
Reported by players as follows :
• Some ship models' camera locations are changing after the warp. And big ships don't fit the screen
• Camera offset getting broken when undocking from stations from "The X" model ships
• Hack building doesn't spawn at the mission location while doing Mercenary Missions
• I can eject from the ship while warping, and there is no way to get my ship back.
• In the Scanner, the blocks the click of a warp target
• Shooters in the caves take a few seconds to die when their HP is 0
• if you shoot the gas canisters with your ship during the "Combining Friends'" mission, the mission got stuck
• Exploit: Structure turrets can't hit me If I stand far and shoot from distance. That way I can destroy high-level buildings.
• Defense Turrets on stations and planet buildings are giving no damage to the ship. (almost no damage )
• Destroy structure contracts can not be completed. Structures don't get damaged
• I can see the cockpit interface when exiting from the Queen model ships
• I keep waiting in -The "Saving the Anka" mission but the raid isn't starting
• Freelancers guild rank 2 missions stacks in the journal every time I spoke with the guild register.
• Dialogs are skipping too fast sometimes.
• I can equip high-level components to ship.
• Item's attribute bonuses are calculated wrong and give less bonus than promised.
• At Saving Anka Mission the ships in my squad are missing when I warp into the Mission area
• If I land ship to surface and save-load the game ship stays like in space. Floating
• Mining ship's engines are hidden when loading the game if the ship is landed.
• If I buy a ship from the Ship Market, the same ship is added to the stock if I open the shop again.
• The 3D hologram image of Ores places is blank in the inventory screen.
• Selling items doesn't give the money as promised in the right panel (for stacked items)
• I got killed but was Just stuck laying on the ground being attacked with no health.
• Aim state broke if I use RMB while reloading
• I can use the jetpack and kick the door, it locks the jetpack status and I can’t disable the jetpack again
• Some of the surface camps spawn inside mountains
• When planning the faction battle If I press ESC, inputs, and the game gets locked
• If I save the game while on top of a market in the Martha stations; when I load that save file my character falls into space
NOTE: The new update requires a new game. Loading old save files with Ver 1.2.0 may cause problems. Therefore, if you want to continue the game with your current progress in the story, do not install this update yet.
SpaceBourne 2 Final Closed Beta is Starting
Dear Pilots ;
Thank you for your interest in SpaceBourne 2 Closed Beta Testing. We have more than 5,000 applications and increasing. We are now closing the beta application page.
We divide beta testers into groups of 100 to get one-on-one feedback from each player. We will send Beta keys to 100 applicants (who will be randomly selected) every Sunday for 4 weeks.
Please let us know if you're unable to play the game the week the beta key comes into your inbox.
You may join our Discord channel to stay up to date on SpaceBourne 2 news throughout this period.
See you in space : )
The SpaceBourne 2 Final Closed Beta
The SpaceBourne 2 Final Closed Beta is now underway! Pilots, are you ready for the journey ahead?
The Final Closed Beta is a limited-access beta at the end of which all save files and steam keys will be deleted.
To apply for The Final Closed Beta, you can visit www.dbkgames.com or click the Beta Application
We have been working around the clock to provide you with a more streamlined and balanced gameplay experience.
Before we release SpaceBourne 2 Early Access, few minor bugs need to be fixed and further testing is needed. For these reasons, We had to postpone the game to January 2023.
Thank you for your understanding.
You may join our Discord channel to stay up to date on SpaceBourne 2 news throughout this period.
See you in space.
Some Good News About SpaceBourne 2
Greetings ;
I'm excited to announce that SpaceBourne 2 received an Epic Mega Grant from Epic Games! With the support of Epic Mega Grants SpaceBourne 2 will go beyond our dreams.
In the main time, we moved our homes to the office for a few months and have been working on SpaceBourne 2 day and night.
For this reason, I cannot be active enough on social media and the Steam community. I apologize to all of you for any e-mails or comments I missed.
Hope to be with you with the new trailer of SpaceBourne 2 very soon.
Hello everyone! I would like to share with you some of the new features we have added to the game.
We almost completed the new faction system.
Now players have full access to all members of the Earthling faction. From the new panel, you can direct the development of the members and assign tasks to each member.
The constitution interface, where we can edit the faction policies, has been added to the game. Here you can determine the main purpose of the faction and what path we will follow to achieve this goal.
All decisions affect the main mechanics of the game.
E.g; If you set your main goal as “Independence” and choose your path as “Order”. While you should leave a positive reputation in the galaxy with more peaceful operations,
If you set your main goal as "conquering the galaxy" choose your path "Chaos". The galaxy must fear you. So you have to do terrorist activities such as looting civilian villages and robbing merchant ships.
Taking actions different from the path you have chosen will reduce your faction members' loyalty and faith in you, and you will have a lower chance of success.
"Battle Tactics" panel added to Pre Alpha Build.
With the new system, players can determine multi-phase tactics before entering the battlefield.
Players can also change their tactics during the war and try to gain an advantage according to the situation they are in.
SpaceBourne 2 up on Kickstarter
First of all, I would like to thank everyone here for their support to the SpaceBourne project. Our Spacebourne community has grown to almost 50,000 players and that number is growing every day.
With the encouragement we got from our players and followers, we started our new game project Spacebourne 2. And with the feedback from the community, we strive to develop a brand new space experience.
We also launched a Kickstarter campaign to make SpaceBourne 2 more unique with new features.