Spacelair cover
Spacelair screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Spacelair

Game Development Update

- Fixed bug in intro end
- Added 1st level side quest
- Added text speed control in boat section of intro
- Added "exit intro" feature
- Added language and performance settings in pause menu
- Changed 1024x768 res. to 960x640 (tablets/phones)
-- And now you're taking sis an grandpa with you in space.. :)

Leaving Early Access next week
- Game price increase to 3USD (up to 70% discounts in future sales)

Updates after Early Access ends
ASAP:
- Bugs.. ːsteamfacepalmː

Sporadically:
- Features based on Community feedback
- Side quests
- Languages
- "Engine" updates/upgrades

Game Development Update

- Level 2 & 3 graphics update
- Added 'Arcadia Greenhouse' on Mars (fix it and buy tomato plants)
- Added energy collecting feature on 'Unknown Planet'

Currently adding/updating:
- - Story and intro

Game Development Update

- Added meteor shield when inside active home
- Modified money "monster" on 1st level
- Adjusted buying health price at "Sykehus"

Game Development Update

- Global graphics update
- 'Jobb' evade fire (80% chance each day _ engine testing)
- Intro narrator/story update

Currently adding/updating:
- - Global side quests (building/spaceship/time dependent)
- - 'Strange building' gameplay feature
- - 'Universitas' "1-question-a-day" (multiple choice)
- - Optimizing main story/narrator
- - Adding lairs..

Game Development Update

- Added night buildings
- Added intro narrator

Currently working on:
- Updating graphics / adding simple sprites

Adding/updating new features:
- - Global side quests (building/spaceship/time dependent)
- - 'Jobb' "whack-a-mole" (prevent explosion)
- - 'Strange building' "whack-a-mole" (mouse appearing in boxes)
- - 'Universitas' "1-question-a-day" (multiple choice)
- - Main story global narrator

Game Development Update

- Added night backgrounds (mountain & ground)

Currently working on:
- Adding night versions of buildings
- Adding intro narrator (possible to disable with "Slow PC" option)

Game Development Update

- Corrected some minor english "typos"
- "Open" Jobb site (earnings along the length of the building)
- "Polished" main figure sprite
- "Polished" GRUVE background
- Added 500$ to starting funds
- Added a "Slow/Fast PC" global setting (for those with bad computers.. =)
- Added some skies (possible to exclude with "Slow PC" option)
- Added a bird sprite in intro (boat part)