- Fixed freezing of production in factories - Fixed the function of eliminating production from another sector - Optimized work with station shaders (after the New Year's update, they broke down a bit and ate performance) - Improved menu for transferring money to the station
Patch - fix
Mini-fix uploaded: - Fixed crashes from the server when trading on the secondary market; - Optimized clouds and fog;
Update #12
Holiday greetings! 2022 has almost disappeared beyond the event horizon - and we have an update for that!
List of updates and changes:
Stations: - Added depreciation of stations. Now each station requires a daily maintenance fee of 10,000 credits. They need to be kept on the account of stations. - Improved station management menu. Now interaction is possible remotely, information about the progress of production has also appeared. - The production speed of different items is now different. - Station logs are now saved after restarting the server and their number has been increased to 50. - Improved log display menu.
Content: - Added blueprint for the ship "Marauder's Colt". Where to find? Guess! :)
ui: - Fixed display of large numbers when transferring money to the station and back. - Improved all move/drop item sliders - Added input of the number of transferred items to the warehouse; - Added indication of shields, hull, engine energy in the scope area. Now, from a third party, you can also control these indicators.
Pirates: - Added new voice acting for pirates on heavy fighters
It seems that we added something else, but we no longer remember what, so go ahead, test! ;)
Mini-patch
- Improved station management menu - Fixed the button "liquidation of production" in the station management menu - Added hotkey "Open contracts menu" - U.
Mini patch
- Fixed a bug with firing automatic turrets; - Fixed some problems with the cockpit (it could be duplicated) - Set a maximum limit of items in space per sector (to optimize massive fights with a lot of drops)
Patch-fix
Match loaded! - Fixed ship painting synchronization - Fixed synchronization of firing turrets - Added engine synchronization - Fixed jumps of ships when they are stationary
Update #11
Update #11 has been uploaded!
We've added unique special abilities to ships, optimized server performance, and added new voice acting for the Friend OS.
List of changes: - Added unique special abilities for each ship. To use the ability, press the X key; - Added voice acting for OS "Friend" when working with abilities; - Added voice acting OS "Friend", a warning about the lack of insurance; - Improved ship behavior when hitting obstacles; - Fixed some bugs in the interface; - Fixed display of keys in control settings and tooltips. Now they are displayed only on the English layout.
To download the update, restart the Steam client completely!
Server and database optimization
Work has been done to optimize the server database. If you encounter a problem when items are transferred from the warehouse to the inventory for more than one second (or even a whole minute), or items are not picked up in space - we tried to eliminate these problems and speed up the server. So let's get into the game! test ;-)
Mini-patch-fix
Patchfix uploaded: - Fixed display of damage per second for weapons with additional. parameters; - Fixed some bugs in the display of items when trading; - Improved ship collision physics
Mini-patch-fix
- Fixed violation of purchasable items in the secondary market - Fixed game dependency when buying modules for BSF and OSF