Spaceship Looter cover
Spaceship Looter screenshot
Genre: Role-playing (RPG), Adventure, Indie

Spaceship Looter

One month in release

Greetings to friends!

Today is exactly a month since the release of Spaceship Looter and I would like to sum up some results.

First, based on positive feedback, I see that people like the game. Yes, there are drawbacks in it, but in general it was warmly received. If you still have not left your feedback, then it's time to do it and support the project.

Secondly, the weight feedback has allowed to make many improvements to the game. For a month I released 7 updates and some players even began to anticipate every Thursday to see what's new in the game. However, this Thursday I'm sensitive, disappointed, but it's just to make major changes that do not fit in one week.
Thirdly, despite the fact that everything is so rosy, it seems to me that the game is afraid to buy. I see 3 main reasons:
- Do not want early access.
- Not satisfied with the price.
- Few content.

It is in this order. Why am I making this conclusion? About 4 thousand people have added the game to the wishlist, i.e. She was interested in them, but they are not ready to buy it at the moment. Why? Afraid of early access? Waiting for positive feedback? Or is not satisfied with the price? Share in the comments, why did not you personally buy Spaceship Looter?

Let's see how the way out from early access (planned in June-July) and sales will show itself.

In the meantime, we are working on and looking forward with hope, expecting big changes!

Thank you all for your support!

UPDATE 7



Major

  • New style of the first boss! Jacksepticeye style =)
  • The power of the Voroshilov weapon was reduced.
  • When you activate the defense of the hero, the shield burns.
  • The boxes are now displayed on the map.
  • The buttons in the character selection menu are highlighted.
  • There are no more boxes and a terminal on the pirate ship.


Bug Fixes

  • An error occurred when buying a weapon from a dealer.
  • Super medical kit at the dealer sometimes just to restore health.
  • The laser did not break the boxes on the pirate ship.


Friends, this week I'm starting to develop a new game mode and leaderboards. Thank you for buying the game and sharing ideas!

UPDATE 6 AND BONUS



Major

  • Selecting the difficulty mode.
  • 2 NEW passive items.
  • 8 NEW active items.
  • Of pirates falls less crystals.
  • Sound of the jump.
  • Items in the store now have a signature.
  • Adjusting the volume of music and sounds.
  • When the game is minimized, music and sounds are turned off.
  • Achievement for passing the game can only be taken on the easy difficulty.
  • If you collect all the collector's items, then he will give a special weapon.


Bug Fixes

  • The turret gave + 5 ammo each shot
  • The laser sometimes missed enemies
  • Teleport particles sometimes flew under the walls
  • Friser correctly acts on bosses
  • The key to the box could bounce off the wall
  • The text of the training is now suitable for any character


Friends, thank you for interesting ideas for the game and help in fixing problems. I hope for your support in the future!

BONUS
If you pass the game demo on easy difficulty, you will receive the key to the full version. The main thing to be first!

DEMO: http://gamejolt.com/games/spaceship_looter/246064

Good luck!

UPDATE 5



Major

  • Optimization of loading.
  • Correction of the gamut of some sprites.
  • Now the level can be restarted without leaving the main menu.
  • The new balance of the Mutant Reptile hammer.
  • The name and level number are added to the map menu.
  • In the map menu is added a description of the characteristics of the weapon.
  • The NPC characters were much easier to open.
  • If the enemy is behind the wall, then above it a yellow arrow lights up.
  • After passing the game, the character receives a medal.
  • The cursor in the menu is now without indicators.
  • Changed control of the gamepad.


Bug Fixes

  • Pause did not always work.
  • Fixed bugs of the Spy skill.
  • Fixed bugs of Robot skill.


Friends, if you like the game, please do not forget to leave a review and share the pros and cons! Thank you!

UPDATE 4



Major

  • Optimization.
  • 4 NEW passive items.
  • 4 NEW active items.
  • 3 NEW weapons.
  • Added hint over teleport.
  • Dialogs can be scrolled with the SPACE key.
  • The terminal menu can be closed with the ESC key.
  • New aim with an indicator of the charge of the skill.
  • A new muzzle flash.
  • The shield of immortality flashes before disappearing.
  • The protective field flashes before it disappears.
  • Recounted damage to the grenade for enemies and bosses.
  • Flash in some explosions.
  • Improvement for the grenade "double charge" does not give + 30% damage, but + 50%.
  • Active ability "-50% hp from visible enemies" takes off the boss -10% hp.
  • The bullets of the hero now differ in form from the bullets of the enemies.
  • Enemies "healer" and "damager" are highlighted by the rays of those who are helped.
  • Added a recharge indicator for weapons.
  • Added various small effects and tips.
  • Corrected the description of passive objects.


Bug Fixes

  • The gamepad did not display the control menu.

UPDATE 3

Major

  • Fixed the balance of turret of the Spy and other weapons


Bug Fixes

  • The fourth and fifth characters were blocked

UPDATE 2

Major

  • If a player has an active ability and raises a new one, then they change places.
  • When the player is badly injured, the screen is highlighted in red.
  • Doing damage to the hammer The crocodile becomes invulnerable.
  • The scale of the number of enemies on the level is purple, and the hp boss's scale is red.
  • After the death, the player can resurrect using crystals.


Bug Fixes

  • Collapsing the window caused image distortion.
  • Many small bugs

UPDATE 1

Major

  • Boxes are now opened with keys
  • When you first start the language is automatically selected
  • The levels now really look like spaceships
  • Increased difficulty of location 5-1 and 5-2
  • New balance in the terminal of purchases
  • Chance to get hp from the turret is reduced


Bug Fixes

  • After the victory over 4 bosses did not open the door
  • It was possible to shoot through the door
  • When you first start you can not get out of the pub until you finish training