Many of you fell in love with our atmospheric music in the game, and now you can listen to it anytime you want, because the Spectrolite Soundtrack is available with a bonus never-heard-before track!
Also Spectrolite is 60% off as part of the Steam Summer Sale, make sure you take a look!
If you want the best deal possible, then check out the Spectrolite: Crystal Edition bundle containing the base game and soundtrack with a 10% discount!
Happy listening y'all!
UPDATE 3 - Gamepad support and more
Hello there everyone!
UPDATE 3 of Spectrolite is coming in hot, featuring full gamepad support with force feedback, a more forgiving Wall Slide and several bugfixes.
If you are a veteran player looking for a new way to experience the game, or just someone who is more comfortable with a gamepad than the keyboard and mouse, this update is for you!
Good luck and have fun!
See the detailed changelog of UPDATE 3 here:
GAMEPAD SUPPORT
Spectrolite can now be fully controlled by your gamepad.
Force feedback on ability uses (can be turned off in the Game options).
4 different control schemes to choose from.
OTHER FEATURES
Adjusted the Wall Slide mechanic to be more forgiving when connecting to a wall at low speeds (Wall Slides will accelerate you to a minimum speed after you connect if your speed would be extremely low).
UI can be navigated using the keyboard.
You can accept/decline popup messages using the keyboard (no need for mouse click)
Added an option to invert the camera X and Y axis.
Added sound effect when you fall into water on Moonstone
FIXES AND ADJUSTMENTS
Fixed issue with being able to clip out of the starting train on Spectrolite.
Added a camera fade-in when you arrive to the first area of Spectrolite.
Fixed the issue with some objects not being properly unloaded on Spectrolite.
Adjusted some slide connections on Spectrolite.
Fixed a too large hitbox near the beginning of Moonstone.
Fixed a few parts where you could get stuck on Serpentine.
Fixed floating jump pads on Aquamarine
Don't forget to join our Discord community, we would love to hear your feedback and see your speedruns!
UPDATE 2 - Steam Achievements and more
Hello there everyone!
UPDATE 2 of Spectrolite is live, featuring 30 Steam achievements with challenges for both new and veteran players, and many other changes!
Oh and Spectrolite is 20% off on Steam for the Winter Sale, if you want to grab a copy for the Holidays!
We wish you all a lovely festive season, and see you on the leaderboards!
See the detailed changelog of UPDATE 2 here:
GENERAL CHANGES
Added 30 Steam Achievements
Added option to turn off headbobbing
Added Easy Mode suggestion window on time trials
Fixed 'Settings' button animation when reopening settings
Adjusted platforms on Sunstone
Fixed time and ghost mismatch on Aquamarine
Fixed soundtrack bug on Spectrolite beginning where music would not start playing if you enter the level with muted music
Fixed exit confirmation bug on Spectrolite ending
LIVESPLIT SUPPORT
LiveSplit now resets when returning to main menu
Added extra split at the very end of the game
LiveSplit now pauses during level loading
ADDITIONAL CHANGES
Fixed muted soundtrack bug on every level
Removed Moonstone skip to the end (again)
Fixed bugs related to achievements
Leaderboard now highlights the current player's entry
Changed quit to menu confirmation text
Adjusted the last obstacle of the first tutorial level
Small fixes
Join the Spectrolite community for discussions and speedrunning!
UPDATE 1 - Performance increase for lower-end PCs
Hey there everyone!
Spectrolite is out for a week now, so go grab it if you haven't already!
I hope you guys find the game exciting, and in the meantime we are still working very hard to make your experience even more enjoyable by bringing you UPDATE 1 of Spectrolite with major performance increase for lower-end PCs.
We added more graphics options, such as a Very Low graphics preset, Resolution Scaling and Level of Detail Scaling sliders to have even more control over your settings.
See the detailed changelog of UPDATE 1 here:
PERFORMANCE
Added Very Low graphics preset
Added Resolution Scale slider
Added Level of Detail slider
Adjusted lights in Sunstone final building for better performance
Adjusted particles in Sunstone final building for better performance
VARIOUS CHANGES
Added values to sliders in the menu
Added LiveSplit support
Adjusted checkpoint particle spawns
Adjusted the bass of Specter sound effects
Fixed rubble particle color
Added new yellow lamps on Sunstone
Added new objects around Sunstone smoke poster
Fixed reflection issues on Sunstone buildings
Fixed lighting issue on Sunstone end portal
Fixed issue where you couldn't jump at the end of the big slide on Sunstone
Adjusted Sun position on Kyanite
Removed Moonstone skip to the end
Fixed reflection issues on Moonstone
Adjusted a vase collision on Moonstone
Fixed not looping rain sound on Moonstone
Fixed an overlapping pillar on Serpentine
Adjusted volume of Spectrolite soundtrack
Adjusted spinning tower checkpoint on Spectrolite
Fixed lighting issue on a building on Spectrolite
Changed the color of a poster to white on Spectrolite
Fixed reflection issues on Spectrolite glass bridges
Fixed a deload issue with a broken bridge on Spectrolite
Join the Spectrolite community for discussions and speedrunning!
Spectrolite is available now!
Hey everyone
We are so glad to announce that SPECTROLITE IS AVAILABLE NOW!
What a journey it has been guys, thank you for all your support, feedback, love and excitement over the last few months, you really helped us make this game.
But we don't plan on stopping now, we're dedicated to make Spectrolite as enjoyable and smooth as possible, You can join our Discord community to let us know any bugs you encounter. We've got plenty of ideas to implement, and are waiting for your suggestions as well, so we can shape the future of the game together!
Feel free to share screenshots, videos, streams of the game, we'd love to see your runs!