Speedbreak Hyperdrive cover
Speedbreak Hyperdrive screenshot
Genre: Adventure, Indie

Speedbreak Hyperdrive

Speedbreak Hyperdrive May Sale, 50% off


Speedbreak Hyperdrive is having 50% off sale until May 31st!

Speedbreak Hyperdrive 50% off Sale


Speedbreak Hyperdrive is having 50% off sale from April 10th to April 17th!

Small Update (April 4th, 2023)


  • Updated a few images in level select menu
  • Adjusted the lighting in Technic Forest Acts

Speedbreak Hyperdrive Winter Sale (25% off)

As part of the Steam Winter Sale, Speedbreak Hyperdrive is 25% off until January 5th! Purchase for yourself or as a gift for the holidays!

Speedbreak Hyperdrive Autumn Sale

Speedbreak Hyperdrive is currently available for 15% off during the Steam Autumn Sale!

Minor Patch, November 3rd, 2022


  • Fixed issue that would prevent Hoverboard Stage from loading when continuing the story mode from that point

Speedbreak Hyperdrive Demo is now Available!

The demo for Speedbreak Hyperdrive is now available to download!

The demo features four acts to play through as well as a tutorial act to teach you how to play.

Give the game a try! You could find the download for the demo on Speedbreak Hyperdrive's store page or by searching for it.

Patch Notes, October 18th, 2022


  • Skybox in fighter jet showdown now moves
  • Skybox in fighter jet showdown made slightly brighter
  • Art for rockwall objects in fighter jet showdown slightly adjusted
  • Sky particles added to Cyber City Act 0 to match other acts
  • Continue prompts now appear as they should in first few cutscenes
  • Fixed issue where settings menus would overlap when pressing options with a mouse

First 11 Minutes of Speedbreak Hyperdrive



Check out the first 11 minutes of gameplay!

This video contains the first few cutscenes of the story, all three acts of Cyber City, and the first boss fight against the Executioner.

Chapters on the video are available if there is anything in particular you'd like to see.

Speedbreak Hyperdrive is available now!

Patch Notes, October 9th, 2022


  • Fixed missing textures from bridge asset in Cyber City Acts
  • Removed enemies that would despawn in lower route in Cyber City Act 2
  • Fixed some environmental details in Serene Shrine Acts
  • Could now view control inputs via settings menu
  • Adjusted jump hitbox to be lower than player hitbox to prevent issue of the player taking damage rather than defeating the enemy
  • Added particle effects to jump hitbox to better indicate it is active
  • Jump hitbox should reliable activate when jumping and hit enemies when landing on them
  • Reduced the distance Syrus travelled when letting go of the controls (WASD/left stick)
  • Tutorial prompts for ramps and slopes now state boosting amplifies how high you'll jump or launch
  • Boost gauge is now layered on top of the boosting tutorial prompts
  • Removed sky particles from Cyber City Act 0 to keep consistent with other acts
  • Fixed rare issue where jump pads would not activate
  • Increased the collision/trigger box for enemies, crystal rings, checkpoints, and extension medals to improve contact
  • Adjustments to enemy positions in certain acts
  • Minor changes to parts of certain acts
  • Removed or adjusted placements of flags in Clockwork County stages due to the cloth physics being able to push Syrus slightly off path
  • Reduced the volume on certain blade attacks during Overseer boss fight