It is with a heavy heart that we bid you farewell. The journey of Polycat Studios has been filled with passion, dedication, and a shared love for gaming. However, amidst the challenges of an arduous financial climate here in the UK, we find ourselves regrettably compelled to bring our studio's story to a close.
We want to express our sincerest gratitude to each and every one of you who supported us throughout this adventure. Your enthusiasm and unwavering loyalty have been the driving force behind our endeavors. Without your encouragement, we would not have been able to create the game we envisioned.
While the decision to pull Spell Karts from the Steam store is a difficult one, we take solace in knowing that those of you who have already purchased the game can continue to enjoy it. Spell Karts stands as a testament to our original vision, a labor of love crafted by our talented team.
Though the chapter of Polycat Studios may be ending, our memories and the friendships forged within this community will endure. The connections we've made, the joy we've shared, and the moments we've cherished will forever remain in our hearts.
We believe in the power of gaming to bring people together and ignite imagination. As we bid you farewell, we hope that the spirit of Spell Karts lives on, weaving unforgettable tales in the realms of virtual adventures.
Thank you for being a part of our journey. We are eternally grateful for your support and the memories we've created together.
Multiplayer and achievements are based on the Steam API which will continue to function. We do not run any of our own servers so no features will be affected.
Farewell, dear friends.
The Polycat Studios Team
Polycat Studios closing down
Dear valued community,
It is with a heavy heart that we bid you farewell. The journey of Polycat Studios has been filled with passion, dedication, and a shared love for gaming. However, amidst the challenges of an arduous financial climate here in the UK, we find ourselves regrettably compelled to bring our studio's story to a close.
We want to express our sincerest gratitude to each and every one of you who supported us throughout this adventure. Your enthusiasm and unwavering loyalty have been the driving force behind our endeavors. Without your encouragement, we would not have been able to create the game we envisioned.
While the decision to pull Spell Karts from the Steam store is a difficult one, we take solace in knowing that those of you who have already purchased the game can continue to enjoy it. Spell Karts stands as a testament to our original vision, a labor of love crafted by our talented team.
Though the chapter of Polycat Studios may be ending, our memories and the friendships forged within this community will endure. The connections we've made, the joy we've shared, and the moments we've cherished will forever remain in our hearts.
We believe in the power of gaming to bring people together and ignite imagination. As we bid you farewell, we hope that the spirit of Spell Karts lives on, weaving unforgettable tales in the realms of virtual adventures.
Thank you for being a part of our journey. We are eternally grateful for your support and the memories we've created together.
Farewell, dear friends.
The Polycat Studios Team
Patch notes - 01/04/2023
Moved map maker behind beta features setting in Gameplay
Improved AI difficulty scale and added "impossible mode" AI
Various bug fixes and stability improvements
Update 11
This update focuses on performance and stability.
New Features
[Map maker] New biome switching system for tracks. Note: tracks created in a previous version of the mod editor will no longer function
Other changes
Various minor improvements to Map maker and related assets, tweaking collision boxes, improving lighting, etc
Drastically improved simplicity of starting a match, friends now join matches via the Steam UI
Quests system has been removed whilst we focus on the core gameplay. It was under utilized and not up to the standard we wanted
Various minor fixes and improvements to maps, particularly lighting and shading on terrains
Updated various third party assets
Updated unity to 2020.3.36 LTS
Various bug fixes and performance improvements
Minor patch notes - 27/11/2021
Stability improvements
Performance improvements
Fixed rare crash when joining a party
Fixed rare crash on Linux when loading map
Minor patch notes - 23/10/2021
This minor update addresses a number of stability issues and removes NVIDIA Ansel/Highlights support as NVIDIA have dropped support for the Unity plugins and they are causing a number of reported crashes.
Minor patch notes
This minor update addresses a number of stability issues.
Fix a number of issues with the track editor in Map Maker
Fix crash when loading some levels on some devices
Fix issues with AMD graphics cards
Fix potential crash when coming out of a match
Fix ordering of map modes
Add automatic crash reporting (no data is collected except the crash trace)
Update Unity to address a number of potential crashes