Hi everyone, thanks for playing Spellbound Spire so far. We have been paying close attention to all the issues encountered and are working actively to resolve them.
Bug Fixes: - Soft lock ball slide puzzle - Soft lock ball window - Portal Popping in when opening door - Achievements not unlocking - Fixed being able to play in 2D debug - Fixed confusing blue key game play moment
Update: Within the upcoming weeks we plan to update the game with a bigger patch containing the following and more. - Audio Improvements - Minor Level layout changes - Reducing visual bugs - More Poses for the Index Controllers and more...
Spellbound Spire Livestream - Developer Q&A 24/06 8PM CEST
Hi everyone,
We are very sorry for the technical difficulties we experienced during today's live stream. We are unsure if this is related to our internet or to Steam. We have decided to postpone the stream till tomorrow 24/06/2020 at 20:00 PM CEST.
We hope to see you there and in the meantime, we hope you enjoy the game!
Spellbound Spire - Official Release
Release Patch Notes
Hey everyone, Thank you all for playing Spellbound Spire during our beta. Your feedback helped us improve the game a lot! So without further ado: Spellbound Spire is now released!
General Changes:
Performance improvements
Removed debug text
Added Easter eggs
Improved stability of moving hands through portals
Audio:
Updated sound mixing
Updated sound effects
Updated ambiance set dressing
Added cutscene audio
Graphics & UI:
Improved Lighting across all levels
Improved set dressing across all levels
Updated hand UI
Bug Fixes:
Fixed oculus booting issue
Fixed fade to black in walls
Fixed floor tiling
Fixed various soft-lock moments
Ongoing:
Safety and security fixes
We are still listening closely to your feedback to further improve our game.