Adjusted some game breaking cards to make them more playable Time Step, Grave Shock, Rapier of Neem
New Mana System & Balancing
Over the course of the last month we've analysed the meta, and figured out the limitless mana system was essentially to blame for a large part of the unbalance for caster classes.
So today we're taking steps to bring that back into balance! Mana now has a maximum cap that increases per level, casters recover it slowly each turn, and mana cards are boosted.
We've also taken steps to rebalance enemies including the Lich and have fixed a tonne of bugs!
Feel free to jump into discord or let us know in the forum what you think of the changes!
Patch v1.74
- Souls reworded
- Earthbound fixed
- End Turn Button sizing fixed
- Fusion cards can be black bordered or half half.
- Multi touch gestures ignored, card positions should be better.
- Traditional Chinese language fixed 正體字/繁體字
Update v1.73
- Fixed card positions when drawn into hand sometimes not in order
- Fixed several wording issues
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Update v1.70
- Improved interface and controls including mouse over events
- Fixed Poison Bite on enemies not being used
- Smoother animations and effects
- Improved card descriptions and tutorial prompts
- Accidental discards fixed
Thank you very much for all the support,but it's such a pity that SCO cannot attend the Summer Sale due to our launching day was too close to it.
But don't worry fellas, we are now bringing you the Spellsword Cards Bundle, through which you can also enjoy a great discount
when purchasing these two exciting card games.
P.S. The Spellsword Cards: Demontide is now able to support Chinese Language, come check it out!