Spellsworn cover
Spellsworn screenshot
Linux PC Steam
Genre: Indie

Spellsworn

Spellsworn - Patch 1.0.0.6



Changes


  • Dimension Gate level 3 can now clone Rockpillars, Arcane Mines and Energy Shield as long as it's not attached to a player
  • Shock now deals the correct amount of damage
  • Players joining mid round should no longer see random floating staffs on the map
  • Added some easter eggs to the maps and menus
  • Added two new easter themed staffs to the lootbox for a limited time


Spellsworn - Patch 1.0.0.5



Changes


  • Experience is now awarded at the end of every round so progress is not lost if host closes the server
  • Added a warning when starting the game if the steam connection fails
  • Quick Join no longer joins games that have progressed past the first two rounds
  • Moving a spell with charges around on the spellbar no longer fully recharges it
  • Server search filters no longer prevent valid servers from being seen
  • Fixed an issue where Quick Join would not consider all servers found
  • Fixed a connection issue when attempting to join any server
  • News button should no longer flicker on load


Spellsworn - Patch 1.0.0.3



Fixes


  • Fixed News opening re-opening itself after every game
  • Fixed News button showing through loading screen
  • Fixed ping not properly being fetched from all servers
  • Fixed server search issues in certain regions
  • Fixed several crashed during hotjoin
  • Fixed crash when user had no audio device
  • Fixed the Truthspeaker staff not appearing in the inventory
  • Fixed round winner scenes text border
  • Fixed Dimension Gate visual effects sometimes getting stuck
  • Fixed Magic Missile charges surpassing the maximum limit
  • Fixed Consuming Void buffs not applying properly on clients
  • Fixed framerate limit in menus not always being applied


Features


  • Changing cosmetics should now sync instantly between players
  • The game now remembers server search settings
  • Improved quickjoin search to find more servers
  • Added player disconnect message


Spellsworn - Hotfix 1.0.0.2



Fixes


  • Fixed misc GUI typos
  • Fixed a crash caused by Homing explosion
  • Fixed delay when exiting match summary early
  • Fixed certain staffs not being visible in inventory
  • Fixed Consuming Void not displaying visual effects properly on clients
  • Fixed joining games by steam invite when server is password protected
  • Fixed bug that could sometimes prevent server pings from being received


Balance


  • Energy Shield duration from 5/4/3 to 4/3/3
  • Gravity level 3 strength from 500 to 300
  • Gravity level 3 speed from 350 to 300
  • Gravity level 2 retrigger cooldown from 1.8s to 2s
  • Arcane Mines lifetime from 10/11/12 to 16/16/16
  • Arcane Mines level 2 activation delay from 1.5s to 1s
  • Counter Pulse cooldown from 16/14/12 to 14/13/12
  • Time Anchor cooldown from 18/17/16 to 16/15/14
  • Consuming Void duration from 1.5s to 2s
  • Dimension Gate level 1 cooldown from 12s to 10s


Free 2v2 Spellsworn Tournament this Sunday - Register Now!



Hey everyone,

This coming Sunday, we've partnered with OPNoobs to bring you the Spellsworn E4I Tournament, which will be broadcasted on OPN Twitch channel

Sunday 3/18 11am PST - 2PM EST - 7PM CET

Broadcasted on OPNoobs Twitch Stream https://www.twitch.tv/opnoobsonline with giveaway raffles in the chat.

Join the OPN Discord to participate https://discord.gg/3mYaWnp and you can register here

Matches are 2v2 - the Top 3 teams win the loot of their dreams:
From Frogsong Studios come 20 loot chests for each team, 10 crates per player
E4I will also be awarding steam keys, among many other prizes, there is:
for 1st place: Destiny 2
for 2nd place: Agents of Mayhem
for 3rd place: Homefront: The Revolution


Entry is completely free, so don't miss out. REGISTER TODAY!

Spellsworn - Hotfix 1.0.0.1

Greetings traveler!


What would a release be without a hotfix?
So without delay I bring you ours!



Fixes


  • Time zone visual effects is now always displayed with its correct model and particle effects.
  • Edited some tooltips in the server selection that was incorrect.
  • Added the chest opening event to the lobby and repositioned it on the main menu.
  • Fixed a few invalid staff animations and images.
  • Server list now displays up to 100 servers
  • Many UI fixes
  • Increased font size in spell shop by 1 pixel
  • Changed the maximum number of players in Quick Join games to 6 players.
  • The lobby and main menu music will now loop its soundtrack.
  • Tweaked spell casting animations for Lockdown, Arcane Mines and Time Zone.
  • We now preload all spells instead of loading them in when being used.
  • Fixed timezone name not being displayed in spell shop
  • Fixed client crash in Time Zone




We hope this makes your gaming experience more enjoyable!
I hope you're having a good time out there and making good use of the mighty Rockpillar!

See you all in the arena!
(Probably at the bottom of the scoreboard)

/Anders (@CannonFood)
-Frogsong Studios

Spellsworn - 1.0 Full Release



EDIT: We're aware of an issue preventing new players from downloading Spellsworn. We're currently investigating the issue and hope to resolve it shortly. Apologies for the inconvenience!

WE DID IT! We’re finally here!

After 3 years, we’re proud to see that our baby is finally released! You have no idea how exciting this is for us and the team. But enough about us - what does that mean for you?

Spellsworn is now Free-to-Play



Well, first things first - Spellsworn is now available for FREE! That’s right, FREE! Now, nothing stops you from laying claim to the arena… except all of the other spellcasters… and the arena itself… But besides, those, nothing!

For you old timers, that means you can bring all your friends to enjoy the fun-filled mayhem of Spellsworn! For newcomers, welcome to the fray! We look forward to meeting you in the arena.

“But, how do you intend to support yourself?”, you may ask.

Well, aren’t you thoughtful! We’ve revamped the chest system in-game and have introduced a new shop that allows you to purchase chests for real currency. As shown below, these can be purchased in increments, with discounts for purchasing in bulk. Each chest grants a cosmetic item for your character or weapon, helping you rule the arena in style!



This new shop will aid you in showing off your Spellsworn moves in style, while also helping to support us. Chests will continue to be unlocked at random intervals while playing in-game and all items earned before transitioning into free-to-play will be kept. Better yet, we’ve also added 10 new staffs for you to unlock! There’s plenty more where that came from, as we’ll be continuing to add new content over time.



The lootchest shop is currently disabled due to some meddlesome interference from the Clearing. Our best acolytes are on the job and we'll have this live ASAP.


2X Loot Event



To celebrate this momentous occasion, we’re increasing the loot drop rate for a limited time! That’s right - from now until March 19th, double the treasure, double the fun!


New Spells


In addition to the new staves, we’ve also added 3 entirely new spells!



Spellsworn Tournament with OP Noobs


Sounds good so far, right? But wait, there’s more!, we’ve also teamed up with the wonderful folks over at OPNoobs. This coming Saturday, we’ll be hosting a Spellsworn Tournament! Do you have what it takes to prove you’re the top Rock Pillar enthusiast?

Sign-ups begin today and with serious prizes up for grabs, you’ve every reason to don your robes and perfect your meteor strike usage.

You can sign up for the tournament here.




Founder’s Edition and Collector’s Edition


As we mentioned beforehand, we will also be rewarding players with two gift packages, to thank them for helping us get Spellsworn to this point, the Founder’s Edition and the Collector’s Edition, containing a staff and skin and two staves and skins respectively. We are putting the finishing touches to these fine embodiments of grandeur, and are aiming to roll these out to all early access players within the next week or two.

Click on the below images for a sneak peek of what to expect:






Bug fixes, updates, changes, and more.


As well as all of the above, we also have our fixes and changes. For those interested, the FULL changelog is below.



Now that we’ve gotten the formalities out of the way, time for the sentimentals -

To all our fans and supporters who played, shared, enjoyed, and improved Spellsworn with us throughout the last 3 years, we want to wish you a sincere and heartfelt thank you! You have been incredible to us over the years and it gives us great joy to finally be able to deliver our dream to you. Really, Thank you! 5 Rock Pillars up for all of you!

While this is the end of an epic journey, it’s also the beginning of a new one. We look forward to sharing it with you!

Stefan, Mattias, Jonathan, Anders, Zacho, Mighty, Chris, Gobik, and Maciek








Patch notes


Features
Prepared the game to go Free To Play
Updated the games version to 1.0!
Added 3 new spells to the game.
  • Arcane Mines: Drop a mine from the sky that will explode if a character gets too close to it.
  • Time Zone: Place a bubble on the ground that affects the movement speed of characters and projectiles inside of it.
  • Consuming Void: Consumes all spells in front of the caster granting buffs for each spell consumed.

Increased the maximum level by 8 (Soft level cap is now 30, with Paragon levels after level 30) and added new portraits and titles for each new level up to level 30.
Added a cosmetic lootchest shop.
Reduced the average Quick Join search duration.
Updated chest icon
Updated spell descriptions
Added new Staffs
  • TruthSpeaker
  • Firekeeper
  • Icicle
  • Death Toll
  • Memento
  • Overlord
  • Crucible
  • Splinter
  • Longstaff
  • Marrow
  • Dreamcatcher
  • Ironbrand

Updated GUI

Changes
Lightning Strike
  • Strike Time 0.900/0.875/0.850 -> 0.9/0.9/0.9
  • Range 1600/1600/1600 -> 1000/1000/1000


Fixes
Fixed bug causing bots to sometimes not spend all their gold on spells during shopping round.
Fixed server pings sometimes not working showing in server list.
Fixed crash caused by bots trying to use an invalid spell.
Fixed join server crash that could happen due to a networking error.
Fixed join ongoing game crash that was caused by frostbolts.
Fixed crash that could happen when the server host died.
Removed free weekend banners.
Side scoreboard is now minimized as its default state.
Fixed hotjoin bug where spell duration circles would get stuck.
Fixed hotjoin crash during loading screen.
Fixed immolate sound bug.

Spellsworn - Free Weekend and Upcoming Free-to-Play Release!



Hey everyone,

Exciting stuff to announce today:

SPELLSWORN WILL BE LAUNCHING MARCH 13TH FOR WINDOWS AND LINUX!



Oh hell yes! Excited? Ecstatic? We certainly are! Don’t forget, those who own Spellsworn before the free-to-play launch will receive the Founders Edition, which new players can purchase in order to get two Legendary Skins and two Legendary Staves. And, on top of that, they will also receive two unique items that will not be available after the launch.

There's only a few weeks left, so don't miss out on these unique items!

ALSO, to celebrate the new launch, we'll be running a free weekend on Steam from March 1st to 4th! This'll allow you and all your friends to get a sneak peak at Spellsworn ahead of the Free-to-play launch!

As always, many thanks to you for your love and support! We're so close we can almost Blink to it… Best not try though!

As always, feel free to send us an email, write in the comments below, or hit us up on Twitter, Facebook, Reddit or the Spellsworn Fan Community on Discord!.

‘Til Next Time!


Please note: Our scrolls got a little muddled today and we cast the wrong communication spell - the correct date for the Free Weekend is March 1st to 4th, not February 22nd to 25th.

The Next Step for Spellsworn - We’re going Free-to-Play!



Hey everyone,

Woah - isn’t that a big one? Free-to-play?! Yep, it certainly is. It’s a decision that we’ve pored over together for quite some time, but we are proud today to announce that, come release day (i.e. leaving Early Access), Spellsworn will be FREE FOR EVERYONE TO PLAY. In this devlog, we want to unravel this decision, explain how we got here and what awaits in Spellsworn’s largest development step - one that we believe is for the better!



So, why are we doing this? Let us say from the outset - this hasn’t been an easy one for us to make. As many of you fine spellcasting fans will know, we’ve struggled with players for much of Spellsworn’s life - simply, the Spellsworn player experience is quite a lonely one, playdates aside. Bots were a well-received means for players to enjoy Spellsworn at their own discretion and perhaps overlap into another player joining, but most owners are not playing simultaneously. Empty arenas and lonely acolytes are a common occurrence and that was certainly NOT our vision for Spellsworn!

From the very beginning, our goal has been to make Spellsworn a fun and challenging game; where you can not only challenge yourself, but others from around the world in wizarding duels. While remaining as a premium game would certainly see an increase in players come launch day, it’s still nowhere near what we want for Spellsworn. By changing to free-to-play, we believe that we’ll can share the excitement and fun of Spellsworn with a wider audience, who will continue to enjoy it for months and, dare we say, years to come!

Of course, some of you may be raising eyebrows and asking, “That’s all fine and well, but what’s the catch?”. A good question indeed, but we’re happy to say, there is none. The game will be entirely free to all players to play, enjoy, and reign victorious in, without any pay-to-win mechanics. To support the game, we intend to sell in-game items and articles, but these will remain purely cosmetic. There will be NO paywalls; NO artificial limitations on performance; NO performance enhancing transactions (other than looking fabulous). Just good, free, wholesome Spellsworn fun, Rock Pillars included.



There are inherent risks with this change - there are certainly no guarantees that players will purchase these optional cosmetic items. For us though, the risk of this pales in comparison to the reward of many players enjoying Spellsworn. We’ve poured our heart and soul into this title and we want as many of you as possible to feel the thrill of a knockout Fireball and disappointment of a failed Homing spell! The hard work we’ve put in over the last year has meant that even in the worst-case scenario, our future and Spellsworn’s is still secure. However, after countless hours of consultation, research and discussion, we’re confident this decision will help us achieve our goal for Spellsworn.

There’s a lot to process here, but there’s still one question left unanswered - “What about those of us who’ve already purchased Spellsworn?” Fret not, we won’t leave you hanging.

To thank you for your wonderful support, anyone who owns the paid version of the game will be rewarded six unique items, two of which will be exclusive to the Early Acces owners only! These two exclusive items will never be available again post-launch! In addition, you will also receive the other four items that are exclusive for the Founders Edition , which will be available post-launch as a purchasable DLC.





Whew! That was a quite a lot, but we hope that you share our excitement for what lies in store. It’s certainly going to be different around the arena.

As always, but especially now, we want to sincerely thank you for all the love and support you’ve sent our way throughout this incredible journey. We look forward to sharing Spellsworn with even more of you over the coming months and duelling with you in the Arena.

We’re still finalising details and the roadmap towards the final release, including the final date, so we’ll have more specifics and progress to share over the coming weeks. Stay tuned!

If you have any questions at all, feel free to send us an email, write in the comments below, or hit us up on Twitter, Facebook, Reddit or the Spellsworn Fan Community on Discord!.

‘Til Next Time!


Mattias, Anders, Stefan, and Jonathan


-Frogsong Studios Founders

Patch 0.0.9.6 - Brave New Look



Hey Everyone,

We’ve been hard at work for something special, so watch this space in the coming weeks. Before that though, we’ve got some bug-splatting GUI improving, spell tweaking, beautiful fixes to roll out today. Check out the full patchnotes below:



Bug fixes

  • Removed Steam items should no longer reappear in your inventory as unusable items.
  • Items you have hovered over in the inventory screen should no longer appear as new items if you restart the game.
  • Fixed with music looping badly on the Clearing.
  • You can now join a server directly upon it appearing in the server list. You no longer need to wait for the server search to end.
  • Fixed spell casting animations not canceling properly.
  • The settings menus should now close if you click the “settings” button again, rather than only the “close” icon having that ability.
  • Fix to spell casting queues not working when using movement abilities like Side Step.
  • Fixed lights and effects that were still showing from an invisible character’s weapons.
  • Fixed parts of main menu GUI that was unclickable under certain circumstances.
  • Spell Tweaks
  • Increased the cooldown of all travel spells by 1 second at all ranks.
  • Reduced the damage of Lightning Strike by 1 at all ranks.
  • Reduced Homing’s lifetime by 1 second
  • Magic Missile has flat 950 speed at all ranks (Previously 850/900/950)
  • Stuff
  • The Lobby interface has been overhauled, adding player and bot portraits, and player level display.
  • Removed the Christmas maps & Christmas event
  • The inventory now tries to sort items of the same type together, making it easier to navigate
  • Added an error window that explains the reason for a server disconnect, (Host kicked, server closed, etc.)
  • Fireball’s tooltip has been updated to include explosion radius.
  • Updated the materials on Homing and Bouncer to display the owner color better.
  • New music added to Codex.




That’s a wrap, folks! Don’t forget let us know what you think in the comments below and Twitter, Facebook, Reddit or the Spellsworn Fan Community on Discord!

'Til next time!