This release adds the extra level reactor, a complete new level.
Not all new maps will feature new content, some of the coming levels will be recycling content.
Complete list of mayor changes this update:
Added extra level Reactor
The game shows credits now before going to the main menu after the last campaign level is completed.(Work in progress)
Fixed getting stuck in stone station: Stations are now closed in green mode.
Fixed claw crusher not working properly.
Fixed Green ball not properly loading its characteristics on load game.
Implemented an achievement for beating the developer his score.
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Load level interface now shows completed levels for the current selected difficulty. (Suggested by Evajeva)
Green mode and translations
What is green mode?
In this mode, the player can bring up the enhancement menu by clicking the middle mouse button and install unlocked enhancements at will.
The ball will also receive new ball properties, by assimilating other balls.
For instance, assimilating a wooden ball makes you faster, and an ice ball makes you float.
Green mode unlocks after completing the final stage of the modular level.
Additional languages:
The game now supports French, German and Russian languages.
These translations are done with Google translate. I have some knowledge about French and German, but Russian is a complete gamble :-)
I will rely on the community to help me improve the translations.
See the translations forum section if you like to help.
The next step is store page translations.
The future
The game will move out of early access soon now.
There will be additional bug fixes and some extra levels.
Complete list of mayor changes this update:
German language support in game.
French language support in game.
Russian language support in game.
Added new game mode: Green mode.
Improved rankings display on website.
Fixed issues with rankings website using Google chrome.
Fixed an issue where a slow moving magnetic ball had trouble moving over a magnetic surface.
Fixed exit not immediately moving down on trigger in the factory level.
Fixed some speed issues when using cloak or boost in water.
Additional update:
Improved the tutorial level its tutorial text display to support the new languages.
Fixed some typo's.
Update4: Linux version, savegame support and increased ball speeds.
Testing the new ball speeds, and testing and bugfixing the save game feature took alot longer as anticipated.
Save Game details:
- The player can save 1 game.
- A save automaticly overwrites the old one.
- Saves are stored to the steam cloud.
- Saving more then 3 times in a level will have a slight score penalty.
New ball speed detail:
- The balls have a much higher top speed (twice as fast)
- Tweaked ball mass and accelerations.
Complete list of mayor changes this update:
- The game can now be played on Linux (Tested Ubuntu 14.04.1 LTS)
- Added save and load support for 1 save game.
- Added some more missing achivement art.
- Doubled ball types their maximum top speeds.
- Tweaked ball accelerations.
- Updated game engine to latest version. (Unity 4.6.1)
- Changed score calculations. It should be possible to break the current highscores.
- Cloack no longer works when a ball is in any water.
- Fixed game not running in offline mode.
- Fixed ball being force-pushed (stations exits) adding up while pausing the game, resulting in a super boost.
- Fixed splitting ball disapearing and game getting stuck when you died a couple of times with a splitted bal.
- Fixed split ball issue: Ball must be grounded to split the ball.
- Platforms: Made some changes around the exit area.
- Swamp: Improved many wooden structures collisions for smoother ball movements.
- Swamp: A few other small changes and additions
Full Controller support
It has been more work then anticipated to convert all the game menu's for controller support. But the game can now be played without the need of a keyboard/mouse, enabling full Big Picture support.
(Steam requires a restart go get rid of the "Requires a mouse and keyboard" message in big picture mode.)
It is possible this update changes a few quality settings, the texture and vsync settings to be specific.
Deleted scores
There was an issue where scores were submitted using the proceed button,
causing some invalid scores for the modular level played in stages.
Scores for this level have been wiped.
[H1]Full change list for this update:[/H1]
Added Full controller support.
Added a Respawn menu option to the ingame menu. (Respawning has a time penalty)
Added sound when clicking on a menu button with the mouse.
Fixed first launch settings save button displayed on top of the advanced options.
Fixed issues rebinding the mouse buttons.
Fixed the Top Scores window not showing up and showing the message meant for the modular level that unlocks in stages.
(Scores were still submited to the database.)
This also fixes the King achievement not unlocking when you have a top score on the leaderboards.
Fixed modular level still submitting scores while not in its final stage.
Fixed Factory level its robots behavior.
Tonemapping tweaks (HDR)
Small update
The Green Mode difficulty option was made availeble on accident last release.
This game mode is not implemented yet and has been removed again.
All changes included with this update:
Implemented the king achievement.
Added icons for several achievements that had an empty one.
Added a motion blur effect toggle to the advanced graphics options.
Removed the Green Mode difficulty option (This game mode is not implemented yet)
Fixed player not being frozen properly during the exit animation when using the full focus camera option.
Update: last release made sertain levels not load.
Fixed some levels not loading caused by the previoes release.
Potential fix for players submitting scores for the modular level while not in the final phase of the level.
Game update : controller support.
The game now supports (xbox360) controllers.
Its no full support yet: the settings menu still needs a mouse/keyboard but the goal is to have full controller / big picture support.
More info about the xbox 360 controller keybinds can be found in this forum thread .
Full patch notes:
<*> Added (partial) controller support.
<*> Added a bit of motion blur based on ball speed.
<*> Added a hide HUD keybind (F11).
<*> Added a azerty configuration button under the control settings.
<*> Improved the greyscale achievements icons.
<*> Fixed water drag not working.
<*> Fixed the tree standing in the spawnplatform on Maze.
<*> Fixed ball horizontal center allignment being a tad off on screen.
<*> Fixed the selected level not centering properly in the load level window.