This is a fairly stocky update with little changes included! The main focus is on the new Statistics menu. This now means the next update will have ACHIEVEMENTS!
[X] Missions auto-complete if the actions been done before. For example if you have built a farm, it will skip the farm building mission. A few missions don't have this though due to very useful tips and easy to complete actions.
[X] Text over the 5 numbers in the main UI now says what they're for.
[X] Text on tiles are a different colour to make them visible all year along.
[X] Added a statistic menu with FORTY statistics being tracked, including:
- Number of clicks.
- Number of buildings of all trades.
- Number of tiles visible
- Number of walls built and paths laid.
(new games needed to see this.)
[X] All panels save their last position for reopening.
[X] You can now hold left button down over resources to get click power of that resource per half a second second (tile damage is the same proportionately.
[X] Hills no longer give Coal.
[X] Destroyed hills and mountains no longer give wood when removed.
Fixes:
[X] Settings not loading on reopening the game.
[X] Players losing resources when attacking enemy camps.
[X] Fixed a couple of faulty trade combos.
Next large update:
[ ] Achievements!
[ ] Big market changes including adding trading for saplings! (markets levels will dictate how long traders stay rather than what you can trade for).
[ ] More hover tool-tips.
Thank you for all the feedback and suggestions. I will have a silent patch out in the next few days that will sort the click lag some people have experienced.
In the mean time I love chatting to you guys in the forums! If you have issues or suggestions then please let me know. Similarly if you have a screenshot to share- share on Steam or send to kriverwood@tallstorystudios.com for potential feature in the next announcement!