Spiritlands cover
Spiritlands screenshot
Genre: Simulator, Strategy, Adventure, Indie

Spiritlands

The Data Update

Update #2

This is a fairly stocky update with little changes included! The main focus is on the new Statistics menu. This now means the next update will have ACHIEVEMENTS!


[X] Missions auto-complete if the actions been done before. For example if you have built a farm, it will skip the farm building mission. A few missions don't have this though due to very useful tips and easy to complete actions.
[X] Text over the 5 numbers in the main UI now says what they're for.
[X] Text on tiles are a different colour to make them visible all year along.
[X] Added a statistic menu with FORTY statistics being tracked, including:
- Number of clicks.
- Number of buildings of all trades.
- Number of tiles visible
- Number of walls built and paths laid.
(new games needed to see this.)
[X] All panels save their last position for reopening.
[X] You can now hold left button down over resources to get click power of that resource per half a second second (tile damage is the same proportionately.
[X] Hills no longer give Coal.
[X] Destroyed hills and mountains no longer give wood when removed.



Fixes:
[X] Settings not loading on reopening the game.
[X] Players losing resources when attacking enemy camps.
[X] Fixed a couple of faulty trade combos.


Next large update:
[ ] Achievements!
[ ] Big market changes including adding trading for saplings! (markets levels will dictate how long traders stay rather than what you can trade for).
[ ] More hover tool-tips.

Thank you for all the feedback and suggestions. I will have a silent patch out in the next few days that will sort the click lag some people have experienced.

In the mean time I love chatting to you guys in the forums! If you have issues or suggestions then please let me know. Similarly if you have a screenshot to share- share on Steam or send to kriverwood@tallstorystudios.com for potential feature in the next announcement!


The Tile UI Update:

Hello folks!

A new update is now released with new and improved resource menus that appear when you hover your cursor over the building buttons.




Please remember you can share screenshots! Any you share could be added to one of these community posts with your Steam name!

Here is an excellent starter guide by Mazlog.
https://www.youtube.com/watch?v=3EqC-1l0c4g
Please note: The video is before any updates, and you can build on sand by placing sandstone (or any other platform).


I'm glad to see people are loving the game. If you have any suggestions feel free to leave a review or post them in the forums!

Patch #1

Changes made:

[X] Reworded mission 1.
[X] You can now view special item names when hovering your cursor over special item buttons.
[X] The mission panel now pops up when you complete a mission, so you know what to do next.
[X] Reduced iron costs- mostly to speed up early building. Farms also need 20 less wood and stone on initial building.
[X] Worker textboxes now cannot have no entry.
[X] Music no longer plays when it has been muted.

These are some small things i've noted from lets plays and some feedback.
Stay tuned for more patches as needed, and look forward to the big audio improvements to come pretty soon!

Please share the game if you enjoy it, or leave a review or feedback on the forums that you would like me to address!

Thank you SL Community!