1. AFK players will be kicked out of the game 2. Inactive players will be punished in time of their next turn 3. Reduce the waiting time of reveal (5 -> 3s) 4. Reduce the waiting time for deploy (60 -> 45s) 5. Tutorial Practice button fixed 6. Several UI optimization 7. Optimize some localization in EN, FR, PT, RU
Bug fixes
Anti-cheat bug fixed
WHAT'S COMING SOON
1. Character Emotes implementation (not in-app purchases) 2. Dragon Soul, Fabled and Ancestral Packages animated Emote implementation 3. Audio volume will be fixed.
Demo Dev Live Stream
Spiritle is releasing its demo during the Steam Next Fest event!
We will be broadcasting the gameplay of custom mode. See you all tomorrow!
Demo Pre-recorded Dev Live Stream
Spiritle is releasing its demo during the Steam Next Fest event!
We will be broadcasting the gameplay of custom mode. See you all tomorrow!
Demo Available Now! Come to try!
Happy to announce again that Spiritle Demo is coming to Steam Next Fest! Everyone can try it!
We like to hear more feedback from the players. Share your thoughts with us!
Spiritle Demo is going to be out on June 13th Steam Next Fest!
A new test period is coming with a new demo during Steam Next Festival, starting June 13th.
From the last version, several major updates have been done to the game for a better and more stable game experience. Here are major changes done to the game that has been implemented. Changes have been done to increase the “party” game experience and reduce its complexity. We had to reduce the repetitiveness and monotony of the game, and a major rework of the board logic for an optimized player experience.
To make the game more dynamic. We improve the frustration of memory games a bit and give more focus to character skills and abilities. The map will now randomly generate lands on the board from varying sizes. We removed the limitation to generate lands by pair of each element (2 similar lands) to increase and improve the chance of pairing lands on larger boards. Now the player can face multiple Forest or Volcano each round.
Demo Available Time
Starts: Monday, June 13th, 2022 @ 10am PDT (UTC-7) Ends: Monday, June 20th, 2022 @ 10am PDT (UTC-7)
Demo Patch Notes
In Classic mode, implementation of the Season tree
In Custom mode, implementation of 4 Seasons and their World trees
Easy and hard AI bot difficulty available in Custom games
Character design and animation optimizations
New hero Ulchabhán. Owl, Daughter of Nature
New hero Luchóg. Mouse, Son of Water
Map system generation and gameplay optimizations
Tutorial implementation
Server optimization
Notice
Demo Progress will not sync across the Official version and the Early Access version. The Demo does not represent the final quality of the game.
Spiritle New Demo opens on June 13th!
It's been quite some time since we gave any serious news about Spiritle. Rest assured, the game has been optimized and we can finally get back on track. Once again, a test will be scheduled during Steam Next Festival, and we are counting on the community to collect your feedback.
Demo Available Time
Starts: Monday, June 13th, 2022 @ 10am PDT (UTC-7) Ends: Monday, June 20th, 2022 @ 10am PDT (UTC-7)
New character Luch. Mouse, Son of Water.
New character Ulchabhán. Owl, Daughter of Nature. (If our schedule allows us!)
New SEASONS TREES implementation.
Character design and animation optimizations.
Map system generation and gameplay optimizations.
Tutorial implementation.
Server optimization.
Notice
Demo Progress will not sync across the Official version and the Early Access version. The Demo does not represent the final quality of the game.
https://discord.gg/gg8NcFSBUK
Spiritle Steam Next Fest - Dev Live Stream
Spiritle is releasing its first open beta demo during the Steam Next Fest event!
We will be broadcasting the gameplay of custom mode. See you all tomorrow!