This is an experimental horror game.
The work tells about the hero's survival in a desolate town. It includes collecting hidden cards in crisis towns, finding cards hidden in corners and other places, getting weapons, defeating monsters, and the whole game is mainly about finding and unlocking cards.
Through the opinions reflected by the players, the game has been changed, and more cards have been added, but it is more difficult to find. The special trigger probability has been changed. In order to adapt to the players'feelings, the position of the object itself has been changed. I wish you like the game, and welcome to provide a modification plan.