180+ skills (skills will continue to be added to arm the heroes)
120+ events (strange events will be added)
50+ types of monsters (monsters will continue to be added to the Monster Portal)
50+ randomly composed room dungeons (new dungeons are constantly being added)
Form your own team and build, allocate all the resources, and have an adventure full of unknowns and challenges!
Square Dungeon 2 Only $3.99, and 10% discount one week for the first release! , thanks to your support!
If you like our game, please also add a wishlist, as well as recommended to your friends, your support is very important to us, thanks again!
https://www.youtube.com/watch?v=HgwyquuXcsM
Update March 6, 2022
Fixed: Sage may gain golden skill issue Fixed: Druid description is written as active issue Fix: Mystic cannot level up Fix: Struggle is a passive skill for each automatic attack (previously written as active) Fixed: Grand Summons can be immune to piercing summons and direct attacks Fixed: Reload and Soul Eater conflict issue Fix: Talent points for 40 gold, but only starts with 30 gold Fixed: The skill description of the great wizard is not clear, now: Weakness can be used on the boss, and the effect of using dragon blood medicine becomes a permanent increase of the upper limit of life by 99 points, the maximum level is 1 New: Volume adjustment function
ps: I've been busy at work during this time, and many problems have not been fixed in time. I'm sorry.
Updated January 3, 2022
Adjustment: the maximum level of explosive power, wisdom, resistance, resistance, vitality and spirit is 30
Adjustment: the maximum level of physical fitness, stubbornness, wisdom and exercise is 20
Adjustment: greedy person gains 1 gold coin per level, and the maximum level is 20
Adjustment: Elite riding is changed to magic clothes riding. Every time you enter the lower level or dark path, you will permanently increase magic attack. The value is equivalent to skill level, and the maximum level is 5
Adjustment: the hard worker will permanently increase object attack every time he enters the lower level or secret channel. The value is equivalent to skill level, and the maximum level is 5
Adjustment: the guardian will permanently increase physical defense every time he enters the lower level or secret channel. The value is equivalent to skill level, and the maximum level is 5
Adjustment: the big mantra master will permanently increase the maximum HP / physical strength / mana every time he enters the lower level or dark path. The value is 5 * skill level, and the maximum level is 20
Adjustment: for hikers, the maximum physical strength will be permanently increased every time they enter the lower level or dark path. The value is 10 * skill level, and the maximum level is 10
Adjustment: the life thrower consumes 10 hp: causes 1 point of physical damage to object attack. Each use permanently increases the damage equivalent to this skill level (each enemy can only use it once). The maximum level is 5
Adjustment: the forbidden guard's life / physical strength / mana is restored to the maximum value. Each dungeon and secret way can only be used once. Each level is increased once, and the maximum level is 2
Adjustment: when a tough person defeats the enemy, if his current HP is less than 30%, he will recover 10% of his life and permanently increase his maximum life by 5 points and maximum level by 1
Adjustment: fugitive, consume all current physical strength (physical strength = 0, can't be used): cause 300 points of physical damage, increase 300 points per level, and permanently increase 10 points of his maximum life and maximum level 3 each time
Adjustment: poison assassin, poison sting effect * 2, each level increases by a factor of * 1, and each use permanently increases its maximum life by 3 points and maximum level by 5 points
Adjustment: poison swordsman, increases the number of poisoning layers of poison blade by 50% each attack (rounded up), maximum level 4
Adjustment: 100 poisons, each time they use fierce poison, permanently increase their maximum life by 20 points, and restore their life to the maximum value. The maximum level is 1
Adjustment: water mage, consume all current mana: cause magic damage that consumes mana * 5. When mana is 0, it will cause magic damage of 10% of the maximum mana value, and the maximum level is 1
Adjustment: high priest, reduces maximum health by 5 points: increases maximum mana by 10 points and maximum level by 1
Adjustment: the chief commander will permanently increase the maximum life limit every time he enters the lower level or secret channel. The value is 10 * skill level, and the maximum level is 30
Adjustment: great wizard, weakness can be used on leaders. Using dragon blood medicine will permanently increase the maximum life by 99 points and the maximum level by 1
Adjustment: tormentor, increase torment attribute reduction by 30% at each level, and permanently increase your maximum life by 3 points and maximum level by 20 each time you use it
Adjustment: the fire poison master increases the damage of flame medicine, flame medicine and burst medicine by 100% at each level, and the number of poison layers increases by 10 at each level, with a maximum level of 5
Adjustment: magician, increase magic medicine attribute by 4 points per level and reduce the amount. Each time you use magic medicine, permanently increase the maximum life by 10 and the maximum level by 20
Adjustment: the effect of robber and greedy is doubled, and each time you kill the leader, the number of drops is equal to the skill level, and the maximum level is 1
Adjustment: Crazy sword, consumes 50% of current life: the next damage of the magic blade will increase the life consumed by it. It will be increased once per level, with a maximum level of 10
Adjustment: Soul grabbing sword, each time you defeat a leader unit, permanently increase 1 point of object attack / magic attack, increase 2 points per level, and the maximum level is 20
Adjustment: fusion strike and near death strike become yellow skills, explosion and wisdom become blue skills
Adjustment: the comprehender can permanently increase attributes, which is equivalent to the explosive power, wisdom, resistance, resistance, vitality, mental power and physical ability of the current learning. The basic attributes brought by 7 skills (each dungeon and secret way can only be used once), and the maximum level is 1
Adjustment: for the transparent, the grassland / spring / camp will no longer be restored, but will permanently increase the maximum upper limit by half of the recovery value, and the maximum level is 1
Adjustment: Crazy object, permanently increase the attack equal to the number of Dungeon layers * 3 (can only be used once), and the maximum level is 1
Adjustment: the crazy devil permanently increases the magic attack equivalent to the number of Dungeon layers * 3 (can only be used once), and the maximum level is 1
Adjustment: for those who are crazy and hard, permanently increase the physical defense equivalent to the magic defense (the maximum increase is this skill level * 10, and the temporary magic defense can also be converted to permanently improve, which can only be used once). The maximum level is 10
Adjustment: Crazy resisters can permanently increase the magic defense equivalent to physical defense (the maximum increase is this skill level * 10, and temporary physical defense can also be converted to permanently improve, which can only be used once), and the maximum level is 10
Adjustment: for physical attackers, use physical attack medicine to increase physical defense by 1 point. Each level is increased by 1, and the maximum level is 2
Adjustment: for the demon attacker, use the magic attack medicine to increase the magic defense by 1 point, increase by 1 more per level, and the maximum level is 2
Adjustment: Corruptor, each time he casts poison explosion, permanently increases his maximum life by 10 points, and the maximum level is 1
Adjustment: for physical defense, use physical defense medicine to increase physical defense by 1 point, and increase each level by 1, and the maximum level is 2
Adjustment: for magic defender, use magic defense medicine to increase magic defense by 1 point, increase by 1 more per level, and the maximum level is 2
New: exercisers can permanently gain 1 point of maximum physical strength each time they kill the enemy, increase 1 point per level, and the maximum level is 10
New: gather Dharma, each time you kill the enemy, you will permanently gain 1 point of maximum mana, increase 1 point per level, and the maximum level is 10
Update December 14, 2021
New: Press the left mouse button to attack continuously New: reminder when life is less than 20% Fix: The problem of starting Steam vr automatically after startup Repair: Some skills are not blue enough, no reminder Fix: The problem of magic crystal getting treasure chest refresh Fix: Summoner does not display achievements when clearing levels
Some skills repair and adjustment update on December 5
Some skills repair and adjustment update on December 5 Repair: The treasure chests obtained by the magic crystal are refreshed and become skills of different ranks Fix: The problem that the attack power of the double-edged player only increases by 3 Repair: Battle Angel, Poison Assassin, Poison Swordsman, Blood Holder level 1 to play more advanced effects Adjustment: Abundant: Killing enemies permanently increases the upper limit of mana by 4, plus 4 for each level, the maximum level is 2 Adjustment: The upper limit of shield holder level is increased to 10 Adjustment: Increase the upper limit of the magician level to 10 Adjustment: The desperate has no consumption: the physical damage that causes the maximum physical strength (can only be used when the current physical strength is 0), the maximum level is 1 Adjustment: Dreadnought ride consumes 10% current life: inflicts physical damage to the enemy that consumes life*2 this time, each level increases the coefficient of *2, the maximum level is 5
There are few updates this week. The main reason is that the company has been working more overtime recently. I feel a little sleepy when I go back (I work in Shenzhen and can only work part-time when I go home). I will make major adjustments after the two weeks are busy. Then everyone asked me when the mobile version will be released. If it goes well, I will start studying and research in January. When will it go online, I will check the difficulty of changing the mobile terminal in January (I haven't done it before), and then give an estimate of the specific time.