version 2.2.0 - arrows, explosives, better sounds and more
version 2.2.0 is a major update focusing on general content and improvements
what's new?
added crouching, decreasing your height to get into smaller tunnels (default: left control key)
bows now require arrows
all firearms now require bullets
added iron, steel, slime and glarestone bullets
added iron, steel, slime and glarestone arrows
added ice on lakes
improved mining sounds
added difficulty (peace (no enemies), normal and hard (drop 1/3 of your inventory))
added lil' bomb, an annoying running bomb, dropping gunpowder
added gunpowder, grenades and a grenade launcher
liquids will now react
added obsidian
added the spawn, it allows you to set the world spawn
added builder villager, selling blocks
added muffins
biomes
planet systems overhaul, each system has its own "theme"
added 2 lava biomes
added hot lava stone
added lava gem, usable as a tool modifier to apply fire damage (dropped by hot lava stone)
added flarewood tree (including sapling, wood, planks and wooden wall)
performance
switched to TGA image format for less loading time
re-added resource recycling for faster chunk loading
dynamic radius for chunk loading
and some smaller tweaks
fixed enemy spawning too early, some enemies, including Orks, now spawn in higher systems.
defeating the void golem now unlocks the second planet ring, the executioner the third
fixed fullscreen-toggle error
decreased health of ghost
removed ores from map (made no sense)
fixed crashes on unicode pathes (sorry to those affected by this bug!)
fixed typos and smaller bugs
dark spirits (and the dark spirit boss) now drops gunpowder
moved mithril ore to system 2
moved glarestone ore to system 3
crystal golems spawn in system 3
skeleton guards spawn in system 4
increase shield modifier cooldown to 15 (from 5)
what's next?
main quest expansion to unlock system 4
another sounds overhaul
custom planets - create and enter custom, optional private worlds, if you ever need more space or resources!
signs - displays text or items, never forget which chest contains what again!
and some community requested features
version 2.1.0
Version 2.1.0 adds a new biome, the savanna, with it's own tree and animal, an ork and a bunch of additional things.
Here is the full list of changes:
added savanna biome
added the tiger (feed raw steak to bread)
added tiger leather, can be used as an armor material
added the ork, gets aggressive when too close by
added bloodstone, dropped by orks, to add a life steal effect to your weapons
savanna, tiger and ork appears in planet ring 2 and above!
added alga and corals to oceans and lakes
added the majority of the Portuguese translation (thanks to the community!)
leaves now drop their fruits when destroyed
increased inventory space of better anvils
animal now jump less often
quests can now be abandoned
player respawn with 1/3 of their max health
building maximum size has been increase to 1024 blocks
the camera is now capped to the bottom of the world
added the "clay" planet modifiers, increasing the amount of clay in water
tons of smaller fixed not worth mentioning (tooltip offset, fixed hammer tooltip, kills now count when killed with arrows, custom gui size not loading, ...)
version 2.0.8
added better workbench (integrated chest)
added storage (giant chest)
added dye recipes for violets and flowers
added 4 more paintings
added 6 more music files
added heavy door
added heavy trap door
added trap door
improved gui
improved gui of instruments
fixed growing grass removes block shape
fixed executioner planet not reachable
version 2.0.7
version 2.0.7 add a new way of crafting: the tinker table!
Mechanical items, including the airship and train, can now be crafted on this 4*4 slot large crafting field.
Another type of airship added, smaller, faster but less health and inventory space.
Both airships now have an inventory, accessible with E, and a fuel slot to boost the engine.
further changes:
added shield modifier, silver and cooper tool parts grant it by default
fixed steel achievement
smaller GUI improvement
fixed crash on armor level up
version 2.0.5
Next version will introduce a new, massive crafting station, the Tinker Table, and some steam driven vehicles!
German translation done
added a big castle randomly generating on planets
added more tool modifiers
added knock back, poison and fire effect for weapons
added an animation when digging with the hand
improved menu buttons, block mirroring symbol and dinomite textures
version 2.0.4
A patch fixing some things.
fixed a crash when using the German translation.
fixed wrong behavior of skeletons.
fixed random crash when pressing 'I'
fixed some graphical issues
you can now use the mousehweel to scroll the quest log.
fixed achievement regarding problems
I apologize to all people experiencing problems/crashes, you can help me fixing them by using the bugs section in the community forum!