Stand Out cover
Stand Out screenshot
Genre: Simulator

Stand Out

08/12/2017

On the road to Early Access!

- Weapon materials are now more realistic
- Map lighting has been strongly improved
- Joystick press not needed anymore on Oculus to move
- The barrier makes noise now
- The barrier's blue screen doesn't show up randomly anymore
- Supressor sound reduction has been improved
- LOD improved on vehicles
- Lot of small map adjustments to fix issues
- Black death screen bug fixed

08/12/2017

New Update!

- It's now easier to know if you are outside of the barrier
- It's less glitched when several people are on the same vehicle
- The map has been improved

Update 06/12/2017

Here is the update for tonight's stress test

- Huge performance improvements
- Quality can be set ingame (no start menu)
- Vehicle position is lower, feeling is now more immersive
- Network stability improved
- The area around the dam has been reworked
- Birds
- Particle Effects
- (There were a lot of modifications so expect some unpolished stuff on the map)

Update 04/12/2017

- A connection text let you know something is happening when the game turns black
- Pistols don't use two hands aim anymore
- Left hand doesn't disappear anymore when you die while aiming with two hands
- Invisible player bug should be fixed
- Barrier stops at the end of the game
- Player count bug should be fixed
- Furniture don't push you back anymore
- Children Parks have been added
- Hole has been refilled
- New industrial buildings have been added

Update 03/12/2017

We just updated Stand Out! Here is the changelog:
- Wrong distances bug fixed
- Hand lost/stolen bug fixed
- Wrong player count in the end bug fixed
- Invisible player bug should be fixed
- Grab issues with second hand fixed
- Free hand on aim option renamed "proximity grab" for better understanding
- Players being stuck in a black room bug should be fixed
- Sound optimisation and minor improvements
- MP5 has been buffed (was too inneficient at 100meters)
- Beaches have been improved graphically
- Port villages have improved in level design and in quality
- New explorable lighthouses
- Better resolution for grass and rocks
- Ambiant Particles Effects have been added on parkings and on water

Update 30/11/2017

- Leaderboard
- Better LODs for the factories
- The glitch with buildings' tops floors without colliders has been fixed
- Scopes improved and zoom further
- Weapon damage adjustments
- Plane not moving fix attempted
- In game messages more readable
- Muzzle flashes more realistic
- Distance at which the enemy has been killed is displayed
- Grenades exploding several times fixed
- Oculus left handed bug fixed
- Kill not accounted fix attempted
- You cannot manipulate weapons after death anymore
- Character LODs improvements
- Two hand grab is reliable
- Stolen weapons shouldn't fall for no reason anymore

Update 29/11/2017

- People being kicked back to the menu on the plane fixed
- Connection failed to waiting room fixed
- Left handed mode added
- You can now enable/disable the autogrip
- The gun smoothing can be enabled/disabled
- The 180° mode can be enabled/disabled
- The weapon angle can be adjusted
- Invincible player bug fixed
- Invisible player fixed
- More realistic ragdolls
- Weapons inflict more damages
- Bullet impacts are more visible from afar
- More feedbacks on the enemies hit (more visible blood splatters)
- Feet should not be visible/shootable through ceilings
- The voice chat can be muted
- Addition of supermarkets and hospitals on the map
- Less floating houses on the map
- You cannot move up with the parachute anymore
- Transition between games is smoother
- Improved game haptics
- Minor improvements on the sound design
- The scopes stay active all the time
- It is not possible to wall hack with the scopes anymore
- You can now kill people by running over them with vehicles (if you go fast enough)
- The barrier has been slowed down
- Graphics improvements in the menu
- Score system with unlockable loot crates
- LOD issues fixed on the players
- Large buildings textures have been improved
- You can now use the touchpad locomotion with the two hands
- Better distribution of the vehicles and weapons on the map