Star Waker cover
Star Waker screenshot
Genre: Role-playing (RPG), Indie

Star Waker

Patchnote 1.2

Hello everyone !
We decided to release another huge patch to improve our game based on your feedbacks ! Thanks for your interest in Star Waker, and thanks for helping us improve it !

Patch :
- A warning about the amount of Death Rays available during the fight against the Chronos has been added.
- The dialogs unlocked in the "Talk" menu are now available even if the "Skip all text" option is active.
- A timer has been added.
- Some buttons got a bigger hitbox to make them more easily clickable.
- Improvement of the feedbacks about enemies knocked back.
- Blackguards can't be knocked back anymore.
- Some information about the points unlocked during the Chronos level has been added.
- You can now restart boss fights in front of the boss without having to go through the enemy waves preceding it.
- Another Dash configuration has been added for keyboard users (you can now dash toward your cursor).
- The Asclpius' hitpoints were fixed.
- Warnings announcing the incoming enemy waves have been added.
- The ending sequence has been upgraded with new assets.
- A visual feedback has been added to the dash.
- A glow has been added to the bullets.
- We added more explosions.


Bugfix :
- A strange behavior that occured when facing the Furfur as the Megaera has been corrected.
- Vons now blink when damaged.
- A bug on the Death Rays on the Chronos level has been fixed.
- An unexpected behavior of some of the Megaera's skills when the game is paused has been fixed.
- The credits have been fixed.
- Spotters now aim correctly after having been hacked.
- The names of some achievements have been modified.
- An issue with the visual aspect of some planet rings has been corrected.
- An issue with the Somnus' dashes has been corrected.
- The overall spelling of the game has been improved.
- A graphical glitch that occured in some dialogs has been corrected.
- Navigation in the menus when using a gamepad has been improved.
- The "skip all text" option has been corrected.
- Every bonus levels now finish as expected.

Thanks again everyone !

Patchnote 1.1

Hello everyone!
Thanks for your interest in Star Waker!
We're sorry for the few bugs you may have encountered. We're currently working to correct them. This is the first patch, others will follow! Thanks for your feedback!

Patch:
- The last part of the Chronos fight is now shorter.
- Skill trees improved : they now save automatically!
- You now have a few seconds to prepare yourself before a boss figth begins.
- The game won't run above your screen max FPS anymore.
- Homing missiles and bouncing lasers can't target Daedalus' cells anymore.
- Bullets sent back by a blank can't harm Daedalus' cells anymore.
- The damage of the Tisiphone's drill has been increased.
- Feedback added on the Somnus
- Feedback added when destroying an enemy missile.

Bugfix:
- A translation bug on graphics quality was corrected.
- The resolution won't reset anymore when opening the options menu.
- Deletion of some visual artifacts.
- Some text have been improved.
- A bug preventing you from completing the bonus levels has been corrected.

Star Waker Release!

Hello!

We're happy to have released Star Waker today, and we hope you'll have fun playing it!

If you downloaded it in the first few minutes of its release, know that there was a slight issue with the game, and you may have to close Steam and re-open it again in order to download the full game; it should weighs more than 300Mb.

Sorry for the inconvenience, and have fun everyone!